• Jack Reynolds

    Théma Situation Intensité Baffes Harnais

    Pros: Surprisingly intense in some of the turns, especially in the second half; the forest and spooky town creates a nice setting, you feel that your feet will crack against the roofs; the station is also well themed. Cons: The Vekoma OTS Restraint causes headbanging in the snappier transitions.

  • Oscar C.

    Fun Longueur Sans intérêt

    Un tren de la mina familiar que está muy bien y tiene una buena duración.

  • Jack Reynolds

    Théma Vibrations

    A pretty standard Wild Mouse, though the block brakes did not activate during the lateral-focused section, so it was actually quite fun.

  • jeffrey lamers

    Confort Vibrations

    Deze achtbaan is levensgevaarlijk schud en trilt alle kanten deze achtbaan moet perdirect gesloten worden ik heb NVWA gemaild en walibi zelf Als je nek en rug klachten wilt moet je hier in gaan

  • Mikkel Loves Airtime

    Airtimes Layout Longueur Launch

    Incredible coaster. So long so many great elements. such a great setting. loads of hangtime and airtime. sooo long! the rides takes you on a journey! the only 2 problems i have with the rides are, the launches are very weak . they dont really do anything. and i dont like lapbar. i know when u sit there waiting for the ride to begin its very comfy. but as soons as the ride starts u are stapled. which is a pain when the ride is so long. u could try to hold up the lap bar but thats tough to do. but overall a 9,5/10, if they fixed the small issues it would be a 10.

  • Tony C.

    First Drop Chef d'oeuvre Ejectors Lap Bar

    Incredible. Still my favorite to date. First drop is unmatched in my opinion, i cant even describe it properly. Ejector feels like you are being flung onto the ride elements beyond and below the drop. Beyond headchopper. The first four elements (drop, outerbank, death roll and wave turn) are together unmatched, absolutely bonkers. It's CRAZY that the most boring part of this ride is a freakin' 0G stall. Only complaint is the lapbar digs into my shins. Not comfortable especially if you get stuck in the block zone before the loading station...in the sun.....

  • Tony C.

    Confort Déception ! Sans intérêt Temps mort

    Sorry folks. This ride is completely forceless, boring and not worth the wait. It was smooth at least. If the height limit was 42" or 48" then you could consider this a family "thrill" ride, but with a 54" limit the little ones can't even ride it...pointless. I could have gotten an extra ride on Railblazer or Goldstriker instead of this. I'm angry.

  • Tony C.

    Fun Chef d'oeuvre Intensité

    What can you say about Eejanaika? One of the most incredible experiences in the world. Uncontrollable laughter the entire ride. Rode this baby four times. Always on the inside row since i was by myself. First drop is absolutely bonkers, like skydiving. I can't ride a dive coaster after Eej, it just feels so lame now. Sorry Shiekra. The airtime part where you're flipping and sort of moving back and forth over/under the track but not actually going upside down is absolutely genius. Indescribable elation. Every inversion is perfectly paced, perfectly intense, good mix of airtime and crushing forces. The intensity of that last loop, going into the breakrun with your nose three feet away from metal stairs wizzing by....I mean the fact that the break run is a serious element on this ride....also genius. This ride, by itself, is worth going to Japan. I mean that. Go before you turn 55 and are not allowed to ride. Yes there is an age limit.

  • Tony C.

    Bonne suprise ! Launch Intensité Baffes Inconfort Intensité

    I really wanted to like Takabisha. Looked amazing from the ground. SPOILERS AHEAD: Rode in the front/left of the car. The dispatch from the station (dark, inversion, LAUNCH) was a great surprise, up until that point i thought the lift and drop were first. FANTATIC launch, loved it. However: This ride physically injured me. I still have a sore shoulder, pretty sure it is dislocated. Now it may have been from my 4 times on Eej, but i don't think so. Takabisha is incredibly forceful (felt like 6 G my god...), but it wasn't just that. There was some serious jackhammering on some of the exits to inversions that were absolutely brutal. This ride is not smooth, anyone who tells you it is is lying to you. This was one of the only rides i've ever wanted to end while i was on it. The lift and drop are great, amazing view of Fujisan. Launch and drop are the only good things. Pain awaits you on the arrogant Takabisha.

  • Tony C.

    Vitesse Intensité Ejectors Débit

    I can't believe this ride isn't higher on the rankings. Absolutely NUTS, i swear this thing is pushing -2G in some of the ejector elements. Absolutely awesome, if you love ejector this is the ride for you. I've never greyed out on negative G before, first time here. Back row is where it's at. I swear this thing is more intense than Iron Gwazi if you can believe it. I didn't have too much trouble with the restraints on this one, no cramps either. I think people get hurt on this ride when they tense up and try and hold on too tight (with their legs especially). Just relax, put up your hands and let Railblazer do its thing. The more you fight her, the worse it is. Just relax and let her have her way.