Tous les avis
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Intensité Inconfort
The train is too small. It leads to excessive squishing around the turns. The forces and pacing could be good but the bad trains really ruin the ride.
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Intensité Débit Inconfort
This ride has some wild jank to it that isn’t always good. It also seems profiled too tightly so it slams you around a lot. Sometimes that’s fun. Sometimes it’s not. Notably it does require a full train and prohibits single riders, which on a very low-crowd day meant it sent trains fairly infrequently.
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Bonne suprise ! Fluidité
This is almost a run of the mill family coaster. The layout is uninspired. It runs smooth. But it has onboard audio which really makes it a little extra memorable. Nothing too impressive, but in a park generally full of poor presentation it stands out.
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Airtimes Vibrations
It’s definitely an old wooden coaster. Good enough layout with some decent airtime pops to make it clear why this ride has stuck around all these years. But it runs rough, as old wood coasters tend to do.
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Inversions Intensité
This is the intensity king at Lagoon. Two forceful loops and two fun helices. Not a whole lot to it. Ride is smooth enough. Everything it does it does well. Bur it just doesn’t do much.
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Launch Inconfort Temps mort
This ride is a tale of two halves. The launch and tower is a truly unique experience that makes this an unforgettable ride. And the first half as a whole is a strong Infinity Coaster-esque layout. But it has a really dumb second half that is kinda rough and forceless. Ride also has bad restraints that come down farther during the ride. Overall a good coaster with some serious flaws.
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First Drop Inversions Vibrations
Cannibal is a phenomenal coaster. It takes each element at a perfect pace for the element. First drop is elite. Most of the ride is on the intense side, but with a super graceful lagoon roll. Has a bit of a rattle that doesn’t detract from the ride.
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Longueur Airtimes
This one is fairly decent but a little less than I expected. I heard about the new tracking and it isn't as rough as the old reviews were calling it but it also didn't completely fix all the issues. The ride feels like it lasts a long time so I have to give it a pro for duration. But when I look at it I thought the airtime was going to be strong but it was pretty weak throughout the entire layout. It's possibly because I was the only one on the entire train so it was missing that extra weight to fly through the course and gain speed. It's probably a decent fit for people who want to jump into a more intense coaster past the family level and I think it checks that box. 3/5 stars