Tous les avis
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First Drop Inversions Intensité Inconfort
Iron Menace is a very unique dive coaster compared to the others I've ridden. While the first drop is, of course, great, I think the 4 intense inversions after it are just as fun. The inclined loop is surprisingly whippy and the zero-G roll is very fun. I love the theming present throughout the queue and the lift hill. Though it certainly isn't the best out there, I have a unique love for the charming little stories that Cedar Fair likes to tell with rides like Twisted Timbers, Mystic Timbers, Copperhead Strike, and this new coaster here. It is truly bizarre the weird shaky moments this ride has, however. In the front it isn't too noticeable, but the back row is surprisingly uncomfortable. The pull-out of the first drop is rather rough, but the oddest moment is definitely the unbanking into the brake run which jolts the entire train in a way I've never seen before. Despite those odd moments, Iron Menace is still a great new coaster for a park that desperately needed to be thrown a bone. 8/10 - it was a uniquely fun experience meeting Uncle Nate in queue and having him chat my ear off throughout the whole ride; he was very nice and I will never forget it
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First Drop Fun Vibrations
Thunderhawk runs pretty well for being a hundred years old. There isn't a whole lot to this layout; if there was airtime anywhere other than the first drop I couldn't tell due to how hard the lap bar came down during the ride. It's pretty rough in the very back, but that's to be expected. 6/10 - I love meeting other enthusiasts once you're already on the ride; I ended up yapping with the guy sitting in front of me up the entire lift hill while his friend sitting beside me laughed at us
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Airtimes Vitesse Fun
I am not kidding when I say that Oscar's Wacky Taxi is an insanely good roller coaster. For a while I thought the obsession with this thing was a joke, but it is actually the best family roller coaster I have ever ridden. In the back row this thing gives stellar airtime, including a couple moments of quite strong ejector. The ride may be short but it is jam-packed with expertly profiled elements that are comfortable for young ones and thrilling for people who are deranged about roller coasters like me. This area also has some very cute theming, especially in the first section of the queue. I can't exactly recommend going out to Sesame Place given how exorbitant the price of admission is, but if you are committed to riding Wacky Taxi I really can't blame you. 8/10 - my friend who is deathly afraid of coasters wanted to ride this one with me and we got a fantastic on-ride photo of her holding on for dear life that she keeps framed on her dresser
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Fluidité Temps mort
This is certainly one of the roller coasters of all time! Vapor Trail doesn't really do much, but at least it's exceptionally smooth. 4/10 - this ride was the first time I've ever been asked to be a supervising companion for someone's child that didn't meet the solo height requirement; she was very sweet and held on to my arm the whole time, but I couldn't help but wish it had happened at Pteranodon Flyers instead
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First Drop Vitesse Chef d'oeuvre
Iron Gwazi is the most relentless and best paced coaster I've ever ridden. The ride kicks off with one of the best first drops I've experienced which, in the back row, provides an absurd yank over the crest, crazy sustained ejector, and several insane headchoppers. The pull-out is also the most forceful element of any RMC I've been on due to how tight the profiling is. The rest of the layout is a flurry of ejector moments, wild inversions, and even more terrifying headchoppers experienced at a breakneck pace. This ride has no dead spots, no weak elements, no filler track, and almost no room for improvement. Though the ride hardly feels short, a thousand or so more feet of track featuring some more airtime and another inversion might make this the best coaster on the planet, but even without that it is still an absolutely incredible ride. 10/10 - shoutout to the 48.1 inch tall girl sitting in front of me who was marathoning all afternoon
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First Drop Intensité Ejectors Vibrations Inconfort
This is a properly demented roller coaster. The entire ride experience of El Toro is one of shock, thrill, pain, and joy. The airtime sequence of drop to camelback to camelback is, without question, the best in the world. The sheer sound that the upstop wheels screech out communicate just how absurd the ejector is on this beast. The rolling thunder hill compliments that opening showcase expertly, absolutely yanking you over the crest in the back row. The twister section is actually absurdly forceful, which is not something I expected from a ride that is always heralded as an airtime machine. And, to be clear, the first drop is the best I've ever experienced. The fact that you start getting pulled over the element before you've even finished the turn-around in the back row is hilarious and incredible. This glorious display of G-forces does not come without a cost, however. Toro is one of the roughest roller coasters I have ever ridden. You feel like you lost a brutal fight by the time you hit the brake run. There isn't even a headrest, and yet I had an awful headache after riding three times in a row. I did not care. This ride is excellent. 10/10 - because of the shirt I was wearing one of the ops starting calling me "Twisted Timbers" and pointing me to empty seats so I could reride; she is an icon
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Airtimes First Drop Hangtime Vibrations Harnais
This is a coaster that feels held back by several small things that stack up to prevent this from being a world-class experience. To start with the positive, the layout is great. There are some stellar moments of airtime and hangtime across this course which are especially potent in the back row. I love off-axis hills and this ride has too gorgeous ones near the end. Unfortunately, this ride had a pretty upsetting rattle that detracted from airtime moments heavily. But that was nothing compared to the restraints. I had heard bad thing before, but I truly did not realize how much the raptor harnesses hurt airtime moments. I love RMC airtime so much, but the pops on this ride felt so much tamer because of the fabric digging into my shoulder blades. JDC is still a great ride, but I'm disappointed by how much better it could have been with a few tweaks. 8.5/10 - thank you so much to the op who, without my asking, let me get back row because of the nice conversation we were having; you are a legend
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Airtimes Intensité
Nitro is a really solid B&M hyper. Each hill gives excellent floater and delivers a smooth and comfortable experience. The finale is definitely one of the stronger ones as far as B&M hypers go, too. The main thing that sets Nitro apart from its kin is that double upward helix. Though it is far from the sheer intensity of the reverse maneuver on SFOG's Goliath, it is still far more forceful and intense than most other rides of this model. 8.5/10 - why did the guy sitting next to me absolutely smack the ever-loving crap out of his friend's neck on the brake run
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Inversions Intensité Vibrations
Batclones, as always, are incredibly forceful and whippy. They are easily one of the best cloned rides in the industry, and I am always happy to see one at a park. This one, for whatever reason, probably had the worst rattle of any B&M I've been on, but thankfully it didn't detract from the experience all too much. 8/10 - I am always happy to see the Batman fridge in the station
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Inversions Intensité Baffes Inconfort
I consider myself to be the biggest defender of stand-ups. I think they have really good forces and fun inversions if you learn how to position the seat properly and ride defensively. Green Lantern really puts that to the test. This is perhaps the most actively engaged with defensive riding I've ever had to be on any roller coaster; in order to appreciate this layout you really need to be fighting back against every single transition. Even with all of that done, the layout itself is just pretty good, and much weaker than one like Georgia Scorcher. 7/10 - more coasters should just have random yellow-painted loops in their layout