Tous les avis
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Situation Vibrations Déception ! Temps mort
Probably the most overrated coaster in the world. It's good, but nowhere near as good as Helix, or even Fonix. I expected much more, stronger airtime from this ride, that, apart from the first drop and S turn, it just doesn't deliver. The layout loses a lot of its pace in the 2nd half as well, after the S turn and speed hill. The trains bleed off a lot of the speed the ride had.
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First Drop Vitesse Fluidité Temps mort Intensité
Very good ride, but it is quite overrated. This ride is definitely not deserving of a spot in the global top 10. I feel it lacks a truly wild sequence of intense elements like you find on other world class coasters. The closest it gets is from the giant turnaround to the corner stall, but even that is broken up by the underwhelming middle part of the stall. That part feels like hyperion's nothing hill, only with some added novelty value from being upside down. As with all RMCs, it is severely lacking any positive G intensity or slam. It also feels like quite a few of the airtime hills don't hit as hard as they should. The speed hill at the bottom of the first drop felt like it had more annoying wild mouse laterals than actual airtime, far less enjoyable than Taiga's speed hill. The first hill of the double down severely lacked punch, especially compared to the 2nd. The big hill after the corner stall landed right in that awkward spot between floater and ejector, without the floating sensation of the former or the intensity of the latter. This hill and the zero G roll that follow it also broke up the pacing and flow of the layout as a whole. Even though the train still carries a lot of speed at that point, it feels like the ride is losing steam in that section. After feeling how well RMC could intersperse tasteful moments of floater within an intense, ejector heavy layout on Untamed, perfectly integrating them within the pacing and flow of a layout, this section was quite disappointing. Having said all this, the first drop is world class sustained ejector airtime, up there with helix's big hill, the corner stall is an almost perfect marriage of whip and floater airtime, and the S turn is one of the best elements I have experienced on any coaster ever, up there with the ones from Piraten and Taiga. I recommend the back car, left side, for maximum airtime down the drop, and to maximise the various whip plus airtime transitions on the rest of the layout.
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Situation
rare credits!!
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First Drop Fun Trop court Débit
It is a fun small Eurofighter, but for a park like Duinrell a perfect thrill coaster.
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Lap Bar Fun
Really fun family coaster, but nothing to special.
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Situation Vibrations Trop court Inconfort
Well, what do I have to say about this coaster. It's short, rattles a bit and could use a fresh coat of paint. Station looks nice from the inside tho. Just your average Vekoma Junior Coaster.
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First Drop Inversions Vitesse Vibrations Harnais
Es una de las mejores floorless del mundo, la única pega que le pongo es que ya se le van notando un poco los años y vibra un poco.
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First Drop Inversions Intensité
Strong, intense ride and by far my favourite B&M Invert so far, with the other two being Monster (Gröna Lund) and Black Mamba. Oziris is obviously much longer than the other two and manages to pull some strong positives while also offering some good airtime. The first drop is one of my favourites too. A nice queue line and theming also add to the experience.
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Inversions Fun
I don't know why everyone seems to dislike boomerangs. This one doesn't have much wrong with it and i personally didn't experience any discomfort while riding it.
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Airtimes Théma Chef d'oeuvre Débit Fiabilité
Almost perfect ride, only problem I have with it is that the ride breaks down a lot and it has a really slow boarding system