• Quix

    Débit Fun Chef d'oeuvre Temps mort

    There’s almost nothing wrong with this coaster. Glass smooth, the clamshell restraints are among the best in the industry and it’s a perfect duration. The only knack against the ride is that helix towards the end which is a slight dead spot, but the ride is good enough to look past it. The most intense B&M since the 90s, period.

  • Quix

    Airtimes Ejectors Longueur Débit Inconfort Lap Bar

    Steel Vengeance has been among my favorite coasters ever since I first rode it. Done it every year since it opened and it’s maintained its glory. However, the trains are the main killer of this coaster. The RMC restraints are among the worst I’ve experienced and it really punishes you on the ejector finale. With that said, it rides really smoothly, the duration is great and the airtime is unmatched.

  • Niall Phelan

    Airtimes First Drop Ejectors Inconfort Temps mort

    The restraints are uncomfortable

  • Niall Phelan

    Confort Fun Longueur Baffes

    It is so themed you Don't notice the ride finish

  • Marshall Bradley

    Fun Fluidité Hangtime

    Loved this! I have a preference for short and sweet rides that pack in a lot of intensity, and this fits the bill perfectly. Not the craziest launch out there, certainly compared to hydraulic launches, but the fact that you get three of them makes up for that. My one criticism (which has been pointed out by other reviewers) is that the trims on the top hat at the end feel like the kick in far too early. Perhaps there is an engineering reason for this, but it interrupts some otherwise very solid airtime over the top of the loop.

  • Marshall Bradley

    Airtimes First Drop

    This doesn't quite have the pure insanity of ejector airtime that is Railblazer (the other RMC Raptor that I have ridden), but it's still a very, very good ride. The first drop is excellent, and the moving station means that even for a fairly capacity model, it's not too bad in terms of wait times, at least on quiet days.

  • Marshall Bradley

    Airtimes Longueur

    First hybrid RMC and it did not disappoint! Lapped this in the front and then back row. Both of us agreed the back was superior for both forces and also seeing the rest of the train moving in front of you. Only unfortunate aspect was that we didn't get even a half-duel.

  • Marshall Bradley

    First Drop Chef d'oeuvre Intensité Vibrations

    No where near as uncomfortable or dizzying as I feared. The design of this ride is just brilliant. First drop is absolute insanity, so is much of the rest of the layout. It does have something that could be described as "rattle", but is feels more like being rocked back and forth by the ride, in a way only a ride like X2 could accomplish. You don't really notice it outside of the non-intense moments though, so it didn't really affect my enjoyment. I was also sitting on the outside seat, which supposedly the less comfortable of the two. My favourite coaster at Six Flags Magic Mountain.

  • Marshall Bradley

    Baffes Débit Sans intérêt

    Despite the short queue, operations for this are basically glacial. And it's certainly not worth the wait either. I was hoping for a smooth, low intensity but still fun B&M, but the headbanging gave me a headache. Flight Deck is far superior, and smoother despite being an invert.

  • Marshall Bradley

    Théma Fluidité Baffes

    This coaster honestly gets better every time I ride it. This is a common opinion, but this used to be my least favourite Thorpe Park coaster. That unenviable crown has now been taken by Colossus instead, and I solidly enjoyed my last ride on Nemesis Inferno. Back row is the place to be for sure.