Tous les avis
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Inversions Situation Intensité Déception !
I know i tagged the ride as disappointing, but this does only apply to the second ride in the fifth row. My first ride in the Frontrow was awsome. The Inversions are quite intense, but what i loved most about the ride was the foot-chopping effect you will get, when going through the trenches Black Mamba is build in. This Interaction paired with the intense and disorrienting feeling you will get from the layout was really special. Unfortunately, this was missing on my ride in the fifth row.
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Fun
I do not remember much of it. I rode at some day in 2018 on a school trip. It does not feel like a normal coaster and i don't count rides like these as credits but it was fun ride.
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Inversions Fun Intensité
I always saw people rank this ultimate flight clone over the other 2 by quite a bit and I wasn’t sure why. Now however after having ridden it I can see why, and it’s not because of the terrain. You still have the insanely intense pretzel loop but unlike the other clones that feel like one trick ponies, for whatever reason this one feels like it runs considerably faster. This makes the pacing quite good which eliminates dead spots but also adds some surprising positive G’s in the flying position to some of the turns and adds some nice whip to the final inversion. Now consider that I personally enjoy flyers more than most and you have a top 3 coaster in the park for me.
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Débit Fun Longueur Temps mort
Best Family Coaster I have ridden so far. Unfortunately i never got the backrow (no free-seating) so there weren't any negative forces for me. Some sections felt pointless, but the coaster also has some quite tight transitions (for a family coaster) which gave some surprising latterals. It's also a very long and great themed ride.
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Inconfort A raser ! Sans intérêt
A pointless ride without any qualities, but with a hard rattle. My back esspecially hated it.
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Théma Bonne suprise ! Launch Temps mort
Loved the Launch, Airtimehill, Heartline-Roll and Drop, but the long Turnaround-Element does nothing. Theming is also great.
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Inversions Vitesse Intensité
These batman clones are so underrated, I don't care how many of them there are because they are just great rides, some of the most intense coasters out there. My feet were completely numb after riding this coaster, and its the only coaster that has ever done that for me, and the whip is insane the ride just wants to rip your feet right off, and the pacing is also pretty good to, however its still just a B&M invert so it wont rank up with the longer, batter paced and more airtime filled coasters that I have ridden.
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Fun Chef d'oeuvre Layout
What a ride. In my book the best at Phantasialand. Rookbourg, the World around FLY, is beautiful. The restraints are surprisingly very unrestricting, so that you get a good dose of Airtime at three points on the ride after the second launch. Btw Airtime on a Flying Coaster feels absolutley Insane and is not really comperable to regular Airtime. The Layout is made to give a sensation of flying, though the corkscrew and some other parts of the ride are quite intense. The ride is as smooth as it gets and there was not even one dead spot on the ride. Definitely my favorite coaster at Phantasialand by far.
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First Drop Bonne suprise ! Intensité Débit
This is Masterpiece because it is so insane. It has one of the best drops, positive Forces, forceful ejector Airtime, snappy transitions and great theming. The biggest surprise for me was how much i would enjoy the hangtime on the inversion at the end, since no one talks about it. Great element to end the ride. The layout is also pretty unique and I wished we would see more coasters like this one.
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Airtimes Lap Bar Intensité
Goliath is just a different breed compared to the rest of the B&M hypers. I’m not a fan of B&M hypers because they feel slow, have weak airtime and are just pretty tame overall, however Goliath is much different. Goliath flies over every hill and is paced quite well, plus there is some intense moments such as the helix and good transitions like the exit of the turnaround before the finale. The main difference however is the airtime. While the drop and first big camelbacks are on par with a typical B&M hyper, the finale is seriously something else. It starts with these 3 mini camelbacks that give great decently sustained ejector before slamming you so hard back into your seat that it starts to hurt your chest before going into this little dip into the brake run that absolutely launches you out of your seat, it honestly rivals the airtime of the RMC in the same park. The ride is also long just as you would expect from a coaster of this model and has those awesome clamshell restraints. These ones also don’t come with a seatbelt but the ops do staple, luckily I did manage to get a decent amount of room and keep it throughout the ride. Overall I was expecting Goliath to be my favorite B&M hyper and a solid ride but it completely blew my expectations out of the water. This coaster is truly elite and finds a very high ranking on my overall list.