• Jimbob Coasters

    Airtimes Lap Bar Layout Vibrations Baffes

    Very rough but the layout is very good and has a few good pops of air.

  • Jimbob Coasters

    Situation Intensité Airtimes Layout

    Very mild ride no airtime just the loop which is amazing then it's like a train ride.

  • Jimbob Coasters

    Inversions Vitesse Intensité Trop court Airtimes

    The first helix pulls some good G-Forces. It is very well paced and also has very good whip. Just a little short.

  • Jimbob Coasters

    Airtimes Harnais Longueur Vibrations Temps mort

    Very good airtime and there are some rough spots and some dead spots

  • Alan Dunsmuir

    Vitesse Chef d'oeuvre Intensité Trop court

    Been on this ride so many times and still is my favourite coaster. From start to finish it is so intense and never lets up. Despite its short ride time it manages to cram so much in and is relentless. It is simply fantastic

  • CoasterHead

    First Drop Chef d'oeuvre Ejectors

    Absolutely incredible coaster!! 10/10 any day

  • ROLLERCOASTING DAILY

    Vitesse Chef d'oeuvre Intensité Inconfort

    This is, without a doubt an absolute masterpiece and my current Number 1 coaster. This thing is just nuts, full stop. I`m not too sure how this coaster manages to do what it does in regards to physics but it manages to do it with a lift hill height of only 42ft. That drop (or dip to be more accurate) might look pathetically small but it builds up enough speed to absolutely HAUL you through that first corkscrew (plus, disengaging off that lift hill in the back of the train, you get violently yanked forward). This is followed by the most intense sequence of elements I have ever experienced. A helix which more often than not forces you into grey out followed by a ridiculously fast Zero G Roll, providing a foot chopper moment that still gets you every time. Nemesis then takes it`s turnaround (which still surprisingly intense) before throwing you into one of the most force filled Vertical Loops you will likely ever go through. It then takes a slight breather, traversing over a turn with few forces. But that doesn`t matter too much, because before you know it you are getting thrown through a ridiculously low to the ground final Corkscrew with insane levels of whip. Followed by a turn sequence into the brakes, which you go flying into. Up until this point, I`ve done nothing but praise Nemesis. So what are it`s cons? Essentially, the ting ain`t exactly the smoothest on the block now. Don`t go in expecting what I would classify as "rough" or a "rattle", but about one in every three rides in my experience (oddly specific I know) you will get a jolt or two. These jolts are most common sitting in the front or back of the train and on either of the corkscrews, particularly the last one. I won`t lie, it does hurt and it will leave you with a red ear. But, judging by how intense it is and it`s age, it`s a wonder that it is not way worse. And as I mentioned earlier there is a spot where it does take a little breather. But other than that, there are no bad words that I can say about Nemesis. Sure, bigger and better may have come along since. But this was built in 1994, has lasted until 2022 and is getting retracked next year (I bloody hope it don`t get ruined) so it lasts for A LOT longer. Simply put, B&M don`t make them like this anymore. If you want to experience the peak of their golden age of intensity and innovation, then head on down to Alton Towers to ride a coaster that still consistently ranks very high in world rankings to the day. You won`t be dissapointed

  • Austin Hope

    First Drop Situation Fun Débit

    It was incredible. I would ride it 1000 times. The only downside was when I was visiting Six Flags Fiesta Texas, Iron Rattler was only running 1 train and you couldn't really pick where you were going to sit. The ride operator told us where to sit so that everyone could get a ride on it. I doubt it is like this all the time but the ride was so fun that it makes up for the limited capacity. I loved it!

  • Brandon Fox

    Airtimes Inversions Chef d'oeuvre

    Just when you think the ride is coming to an end, you get a second run which holds up to the first half. Inversions you can't see coming and layout of the track make for some fantastic moments. ?

  • Brandon Fox

    Launch Fluidité Longueur Déception ! Temps mort

    Had to ride this twice to get a good feel for it and though the second time was slightly more enjoyable, it left me wanting more as soon as it ended. Nice views and theming but I like ending a coaster with a grin on my face.. this one did not.