Tous les avis
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Inversions Intensité Fluidité
Montu is an outstanding invert with a barrage of fantastic inversions and intense turns. The zero-g roll and the batwing are incredible, as is the rest of this amazing ride.
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Inversions Intensité Layout Vibrations Baffes
Kumba features some really forceful elements and inversions, my favorite being that awesome zero-g roll, but the constant headbanging after that elements detracts from the amazing layout.
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Airtimes Situation Fun Harnais
I went in expecting a mediocre launch coaster like people made it out to be and this blew those expectations out of the water. The ride is long, has some pretty good airtime moments like the drop off of the windcatcher tower, the few twisted airtime hills and the hill after the third launch, and is overall a fun experience winding through the terrain. The restraints don’t cause a direct problem, but it would be nice to not have those hard plastic OTSRs. Go in expecting a family multi-launch like Hagrid’s or even Manta at SWSD, not a top-tier blitz like Velocicoaster or Maverick and you will come off with a smile on your face, but also disappointed that you’ll have to wait another hour and a half to ride it again.
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meh
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Fun Intensité Inconfort Temps mort
As my first and only flying coaster, this gave me a mixed feeling. I do enjoy this ride very much since the pretzel loop and other inversions are very fun, but the flying position causes discomfort and there are some dead spots in the layout. This is a nice ride altogether.
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Bonne suprise ! Harnais Intensité Trop court
I am a big fan of 4D coasters. I like how disorienting and unpredictable they are. I rode this one 3 times in 3 different seats, and every ride was completely different. 2nd ride was at times jarring and unpleasant, 1st and 3rd rides were outstanding. I think this is basically 8 different coasters, depending on where you're sitting, or maybe it’s a weight thing, and every ride is a little different. I’m not sure, but I love the variety. Getting such a different ride each time is a major selling point for me. My expectations were kind of low, because these coasters aren’t ranked very high. If you’re looking for something extreme, I’m not sure you can go wrong with 4D. My best guess is these 4D rides are love/hate, so the rankings even out in the middle. Or maybe it’s that there are too many carbon copies of this coaster. I don’t know, but it’s still a great ride. Put me in the love camp.
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Théma Bonne suprise ! Fun
It’s a pretty fun water coaster. The drop and coaster section are a really welcome addition to this ride. I also like the indoor section with some good theming.
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Bonne suprise ! Fun Vibrations
Had a great backrow experience, it can get quite snappy and witty with how you take down the second drop but again, yet another powered with a figure 8 like layout that barely offers anything more than a nice whip
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Vitesse Fluidité Ejectors
I rode this ride fresh off of its retrack. It should be noted that I don't have a prior experience to compare it to but it was running very fast and smooth. My main complaint is that while it ran consistently all day without breaking down, it operated with one train while it had a 145 minute wait. It was annoying but I assume something was wrong with the other train. This ride is near perfect my only problem with it was that the quad down wasn't as good as I thought it would be. My favorite element was the outerbank after the twist and shout. It had the perfect mix of sustained, yet powerful airtime.
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First Drop Ejectors Hangtime Vibrations
This ride was pretty rough. This wouldn't be a problem but it really pushes the lapbar down on you and can cause pain and or take away the room for airtime. Although the finale on this ride is nuts. In the back as the rest of the train is rolling into the break run you are still hanging. The first drop is also excellent. This ride would be better if the jackhammer spots were retracked. This would be a even better ride if it got the treatment but it is still a very good ride.