• Yuuki Takemoto

    Fun

    Back when it was Blackbeard's, this was my first Six Flags coaster. I didn't sit in the back, but I did once I heard about how the back row produces more whippiness. Those laterals got me good! I kept on coming back for more.

  • Yuuki Takemoto

    Inversions Intensity Layout

    This was the first B&M floorless in the world. I first did this that magical day I conquered all the coasters at GAdv (except for Nitro and The Chiller.) I remember screaming "WHOO HOO!!" as I felt like I was fucking flying. The intense inversions had me all fired up! I remember when it became Bizarro, I kept joking about Bizarro Santa from Space Ghost, even though I knew who the Bizarro clones were from the comics, Superman TAS, and Super Friends. I think the new Medusa theme's colours are way too Nickelodeon, like Tatsu. Six Flags is Cartoon Network, dolts!

  • Yuuki Takemoto

    Theming Fun Pointless

    When The Chiller got removed, everyone was sad, myself included. Six Flags Great Adventure then announced The Dark Knight for its next season. I thought it would be a badass ride, looking at the trailers for the movie, but boy, was I wrong. I got there on its grand opening, and while I was enthralled with the movie in the queue (Aaron Eckhart <3), I realized the ride itself was just a cheap ass Crazy Mouse. At least the theming was good for roleplaying (my buds and I would just get together and go nuts), but then they started REMOVING the theming. It's still fun, though. That's what keeps me from hating it.

  • Yuuki Takemoto

    Airtimes First Drop Ejectors

    I rode this the day when it opened. The staff knew me and my family and invited me to ride the coaster. I had no idea what I was getting into. I sat in the back (since it was the only row available with the amount of crowds), and once we went down that first drop, I got a stomach drop like none other to the point where I hollered at the top of my lungs! That feeling made me avoid the ride until 3 years later, where I tried again, in the front. It felt less intense than when I was younger, but I still got the intense flojector. It is currently my #4. The Rolling Thunder hill is the best!

  • Yuuki Takemoto

    Intensity Hangtime Too short

    I rode this shortly after it opened. The hangtime was so strong, I started crying. Other than that, this is an okay-ish compact layout that could've been a bit longer (most of the ride experience comes from waiting on line, ha!) But it's fun if you want to feel like you're gonna fucking die.

  • Karst

    Fun Rattle Too short

    Wonderful ride to look at, but it's really short. The classic over the shoulder arrow restrains press on my tall upper body which kinda hurts. The rattle is definitely more bearable than vekoma corkscrews, which is a bonus. I think Corkscrews days are limited, get the credit while you can.

  • Karst

    Inversions Intensity

    This thing is intense. The inversions are forceful as hek. Tip is to brace yourself for the brakerun because the coaster is pretty smooth except for a massive jolt right before entering the brakerun. Good coaster!

  • Karst

    Airtimes

    My bf isn't the biggest fan of classic woodies but i think they have a nice charm to them. I loved the light airtimes and slight rattle. The PTC trains are the best, love those things.

  • Karst

    Nice surprise! Rattle Dead spots

    The swinging is quite a unique feeling, really makes me want to ride the new vekoma suspended family coasters. Second half was quite intense, it's definitely an arrow coaster haha

  • Karst

    Inversions

    This coaster roars. I love love love the soundscape around this coaster. It feels like an older b&m layout and the forces kinda reminded me of Black Mamba at Phantasialand. It's not bad, but definitely not the best. It'd be anywhere but Cedar Point it'd probably be a standout attraction, here it's decent filler.