• Cooper Zimmerman

    Airtimes First Drop Smoothness

    This is a really fun hyper with a great drop and plenty of really sustained floater. The first camelback is one of the most sustained moments of airtime out there and the highlight of the ride for me but everything else is still great. The coaster isn't very intense but the upwards helix after the speed hill is pretty forceful and the outward bank coming off that gives some decent laterals and more good floater. The kisses fountain helix is pretty forceless but super photogenic. Definitely a great new anchor and first impression for the park and a really great coaster as well which very well compliments the near death experience that is skyrush.

  • Cooper Zimmerman

    Airtimes First Drop Intensity

    This feels so much different from every other B&M hyper and that really comes to its advantage. While this is a smaller hyper it has way faster pace than the other ones in that it absolutely flies over every hill which all give pretty much ejector in every row in between some great moments of positives highlighted in that super long 540 degree downward helix. There is also no mcbr meaning there isn't really any break in the insanity and the whole coaster just feels so out of control for a B&M.

  • Cooper Zimmerman

    Airtimes Location Intensity

    For the first B&M hyper this one absolutely still holds up. That drop in the back with the pre drop still shocks me with its strength every time and every hill gives some of the better B&M airtime. There is also a great and fairly intense upward helix and some good lateral moments with the twisting drop off the second camelback and wave turn like thing in the second half. This also has an excellent setting through the woods and gliding over the water.

  • Cooper Zimmerman

    Airtimes Intensity Duration Capacity Dead spots

    This reminds me a lot of twister at Knoebels and that is a great thing. All the hills, turnarounds and the helix throw around with some great airtime and laterals and while there are some slower moments it still manages to keep throwing some surprisingly good forces at you until the very end. More people should get out to this park to see just how good this thing is.

  • Cooper Zimmerman

    Airtimes Nice surprise! Layout

    Talk about a ride that shattered my expectations. From the weird split up lift to the super compact and intense layout, this is a unique and fantastic woodie. From the drop to the brake run you are constantly barraged with very strong ejector and sustained laterals as you fly around some really fast turnarounds and that huge main helix. An absolutely relentless coaster that was also very smooth and just an absolute blast.

  • Cooper Zimmerman

    Airtimes Location Intensity

    This is one of the best B&M hypers out there and for very good reason. This has some of the most sustained floater ever in the back on those big camelbacks and the drop which are helped by the extra drag of the staggered seat trains. The smaller hills in the second half give some solid floater too and the valleys and turns give some of the better positives on a B&M hyper. The splashdown is also a super unique touch to finish out an amazing coaster. Diamondback even has some almost ejector level airtime in the front on those big camelbacks but I think I still prefer the back. The wooded setting also gives this a super dark and excellent night ride. Honestly this isn't too far off from being the best in the park, it's that good.

  • Cooper Zimmerman

    Airtimes Pace Layout

    This is an absolute masterpiece of a GCI and for sure my favorite one. Just an amazing mix of awesome ejector pops and lateral filled banked turns constantly changing and throwing you every direction possible. The station flyby is a really cool addition and it's just a super long, smooth and relentless coaster with a bit of terrain interaction. I'm not the biggest fans of millenium flyers but at least the older ones have those great couch like seats to absorb any blow you might get.

  • Cooper Zimmerman

    Launch Intensity Smoothness

    This is the greatest 17 seconds of all time and I think most people would agree with me. That launch is just unbelievable and still my favorite one, that speed is something extremely hard to beat and experiencing it on a coaster is just mind boggling. The top hat is a blur of speed, positives, laterals and even some great ejector going over the top. Such a simple coaster but it's an absolute must do experience. A fair amount of people like ka more but the lap bars, lack of a trim making the drop better and smoothness just give this the edge for me.

  • Cooper Zimmerman

    Theming Headbanging Pointless Dead spots

    Dumb

  • Cooper Zimmerman

    Airtimes Inversions Launch

    What a quick but incredible rush this thing is. The launch is sure to catch you off guard with it's pure power and every element will pretty much do the same. The top hat and drop gives some shockingly good sustained ejector with how it hardly slows down over it, the cobra loop pretty much feels like a weirdly profiled immelman and gives some great whip. The heartline roll gives some great hangtime and that leads right into a one of a kind inversion being the flying snake dive which is an absolute blur as it throws you sideways and downwards while inverting. There is also a really awesome upward snap into the brake run and there are some other great ejector pops both into the heartline roll and upwards into the brake run. There is really not much to this coaster but everything it does have is awesome and makes this my favorite intamin accelerator.