First impressions of this were all over the place. It could either be one of the better coasters at the park or worst case scenario, the worst coaster. I have a lot of issues with motion sickness. Whi...
First impressions of this were all over the place. It could either be one of the better coasters at the park or worst case scenario, the worst coaster. I have a lot of issues with motion sickness. While I can tolerate spinning coasters, this introduced going 90 degrees. It ended up being the second best coaster in the park. (Shellraiser was closed) The launch immediately picks up the ride, and after a few launches, you reach the top speed. The ride can either spin a lot at parts or not spin. The spikes are pure fun. You can feel a bit of weightlessness on the top. If you’re facing down, it’s even better. You have a little lap bar as the only thing keeping you in. It creates more joy in the ride, as it’s straight down. The ride isn’t even too short, it’s a reasonable duration. Because of the other random kiddie coasters not included on Captain Coaster, this was my 75th credit. Sandy and Shellraiser were down at the time, so I’m not upset at my choice.