• Dave Scott

    Massively wide trains don't turn very effectively. Like manouvering a bus, not a needle, so is utterly forceless. Nothing technically wrong with it, but not an especially exciting ride past the roll into 1st drop. The "wasteland" theme has been done to death and much better, not least at Alton Towers just up the road.

  • Dave Scott

    Very potent launch and well thought out use of the wing coaster format; getting you very close to the ground at high speed and a couple of fun inversions. HOWEVER, ruined, by 1) dreadful capacity 2) dreadful operations and 3) by being right next to the main gate therefore the queue line is inevitably over-long all hours of the day.

  • Dave Scott

    Location Disappointing! Discomfort Tear it down!

    I was so disappointed with Boulder Crash in 2006. Fabulous location; but a terribly violent ride. Intensity does not require sitting on a jack hammer for 90 seconds. It's coming to something when I enjoyed the parks Boomerang (admittedly one of the better examples of it's type) rather more! Boulder crash is absolutely screaming for an RMC rescue package, if there ever was one. It's not like the layout even needs much of a change, just needs smoothing out with lighter trains and suspension to soak up the damage.

  • Dave Scott

    First Drop Disappointing!

    Superb engineering once again from B&M, but not a great ride. It's more of a looker from the ground; it is mostly contrived to look impressive from the ground (which it does!). Anything other than the front row misses out greatly. Sheikra is surrounded by other superlative rides, which biases my low score for this one, but then that's the challenge of trying to out-do yourself!

  • Dave Scott

    Capacity

    Great little ride but desperately short of capacity. Shuttle coasters by definition are single train, and in a park as busy as this, this is a daft idea. Would really benefit from being a pair of identical rides.

  • Dave Scott

    Theming Nice surprise! Ejectors

    The Mummy remains one of my favourites at Universal Orlando. Rapid and uses physical effects to great effect; as opposed to the disaster that is Gringotts just round the corner... The mummy is also unique in that it's possibly the only coaster that our Mother-in-law has been on! (What is it? It's a dark ride!... Well, it's sort of true!) The staff have operations down to an absolute tee, managing to cleverly disguise operational signals in character. I recall one ride where the restraint was locked but perhaps not quite so much as it should have been, resulting in absolutely enormous ejector airtime. Much fun!

  • Dave Scott

    Superb location, cleverly engineered. Not intended to be a heavily forceful ride; though obviously still has the same basic height restrictions as other B&M's, which I find somewhat contradictory. Good job it does not rely on brute force to do it's job!

  • Dave Scott

    Never get bored of Bobsled coasters. With the retirement of the Wild Mouse, this is now my favourite ride left in BPB.

  • Dave Scott

    Inversions Harness Smoothness

    This was the first Mack Mega I had the privilege to board, and there's a reason why I immediately declared that I had a new favourite manufacturer. Unlike the decade of well engineered but mostly forgettable B&M's of the early 2000's (we are spoiled aren't we?!) Mack pulled the cat out of the bag and delivered inversions in a new format using hugely exposed yet comfortable trains. They got the pacing bang on, saving the biggest trick of the ride right to the end. Highly recommended. I can see why BPB went with Icon, it's a shame it's not half the ride Blue Fire is.

  • Dave Scott

    Rattle

    Judders and rattley. The near identical ride in Florida is considerably smoother, and better for it. Desperately needs an overhaul and possibly the same trains that DLP's Space Mountain picked up.