• Dante D.

    Inversions Intensity Layout Discomfort

    I think this is the rollercoaster with the most elements I ever rode. Loopings, corkscrews, cobra rolls, they just keep coming! I had somz diziness but that's probably also due to the heat. Very good coaster for sure!

  • SPECTRA _MCHR

    Layout Duration Rattle Capacity

    The ride itself is pretty to look at and the layout is somewhat solid for a kids Coaster. You go around three times which add to the duration. The forces however is extremely mild and only 1-2 times where you can feel any G-forces on your body. Theming is alright, nothing major to mentions since most of the experience on ride is rooftops and a tunnel with lights. -Most of the theming is in the queue and somewhat fine. There is 2 spots on the ride that has a noticeable rattle coming out of a turn that does slingshot you from one side to the other which can result in your elbows or arm getting pinched pretty hard. The main con about capacity is the awfull dispatch times this ride has. I was here on moderate busy day. The train can carry 32 people every time and the ride lasts 1m & 32 seconds. But a cycle of people took 7-8 minutes. I waited in line for 1 hour which in theory means that only 274 people where in line in front of me. For a powered Coaster which such a long train is awfull. Now there multiple reasons for the bad dispatches so im just going to name a few. - When getting to the gates you have to scan your wristband which they only allow you to do when the train is on its last cycle which men that only half the gates actually has people before the train returns to station. -Lab bars take way too long to open. -Gates are only opened when all guests has left the station. -Restrains are not locking before everyone has sit down instead of letting the guests lock them immediately. Your time is spent better going on other rides than this if the queue goes past entrance.

  • Lars Reintjes

    Airtimes First Drop Rattle

    The seats in the Middle are almost rattle free for a coaster the size of hyperion but the outside are ratteley Shaked my head alot

  • Lars Reintjes

    First Drop Layout

    It was my second rmc and the best one. perfect lay-out, and the first drop was super!

  • Raymond C.

    Airtimes Lap Bar Intensity Dead spots

    Colossos is one of the most intense and yet smooth wooden rollercoasters I know (at least its first half). The airtime is ridiculously awesome on those first few hills and the positive Gs this ride packs are just insane for any wooden coaster. The ride features a giant dead spot though in the shape of a double-helix (I absolutely hate those) and the layout after that definitely had more forces back before the retracking than now. But I appreciate that the management of Heide Park toned this ride down to minimize the track's wear. El Toro's track over in the US is in such bad condition (possibly due to too much stress on the track). Colossos' track is butter smooth and that's the way these rollercoasters should remain. The monster on the track is a nice addition and the theming has generally improved since the retracking. I also like the lap bar (better than El Toro's) and general comfort of the cars. Overall, Colossos is a pretty family friendly ride and is still a fun experience even if you have been on many better rollercoasters. It's like a wooden version of Goliath at Walibi Holland.

  • Nathan G.

    Theming Launch Pace

    It is a great ride but I tad overrated. I still love it

  • Nathan G.

    Pace Intensity Ejectors Discomfort

    Super good but lap bars need improvement

  • Nathan G.
  • Nathan G.

    First Drop Fun Hangtime Too short

    It is a wonderful ride but I think they could make it longer

  • Nathan G.

    Airtimes First Drop Intensity

    There just are no cons about this ride. It is just absolutely perfect. Easy #1 in the world