Lightning Run is an unassuming little ride that packs insane ejector airtime. I got the chance to ride in the back row, and this thing was relentless,...
Lightning Run is an unassuming little ride that packs insane ejector airtime. I got the chance to ride in the back row, and this thing was relentless, even riding early in the morning. This ride has no business being as insanely fun as it ends up being.
RMC never misses. Storm Chaser isn't RMC's best work by any means because it's on a small scale, but it has some wild ejector airtime. The barrel roll...
RMC never misses. Storm Chaser isn't RMC's best work by any means because it's on a small scale, but it has some wild ejector airtime. The barrel roll drop is memorable here, and the ride feels like it's much bigger than it actually is. This is a fantastic coaster.
This ride is incredibly similar to the Hurler from Kings Dominion and Carowinds. I never got to do the Kings Dominion one, but the Carowinds one is mu...
This ride is incredibly similar to the Hurler from Kings Dominion and Carowinds. I never got to do the Kings Dominion one, but the Carowinds one is much better. This one is rough and painful. One and done. No airtime. Not a whole lot going for it.
T3 is not good. The SLC layout is a really fun layout, but this thing herks and jerks all throughout. It's big enough that it's gotta be done once, bu...
T3 is not good. The SLC layout is a really fun layout, but this thing herks and jerks all throughout. It's big enough that it's gotta be done once, but the restraint makes the ride worse than other SLCs.
Manta has some really fun moments, a visually impressive ride with suprisingly whippy corkscrews, and a great - while overrated - pretzel loop. Even t...
Manta has some really fun moments, a visually impressive ride with suprisingly whippy corkscrews, and a great - while overrated - pretzel loop. Even the ride's slower turns seem more interesting as you swoop over the paths. The ride was comfortable during the layout, but while on the brakerun, I found the attraction incredibly uncomfortable when mixing the slow operations with the unforgiving harness - however this doesn't really take too much away from the ride as a whole.
For what this ride lacks in dynamic elements and pacing, it makes up for in endless charm, and suprise moments of great ejector airtime, which is pair...
For what this ride lacks in dynamic elements and pacing, it makes up for in endless charm, and suprise moments of great ejector airtime, which is paired with a minimalistic lap bar and a smooth layout, making the attraction easily re rideable - if you're not burdened by the appauling 1 train operations and long ride.
Wickerman has incredible theming, which elavates the ride in the minds of a lot of people, the ride experience feels fast, with light laterals and som...
Wickerman has incredible theming, which elavates the ride in the minds of a lot of people, the ride experience feels fast, with light laterals and some faint airtime, with the highlight being John Wardley's reprofiled S Curve as the second drop being suprisingly intense. The ride rides rough in spots, but I find that makes the ride more entertaining, as it creates intensity where the ride would just be meandering. The ride is overall fun, with an incredible and immersive theme, however let down by it's scale and layout.
White Lightning offers a well paced flurry of forces, lots of small pops of airtime and laterals being crammed into the punchy little layout, that whi...
White Lightning offers a well paced flurry of forces, lots of small pops of airtime and laterals being crammed into the punchy little layout, that while ends quite quickly, is overall very satisfactory for what this ride should deliver.