• Rumham

    Intensity Headbanging Harness Discomfort

    It hurt. A LOT! The whole ride duration was filled with head banging, continuous head banging through the otherwise great layout. To add to the pain, the restraints are made just so your ears get smashed against the headrest through each drop, turn, and inversion. I DO NOT recommend riding unless you are looking for the credit because there are zero redeeming factors for this ride. Very disappointing!

  • Coaster Nut

    Fun Harness Duration

    This is one of the best inverts around. It is smooth, and it delivers good intensity on all of its elements. It's just a lot of fun!

  • Sean R.

    Inversions Location Fun

    This was my 4th B&M Invert of the summer after Raptor, Afterburn, and a Batman clone. I must say, I really liked it despite the novelty being a bit worn out. The setting, theming and views were much better than the other rides (2 of 3 look out over a parking lot) and Alpengeist had just a little bit more speed, height, intensity. Yes, it runs out of energy at the very end, but I don't need a coaster to come flying into the station to be considered a good ride. Unlike the other B&M invert rides, where I ironically preferred the front despite the poor views, I found the back to be where it was at on Alpengeist.

  • Sam P.

    Comfort Too short Capacity

    Possibly the smallest coaster in the country. Makes a wacky worm look like a giga. I get it's a kids ride but it really is tiny, at least most other kids rides have a little something to offer the cred hunter, this really has nothing. It is very comfortable though so I'll give it that!

  • Worm Man

    Airtimes First Drop Lap Bar Theming Layout

    Dragon’s Fury is a really enjoyable ride that makes me laugh my head off due to the sheer insanity of it. The first drop and following Immelmann turn give you great airtime and are quite intense. The rest of the layout is really fun due to the chaotic spinning of the ride’s train. However I wish there were a few more big drops throughout the layout as the first drop is the best part of the ride.

  • Elan G.

    Location Intensity Smoothness

    I got to ride it at night, not during the day. I’ll probably improve this review after I eventually ride it in the daytime. But at night, this was crazy. The layout is so high off the ground, and with a slight fear of heights, I was nervous. It’s planted on a hill, so it’s higher than it would be without the hill. Nonetheless at night, it was awesome. After the unnervingly high lift hill and the first drop, it’s not very lit, so you’re flying through the trees in darkness. Each of the in-line twists are fun. The highlight of the ride is the pretzel loop. It’s GIGANTIC and SUPER forceful. I rode towards the front and was FIGHTING a grayout, so I can’t imagine the back. The restraints were also comfortable. Was also pretty smooth considering how intense it is. Definitely felt like flying.

  • Sean R.

    Nice surprise! Duration

    A really strong effort for a family coaster with solid theming, some nice twists and turns including multiple helixes (I think), and an extended duration that weaves into the quarry setting and keeps you engaged throughout.

  • Sean R.

    Theming Launch Pointless

    Amazing theming and a pretty solid launch get this ride experience out of the gates in a very strong way. Unfortunately, I found the rest of the ride to be quite forgettable. Lots of twists and turns, but nothing that spikes the heart rate as I would've hoped. Its a fun ride but not fantastic.

  • Sean R.

    Inversions Location Rattle Headbanging

    This was my first floorless B&M and I didn't enjoy it very much. For whatever reason, I found myself a bit woozy and disoriented coming away from the ride. That could've been my fault as we were really pushing the limits throughout the day with Seaworld and SFFT stops. In terms of the ride itself, there are a lot of intense elements included throughout the layout, but I didn't find that any brought the kind of peak intensity that separates the best coasters from the rest. "The volume never got any higher than a 5-6" and for a top tier ride, I want at least one or two elements that hit a volume intensity of a 9 or 10. There was also a high degree of headbanging on the restraints, which didn't help...

  • Sean R.

    First Drop Pace Intensity Rattle Too short Discomfort

    I'm not sure the Raptor-track RMCs are for me. I enjoyed Golden Lasso and Jersey Devil before it, but I don't love the experiences. There is a lot of intensity packed into a short ride and small frame, but there's little-to-no build-up or even ability to anticipate what's around the next corner as a result of the design. I'm also seriously concerned with how long these coasters will hold up as there are notable rattles and visible track wear-and-tear already evident. The right bend and first drop are a really enjoyable way to start the ride and Golden Lasso is distinct from just about anything else I've been on, including Jersey Devil. But it's a "good not great" from my view.