• SaberVizion

    Airtimes Pace

    Great wooden coaster full of a lot of small pops of airtime. I feel as if the ride was a little too overhyped to me since it does not hold up compared to the Gravity Group coasters I've ridden. I surprisingly enjoyed the front row more than the back on this attraction

  • SaberVizion

    Location Intensity Duration Dead spots

    The helix makes this ride what it is, if I was given only the helix then I would be happy. The ride is a very long trip through the woods with not much going on most of the time with a mostly smooth experience except for a few places. The modified drop was a great improvement that makes the back row experience even better.

  • SaberVizion

    Comfort Pace Intensity

    Personally, my favorite B&M Invert with a great first drop that yanks you to the side when sitting in the back of the train and to the forceful inversions that don't cause any discomfort. Towards the end of the ride when the pace starts to slow down, Banshee perfectly utilizes it's slow speed to provide hangtime to end the ride. The soft restraints have never caused me any discomfort and I actually prefer it over the old hard restraints. The scream at the top of the lift hill is a nice touch too.

  • SaberVizion

    Airtimes Capacity Comfort Too short Dead spots

    Best first drop in the park which obviously has a similar feeling to Fury 325. The first waveturn-like element provides no forces but the hills do provide fantastic airtime. The helix is fun but not forceful like Goliath at SFOG. It just strange that King's Island has a B&M hyper from 2009 that still surpasses this in most categories.

  • SaberVizion

    Airtimes First Drop Pace

    Still one of the best hypers ever built. The first drop is excellent and only second to Orion in the park in that category. Diamondback seems to feel a little faster as the day goes on. I personally preferred the back row for the best riding experience. There is a tiny rattle in the valley between the first turnaround and the next airtime hill, nothing that effects the ride though.

  • David W.

    Location Launch Pace Harness

    Great ride. The launch was surprisingly intense. The following turns (and view of the beach from the top) are great and very fun. Only complaint is that the restraints can be uncomfortable.

  • David W.

    First Drop Lap Bar Pace

    Incredible ride. The lap bar barely touched my lap, so it's technically a buzz bar at that point. The first drop is insane (because im tiny lmao). The ride has good airtime if you're looking for it, because I personally refused to let go of the bar.

  • David W.

    Location Pace Fun Rattle Discomfort Layout

    Everyone in these reviews is acting like this coaster will kill you upon 2 microseconds within 1000 miles of it. Is it good? No. Is it bad? Eh. The inversions and the overall ride is fun. Sure, it does have a rattle and dicey transitions, but if you can get past that, it's a good ride.

  • Austin L.

    Airtimes First Drop Inversions

    Such an incredible roller coaster. If you love airtime, this one is for you. You’re out of your seat for a lot of this really long coaster. The inversions that go through the structure are really cool. Fun throughout the entire ride.

  • Austin L.

    Inversions Launch Pace

    What a ride. Maverick is amazing from start to finish. First drop is great, the tunnel launch in punchy, and the rest of it is nuts. Quick transitions and great inversions as well as airtime moments. One of the most well rounded coasters I’ve ever ridden.