• Evosioa

    Launch Pace Intensity Capacity Harness

    Maverick was a great coaster. It was intense, had a good launch, and great pacing. However, the ride has Intamin Comfort collars, which are just generally bad. In addition, it has very low capacity, causing it to have the longest lines in the park.

  • Summer Yonnie

    Pace Discomfort

    for me only, ahah I saw a kid fall over

  • G D

    Airtimes Pace Intensity Lap Bar

    Ridiculous. Out of this world. Revolutionary. Ferocious. Hard to even call it the same thing as the standard coasters in most parks, like the next evolutionary step in roller coasters. Nighttime rides in slight rain on a summer night was the #1 coaster experience of life. Particularly when Cedar Point has another top 25 in the world coaster just a few minutes' walk away. Hard to imagine topping it anytime soon. Only negatives would be harness/shin guards and ops stapling. Lightening Rod and Gwazi had much more lax ops.

  • Wyatt Flynn

    Location Pace Fun Discomfort Airtimes Layout

    Goldrusher is an untamed ride that will jerk you about. But it’s fairly tolerable. The final helix is crazy it will aburbtly throw around.also the sense of speed in the second half is unreal.

  • Wyatt Flynn

    Nice surprise! Launch Fun Dead spots

    Fire chaser is a fantastic family coaster with a great launch and backwards launches.

  • Slovis Celery

    Inversions Intensity Layout

    Smiler will always be my favourite coaster, no matter how good the rides I go on to ride in the future will be, Smiler was my objective n1 for 4 years, aswell as being what got me into rollercoasters, and the fact I have gained such an emotional attachement to this coaster wth it's theming, and layout. That being said, the ride experience of Smiler is nothing to scoff at atall. Every inversion having some wonderful forces, from the finale barrel rolls' violent hangtime, to the Sea Serpent Roll and Batwings super sustained forces. Smiler's ride is incredibly varied, with 2 great airtime moments placed throughout the insanity that is the ride's miraculous footprint. While some aren't the biggest fan of the ride's cobra roll/pullout, I find it one of the ride's highlights, delivering crushing forces, mixed with unnatural laterals - pairing to create such a violent moment that I can't not love. Smiler really is a wonderful display of an idea that seemed stupid on paper, and seemed only more ridiculous and bewildering as people realised it was actually happening, and the level of stupid that this ride's meer existance is - makes it as charming and as spectacular as it is.

  • Coach Rolo

    First Drop Layout Dead spots

    Was surprised at the dead spot in the new coaster but that first drop is amazing but wish they would let you go through on the second one like Sheikra does

  • Coach Rolo

    Airtimes First Drop Comfort

    The quarry wall drop videos just do it no justice!!!. Amazing ride.

  • Coach Rolo

    Airtimes Pace Ejectors

    Awesome coaster with a great little park. The trip back on the inside of the track is awesome

  • Coach Rolo

    Fun

    So horrible its great.