• LolUrDad !

    Inversions Pace Ejectors Too short Capacity

    Even though I absolutely love Hersheypark, I feel like a majority of their rides are very short. Just saying. But anyways, this ride is very disorienting for the quick ride that it is. The drop in the back and last camelback give insane ejector. The corkscrews are whippy, the cobra roll is very intense, and wow that norwegian loop. You get insane positives at the bottom that nobody talks about. Hardcore greyout. I would love to ride this so much more if the lines weren’t always so long.

  • LolUrDad !

    Theming Pace Intensity Dead spots

    One of the best woodies that I’ve done. This is my first modern GCI, so I guess that’s why I love it so much. It’s just so disorienting. So much rapid airtime moments, rapid turns and it’s so well paced. It certainly has a shake, but that adds to the craziness if anything. The ending does lose a bit of steam, but it’s still a great ride. Also, that queue theming is really surprising.

  • LolUrDad !

    First Drop Inversions Intensity Too short

    I just love whippy inverts. Every single inversion whips you with so much force I love it. Even that drop in the back is so punchy, which honestly goes for every B&M invert. Those quick helixes make me greyout every time. Great ride. Nobody cares that it’s cloned. It doesn’t affect the ride. Just a bit too short.

  • LolUrDad !

    First Drop Launch Pace Too short Reliability

    I love this ride. It’s just pure fun. There’s nothing like this ride (anymore). You’re just launched at 128 mph with so much force it’s insane. I love that first launch. The drop is alright, but that moment when you reach 456 feet is just so memorable. I absolutely love getting to the top and seeing for MILES. It’s an experience that you can’t really get anywhere else. Even that last hill gives some floater, which surprised me. Ok, apparently people say this ride isn’t too good because of the rattle and restraints. Maybe if you sit toward the back, but why would you? The front has that amazing feeling of your cheeks being ripped off with insane winds. I’ve had four rides and I’ve never noticed a rattle. In fact, I always forget those restraints are next to my head as you can’t even see them or feel them. This ride is way too overhated. So much fun ;)

  • LolUrDad !

    Airtimes Location Comfort Dead spots

    This is a spectacular ride. In terms of B&M hypers, it’s mid. But no hyper is bad, so this is a great ride. You get great floater throughout the first half, with the second half giving strong floater. But yeah, there are a few dead spots. Mainly those turns in the back. In the front, you have the sense of speed, which is great on this ride. And I forgot to mention the helix! Intense positives the whole way up, so it’s also sustained. Hardcore greyout. And of course, the night rides, which are extremely underrated. This ride has a great location beyond the trees and away from the park, so at night you’re just zooming past the trees at like 80 mph and can’t see anything.

  • LolUrDad !

    Airtimes First Drop Smoothness Harness Discomfort

    I know Wonder Woman was cloned of this, but that one is better. I think this ride offers great airtime on the drop in back row, camelback, drop off turnaround and drop off midcourse. The dive loop offers excellent whip in the back, and the two inversions give great hangtime. I just have two problems with this ride. For one, I think that the amount of time it takes to warm up is ridiculous. WWFOC doesn’t have this problem. During the day, it runs decently slow. At night, it runs like a maniac. My night ride was absolutely insane in the back row. My day rides in the same row weren’t as special. And the trains aren’t good. The harness and leg seating makes for uncomfortable seating. Overall pretty good ride.

  • LolUrDad !

    Airtimes Inversions Smoothness Harness Discomfort

    It’s a great ride, really. A great fit for Magic Mountain, and a great 20th. It also looks really good in it’s area. It just fits. About the ride itself, it has some insane airtime moments that can only be truly experienced the later you ride and the further back you sit. The drop and drop off turnaround, dive loop, and especially that insane camelback really try to launch you out of your seat. It’s crazy that the dive loop even does. About the other inversions, the stall is amazing as always by RMC, and the roll is fun as well. My only complaint would be that the trains suck. My legs sitting diagonally aren’t very comfortable. Getting thrown into this bulky harness isn’t very pleasant either. The only thing RMC hasn’t done well is their trains, especially for their raptors. Hopefully they can improve. Overall, I actually really do like this ride, and even those last two elements are fun for their lateral airtime, making it better than Jersey Devil.

  • LolUrDad !

    Inversions Location Intensity Capacity

    North America’s best flying coaster is so insane. The feeling of flying REALLY high up the entire time besides the pretzel loop is a feeling no other ride can beat. Just flying around and getting whipped around with thesr sharp turns and inversions around 200 feet in the air is truly something else. And then that pretzel loop. What the hell was B&M thinking. This is the most insane element B&M has created, by far honestly. You just dive straight down and are just experiencing crazy high G-forces for a decent amount of time. It’s so bonkers. I nearly black out every time. This ride is just so much fun. Except for the brakerun. I hate sitting there for five minutes hanging. Fix your capacity for this ride magic mountain. Other than that, great ride.

  • LolUrDad !

    Airtimes Comfort Smoothness

    A great, butter smooth ride that is criminally underrated by enthusiasts. This is my favorite B&M hyper of the ones I’ve done. I love the drop, camelbacks, sense of speed, and amazing floater in that great first half. It has some serious airtime that isn’t matched by many other hypers. Then the second half is just fun. The outetbanked drop is something strange that still manages to lift you out of your seat. The hill is the weakest hill on the ride due to the trim, but it still gives great floater, which is certainly saying something. The helix around the fountain is so much fun, onride and offride. This ride is just so graceful. The perfect fit for this park.

  • LolUrDad !

    Location Launch Pace Too short

    That first launch is so punchy it’s ridiculous. I don’t know what it is with accelerators, but they seem to be (by far) the punchiest launches. And this one is no short of it. Then, the top hat gives great airtime, most notably up front. The cobra loop thing makes me hardcore greyout every time, I don’t know why people don’t talk about it. The flying snake dive is so much fun. I love getting ejected up, then being twisted simultaneously twice while diving down the second time. It’s such a fun feeling. It’s also taken at such a good speed. This goes for the rest of the ride, too. Even the last snap gives me lateral airtime. The setting is great too, zooming past the whole back of the park. It is a little short, but nothing short of fun.