Coaster reviews
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First Drop Lap Bar Intensity Airtimes Layout
I rode it first thing in the morning, second row. My expectation were very low and I was still disappointed. The drop was good, an unexpected pop of airtime exiting the midcourse, but that's really the only stand-out airtime moment which is super dumb on a hyper coaster. But when I did a last row ride on the start of the afternoon, the drop was much better and I got my first ever grey out (that I remember) which has surprised me a bit. Still pretty underwhelming.
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Inversions Nice surprise! Launch Dead spots Lap Bar
I was surprised by how good the launch was despite what I heard. Probably a very good crowd pleaser and the blue fire roll is great, a shame that there's a lot of dead spots, mainly that turn and loop after the launch and that the lap bar comes down during the ride.
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Airtimes Intensity Hangtime Rattle Headbanging Discomfort
Wow. What a banger. Mack really outdid themselves with this one. The launches are punchy, the layout is whippy, there's little to no dead spots. The line can get long, but the operators are really rolling out those trains, so you do get there eventually. I'd recommend single rider if you want to get multiple rides. The theming is really cool too, plus the tesla coils playing the theme in the queue is a very nice touch. Overall, it's the world-class coaster Europa Park needed, and it could've been the very best Mack coaster if not for a very, very noticeable thing. It hurts. In the inside seats, you can definitely feel a rattle, which isn't normal for something this recent. On the outside seats, though, it's violent. You get thrown all over the place, and you can even get headbanging without a harness! All in all, cool coaster, top 2 on my list, insane layout, but the fact that I was groaning in pain when I hit the mid-course refrained it from getting 5 stars.