• Joey K.

    Theming Duration Intensity

    Beautiful theming, but the ride made me sick. Lots of helix action, not as much inversions or airtime. A missed chance for a flying coaster.

  • Joey K.

    Theming Fun Discomfort

    Stellar theming. A bit janky in places, but otherwise good fun for a family ride.

  • Joey K.

    Location Fun Capacity

    Cool photogenic interaction with the path and a nearby pond. Everything you would want out of a modern wild mouse. Quick operations help with this ride's poor capacity.

  • Joey K.

    Airtimes Nice surprise! Fun Rattle

    Other than Kondaa, Pulsar is the star of the show at Walibi Belgium. Prominently in the middle of the park, it catches your eye from far away. The launch strip, the big rotating loading platform, and the quick-filling water basin are cool to look at, and give the ride an almost futuristic feeling without needing any theming at all. Be warned: The back row will get you absolutely soaked.

  • Joey K.

    Fun

    Smooth ride and nice forces on the loop for the ride's age and history, happy to still be able to experience it. But nothing special otherwise.

  • Joey K.

    Pace Ejectors Hangtime

    Kondaa has everything. The surrounding area and entrance/station building look gorgeous and in-theme. The views of the coaster from there are perfect. The drop and first hill are what you want out of a tall coaster like this, before the ride surprises you with the terrifying outside-banked turn on the second hill. The gigantic cobra roll element feels unique, and the second half of the ride is even more forceful than the first. Only a lack of legroom for a tall person can stop this awesome ride from a perfect score.

  • Joey K.

    Tear it down!

    Giving this one the glorious half-star rating for being a health hazard. Absolutely and positively the worst ride I have been on so far. The entire ride is paired with the lapbar gut-punching you every other second. Anticipate the first drop to be fun, and you will be rewarded with a beating. Dead spots feel like a relief, but even then, the wheels scrape over the track like a train over a rusty switchyard, an assault on your eardrums. The big padded seats cannot compensate for this dreadful ride experience. There is nothing good about this ride, and if it were an option, I would give this ride 0 stars. I would say this ride needs an RMC redesign, or a complete re-track. But what it needs most of all right now is to be closed before someone gets seriously injured.

  • Joey K.

    First Drop Fun Too short

    The first drop on boomerangs is always extra scary. However, I had expected more force, akin to Raik in Phantasialand. All in all it's just too short and uneventful to be exciting. The ride going over water is nice though.

  • Joey K.

    First Drop Fun

    Basically a crazy log flume. The coaster section is nothing special, but the elevator is horrifying.

  • Joey K.

    Fun Layout Hangtime Too short

    Formula is a great ride stuck in a park of much greater rides. The launch is snappy, the loops are comfortable and intense, and the theme is decent. It's just on the short side, and within Energylandia now outclassed by Abyssus in every way. In another smaller park, this would have been their star ride.

  • Joey K.

    Smoothness Layout Duration

    Super smooth and enjoyable double launch coaster. Not the most intense ride in the park by far; not even in the top 3. Long duration, good forces in the helices and the second launch. Nice theming, though the big maintenance shed right next to the first launch is very ugly. All in all a great ride.

  • Joey K.

    Airtimes First Drop Intensity

    A titan of a coaster. The sense of speed on this ride is unmatched by any other non-launch coaster I have been on so far. It is much more intense than the bigger B&Ms thanks to the variety in elements and forces. The first drop is terrifying, the following camelback and diveloop are filled with lots of airtime. The rest of the ride has small, close to the ground elements, despite the ride still having tons of momentum. Fast dives, helices, and ejector hills. Great capacity and a smooth ride. Only the lack of outside theming stops this coaster from being a true masterpiece.

  • Joey K.

    Pace Intensity Ejectors Too short

    Stunning ride to look at. Extreme pace. Awesome elements, including the very photgenic first drop and large upside-down stall. Some of the drops diving into the support structure are terrifying. The second part of the ride has even stronger G-forces. All in all a world-class ride. Only a few downsides keep it from a perfect score: The theming is scarce, up to the point of the entrance being difficult to find. The dives into supports remove the sense of the extreme speeds, especially on the huge first drop. And finally, the ride reaches the downward-inclined brake run so fast that it leaves you wanting more.

  • Joey K.

    Theming Rattle Discomfort

    Nice interaction with the path and other ride. But already has a a rattle, which isn't promising.

  • Joey K.

    Nice surprise!

    An alright family darkride/coaster that you wouldn't expect from the exterior. The new theming in the queue is nice, however the theming of the ride itself is lacking, especially the very quiet audio system. Could've made the soundtrack "homage" on the spiral lifthill a little bit more France themed, no?

  • Joey K.

    Pace

    The first drop is strange, but after that, the ride really starts flying.

  • Joey K.

    First Drop Fun Discomfort

    Iconic ride, and still tons of fun. The first drop is wild!

  • Joey K.

    Theming Capacity Fun

    A pretty ride, fun interactions with Wodan and the nearby path, but it's hard to call this a roller coaster. The top section is a nice addition to the "water ride experience" though.

  • Joey K.

    Theming Capacity Pointless

    This ride tries to be 2 things at once, and both substract from eachother. This would have been an excellent darkride without the outdoor powered roller coaster part tacked onto it.

  • Joey K.

    Airtimes Smoothness Ejectors

    Revisiting Silver Star after visiting its modern brother in PortAventura has me convinced that this is the superior B&M Hyper in Europe. The first hills have a ton of airtime, and have also been improved massively by replacing the old trim brakes. After the mid-course brake run, the intensity is turned up (rather than turned down like its Spanish counterpart), and there are multiple strong ejector moments. Even the banked turns are very forceful seconds before the final brakes.

  • Joey K.

    Theming Capacity Dead spots

    Nice theming, but not very intense, poor throughput, and unfortunately a very large piece of nothing at the end of the ride.

  • Joey K.

    Theming Fun

    A beautiful and fun family ride. Exactly what water coasters should be like.

  • Joey K.

    Pace Layout

    Good pace, a lot of thrilling near miss elements, and a gorgeous vertical loop.

  • Joey K.

    Theming Nice surprise! Discomfort

    The highlight of this ride is definitely its theming and the wonderfully intimidating pre-show! On the other side, the tunnels on the top of the bunnyhops take away from a free experience, and the laterals in certain corners remind of a Wild Mouse (not in the good way).

  • Joey K.

    Airtimes Launch Intensity

    My 100th rollercoaster! Rita might not be as fast as the other 2 Intamin Accelerators I've been on (Stealth and Furius Baco), but the launch still packs a serious punch. On the front row, there is no rattle, and the big sweeping turns and bunnyhops are fast and enjoyable.

  • Joey K.

    Capacity Inversions Comfort Intensity

    Beautiful coaster, but flying coasters are not my type of ride. Very nauseating.

  • Joey K.

    Theming Inversions Duration

    The Smiler blew me away. Very unique theming, great interaction with the second train and with the queue, a very long and comfortable ride experience, and intense from start to finish. The second chainlift is definitely needed to catch your breath.

  • Joey K.

    First Drop Too short

    Great first drop, but the age is showing. A floorless train update and longer hangtime before the drop would help a lot.

  • Joey K.

    Theming Dead spots

    The ride itself (both as Rock 'n Rollercoaster as its current iteration) are decent. The first launch and subsequent inversions are snappy and exciting, and the rest of the ride is fairly tame compared to it. But, the ride recieved a significant downgrade with its metamorphosis away from Rock 'n Rollercoaster. The layout has a lot of dead spots, which were previously filled in very nicely by the rock music and swirling disco lights. But instead of Iron Man or Captain Marvel flying alongside you or having other effects to look at, there is just... Darkness! A missed chance for an aging coaster like this, and it's hard to give this a better rating than it's outdoors counterpart at Walibi Holland. Hoping Disney will invest in more effects along the way.

  • Joey K.

    Duration Intensity

    [Review pre-VR headsets]: An extremely long ride, but nothing to keep it interesting. You could have your lunch in this.