Reviews
  • Maddux 3 months ago

    Fun Intensity

    I love a good family ride, and this does just that. This needs a refresh, and the Vekoma trains on Vampire at Chessington would be perfect for that. T...

  • Maddux 3 months ago

    Airtimes Smoothness Layout Capacity Launch

    I didn't have too much of a problem with the Premier restraints, just the capacity. It's a good ride, but not worth 80 minutes. The airtime is actuall...

  • Maddux 3 months ago

    First Drop Fun Intensity Rattle

    Goodbye, Rockit. You gave me some awesome rides, and great music. Sure, there was a rattle, but it just added to the intensity. There was a delightful...

  • Maddux 3 months ago

    Launch Pace Layout Harness

    This redeems Vekoma. My one complaint was that the restraints came down awkwardly, but there was no headbanging and they would go down well on a young...

  • Maddux 3 months ago

    First Drop Capacity Too short

    I'll call it where I see it: this is by far and away the worst hyper I've done. Y'all are talking about underrated and I'm sitting here on the brake r...

  • Maddux 3 months ago

    Airtimes Masterpiece Intensity

    When coaster enthusiast meets Disney adult... The queue alone makes it a top 3 ride in EPCOT, the first launch makes it top 3 in all of WDW, and by th...

  • Maddux 3 months ago

    Theming Intensity Layout

    Montu knocked my socks off. I was down for the count after 5 rides. (I got 14 that day thx to the need to spite an op) The amount of whip in the 3rd r...

  • Maddux 3 months ago

    Airtimes Capacity Ejectors Lap Bar

    I had an absolutely elite 9 rides, SteVe has the best total package of any coaster I've ridden of my now 140 credits. I'm stereotypical, so obviously ...

  • Maddux 3 months ago

    Airtimes Theming Fun Too short

    I just had a life-changing experience in finding an RMC I find worse than Twisted Cyclone, and it made me so happy to no longer see my first RMC on th...

  • Maddux 3 months ago

    Fun Capacity Disappointing!

    Did it once, don't need a reride. Train spun, but not like crazy. Theming is a tad over-hyped.

  • Maddux 3 months ago

    Lap Bar Inversions Hangtime Capacity

    Heck, I'll give it 5 for the Jojo roll. Each half (third?) of the ride starts off beautifully before devolving into whippy turns, but comes back to wo...

  • Maddux 3 months ago

    Headbanging Capacity Dead spots

    Old-gen Vekoma, it's what you'd expect. I'm so glad they've moved on past these...mostly. Dragonflier fixed the jankiness, but not the capacity. Carow...

  • Maddux 3 months ago

    Airtimes Capacity Duration Layout

    I miss the Intrimidator theming. I have seen the second greatest operation team ever on this, and evening groups often perform outstandingly. (Team wa...

  • Maddux 4 months ago

    Fun Smoothness

    Surprisingly smooth until the finale. Cool floater in the first half.

  • Maddux 4 months ago

    Fun Rattle

    This side wins trust.

  • Maddux 4 months ago

    Fun

    You can unlock the restraints if you're tall.

  • Maddux 4 months ago

    Tear it down!

    Good for an SLC which is about like saying your favorite flavor of paint.

  • Maddux 4 months ago

    Inversions Too short Discomfort

    This is in the awkward spot where it needs more layout but I don't want to put up with it for longer.

  • Maddux 4 months ago

    Rattle

    Points for having a steel coaster that runs rougher than the woodie in the park?

  • Maddux 4 months ago

    Dead spots

    Kinda just doesn't give a crap.

  • Maddux 4 months ago

    Layout Discomfort

    This has a couple potholes, and a random death hill that gives the train airtime but not you.

  • Maddux 4 months ago

    Capacity

    They filled half the rows and just ignored the line building up.

  • Maddux 4 months ago

    Airtimes First Drop Duration Discomfort Lap Bar

    Unloved Millennium Force.

  • Maddux 4 months ago

    Pace Capacity Dead spots

    Wasn't crazy by any means, but did something.

  • Maddux 4 months ago

    Hangtime Capacity Discomfort

    I somehow never flipped. I rode the same conditions on Tumbili and it was bonkers, but the best I got on this was ~2 seconds mostly upside down.

  • Maddux 4 months ago

    Fun Too short

    What it has is the perfect mine train. What it doesn't have is 30 seconds of run time.

  • Maddux 4 months ago

    Fun

    6' and had to duck under a stray tree branch. Learned that on lap 2 of 3.

  • Maddux 4 months ago

    Capacity Pace

    NO trims. This thing never stops. Just rolls right through the station and blows right past its trims without missing a beat. Best Mack mouse.

  • Maddux 4 months ago

    Pace Intensity Smoothness Intensity

    This might just be the most dangerous coaster still operating in the US. If you've ridden it you'll know why. Laterals are a huge plus, and I say this...

  • Maddux 4 months ago

    Theming Smoothness Disappointing!

    I had this ride hyped up in my head as forceful. When that didn't happen, I was disappointed but still came off satisfied by the fast-paced finale.