• jovialethan123

    Theming Masterpiece Ejectors

    wow. ride in row 1 or 12 on the right side but dont skip out on the left either.

  • jovialethan123

    Inversions Intensity Duration Dead spots

    The reason to go to Dorney. First half is just meh, I prefer great bears inversions. But the second half is incredible. The corkscrew into the tight high-g turn is one of the best moments on any invert. Ride in the back in the evening.

  • jovialethan123

    Airtimes Lap Bar Intensity Dead spots Layout

    Good but not great. It does have airtime, but you need to wait for it to warm up. My favorite moment is either the helix or the drop off the brake run in the back. Ride in front or back. “Magic seat” is a myth on this one.

  • jovialethan123

    Inversions Layout Hangtime Rattle Dead spots

    Really good for a 95 foot tall ride. Incredible that B&M packed 6 inversions in. Other than that it’s just meh.

  • jovialethan123

    Airtimes Lap Bar Nice surprise! Rattle Capacity

    Really good for what it is. Nice airtime and crazy laterals in the helix. Ride in the back.

  • jovialethan123

    it sure is an sbf visa spinning coaster. that’s about it

  • jovialethan123

    accidentally reviewed this thinking it was the one at Disneyland California

  • jovialethan123

    Pace Fun Intensity Rattle Reliability

    Great foil to Phoenix. Phoenix has incredible airtime, and this has great laterals and positives. Together they make an amazing one-two punch, like a wooden version of i305 and twimbers. also, not even the lift is a dead spot with that midlift turn. Not quite as good of a ride as Phoenix, but worth at least a couple rerides. Great sense of speed as well. It did break down on me while I was in line. Best moment is for sure the rose bowl helix.

  • jovialethan123

    Airtimes Rattle Capacity Discomfort

    ouch. good forces for a kiddie coaster, but the inside of the cars need to be padded.

  • jovialethan123

    First Drop Ejectors Hangtime Harness Dead spots

    Fun little ride, like a eurofighter with airtime. Doesn’t exactly fit the park but people wanted something that goes upside down and they got it. First drop gives scary ejector and the heartline roll gives cannibal-level hangtime. Harness is like a better version of skyrush’s but with shin pads. Make sure you prop up your harness with your legs during the ride as it will come down on you during the inversions.

  • jovialethan123

    Fun Smoothness Capacity Dead spots Reliability

    Worth riding at least once for the novelty. You can tell Knoebels really cares for this ride, which shows in the fact that they actually can get it operating once in a while. Not particularly intense, but probably the best bobsled I’ve done. Capacity is awful at 3-6 people per car, but the operators do their best with sub-minute dispatches which give the ride an hourly capacity in the low hundreds.

  • jovialethan123

    Theming Fun Duration

    More of a dark ride than a coaster, and even then I prefer haunted mansion. Drops are fun though, and it’s a nice long ride.

  • jovialethan123

    Airtimes Lap Bar Ejectors

    Incredible operations, tunnel is pitch black and great fun, airtime is almost dangerous with the buzz bars. Ride in row 1, 3, or 12.

  • jovialethan123

    Location Pace Fun Rattle Discomfort

    I have a soft spot for this ride. There is a massive jolt in the second half that you need to brace yourself for in the back. I like to marathon this as the park closes.

  • jovialethan123

    Airtimes Inversions Nice surprise!

    Skyrush’s little brother is completely different, but manages to be almost as good. Zero g roll is great, my favorite element.

  • jovialethan123

    Airtimes Pace Layout

    a GCI with airtime? It’s more likely than you think. Great layout, great for the parks lineup, and great fun. Also the shed isn’t THAT bad, come on guys.

  • jovialethan123

    Inversions Pace Masterpiece Rattle

    Visually stunning, amazing forces, large capacity, this coaster has it all. Unfortunately, “all” includes a slight rattle, but it doesn’t detract too much. B&M were making damn near perfect rides even in 1993.

  • jovialethan123

    Masterpiece Intensity Duration Dead spots

    Gotta appreciate how it was built in house before CAD. Also just a really good ride in general. The helix is incredible. Overhated by a wide margin.

  • jovialethan123

    First Drop Intensity Ejectors

    Everything you’ve heard about this is true. The airtime, the drop, the rolling thunder hill, it’s all true. The twister section is underrated too.

  • jovialethan123

    First Drop Smoothness Ejectors Capacity

    Incredible airtime as always from RMC. Inversions don’t feel out of place. Perfect pace. My favorite element on the ride is the outerbanked turnaround. Ride in the front for the best ejector over those big hills.

  • jovialethan123

    Pace Masterpiece Intensity Reliability

    Incredible sense of speed. Bone crushing g’s. The snappiest transitions on any coaster ever. Above average airtime. Feels five minutes, lasts one. Legitimately cannot get better than this. 11/10.

  • jovialethan123

    Airtimes Comfort Smoothness

    masterpiece. ride in back right for sideways airtime on the outerbank.

  • jovialethan123

    Capacity Inversions Nice surprise! Dead spots

    Quirky and fun. Love the creativity. Ride in front left or right.

  • jovialethan123

    Airtimes Launch Fun Rattle Too short

    Quirky and fun. Very underrated. Ride in front

  • jovialethan123

    Airtimes First Drop Inversions Rattle Capacity Reliability

    First drop is incredible, double corkscrew is great, last airtime hill is awesome as well. It’s too bad the capacity is bad, it has a rattle, and it’s always down ¯\_(ツ)_/¯

  • jovialethan123

    Airtimes First Drop Ejectors Rattle Harness Discomfort

    Incredible airtime outshines the cons. Ride in the back left and stick your hands under the restraints

  • jovialethan123

    Inversions Pace Intensity Rattle

    This being my first SLC, the king of terrible cloned coasters, I was expecting the ride of my life, and not in a good way. Getting into the train, I eyed the “death restraints” with trepidation, and I prayed that my head would sit high enough so as to not have the coaster play pinball with my head. As I sat down, I remarked to myself that the restraints weren’t nearly as bad as they looked, but I assumed the worst was yet to come. The floor dropped with a deafening creak, and we started up the lift. My seat being the back, I waited patiently for my inevitable doom while dwelling on the fact that maintenance was obviously not a priority here. As we crested the lift, I braced myself for the terrible jackhammering that... didn’t happen? It took me until the end of the first drop to realize something was up. The train was rattling, sure, but I had almost no headbanging! I then realized that I could just enjoy the layout for what it is, and was pleasantly surprised by a great and thrilling layout which highlighted the speed of the trains and the intensity of the inversions. Aside from the rattle, which was noticeable but not to the level that I had been told, there were very few things wrong with the ride. Especially since I had been told that this was one of the worst SLCs, this thoroughly exceeded my expectations. Actually, my biggest gripe with the ride is that the rubber from the restraints rubbed off onto my hands and arms, and I had to do a thorough hand washing to get it off. Overall, 7/10 ride, and #4 in the park. 7/10

  • jovialethan123

    Airtimes Nice surprise! Layout Rattle

    I wasn’t expecting much from the old wooden coaster, but I was blown away by how unique and great the forces are. I love how it interacts with the theming for the old... thing? You know, the mountain with the big skull on it. It’s actually #2 in the park for me, only behind Superman.

  • jovialethan123

    Fun Capacity

    It's good for what it is. Backwards ride is pretty fun too!