Reviews
  • Harness

    You can get a bit of airtime on the first half-drop, but not much. You can see the fountain if you're in the back of the train, and the tunnel is pretty cool. Then, the final helix is way more intense...

  • Theming Launch Smoothness Intensity

    The launch is surprisingly forceful and fun, but the rest of the ride is just less intense than I'd expect considering that launch, even for a family ride. The delta E of the entire ride is probably l...

  • First Drop Dead spots

    This ride definitely isn't just a gimmick, but it is also clearly designed around the location/aesthetic. The first drop is no joke. Both of the turns that come off from the top of the building are sn...

  • Airtimes First Drop Smoothness Dead spots

    The first drop is wildly intense. The hills are really nice, but don't overstay their welcome like on many tall airtime-over-focused coasters. The middle twister section is the weakest: not bad, but i...

  • First Drop Inversions Smoothness

    Disclaimer this is being written many years later. The first drop is very short, but the fast lift, steep drop, and smoothness make it one of my favorites anyways. They tried to make a ride that is...

  • First Drop Smoothness Layout

    Disclaimer this is being written many years later. I remember not wanting to like this coaster as much because it doesn't seem "special", just big. But, it's just a plain good layout, and it takes ...

  • Inversions Pace Smoothness Capacity

    This was my first 4D coaster, so it a was totally novel experience, and it felt like riding a coaster for the first time. It's not just a gimmick. The 4d rotation is utilized well on every element, re...