• Erik L.

    Launch Fluidité Ejectors

    WHAT A RUSH! I love everything about this coaster. The queue theming is slick and sets the mood. The harness comes down from overhead but is only a lap bar. The first launch is quite intense, and it goes straight into a steep incline, so make sure to hold your head back or it may easily get whipped forward after the first launch. There is so much airtime and many crazy inversions that plain hold you upside down dangling from your lap bar. And when you think it can't get any more intense, it dives into a second launch that kicks it up another level into a massive ejector hill. The whole experience is smooth and comfortable as well. A+, bravo Intamin and Universal for this masterpiece.

  • Erik L.

    Launch Intensité Vibrations Baffes Harnais

    Still holds up after almost 25 years! The queue around the load area is cool, watching trains launch into the dark tunnel, with a quick burst of screaming and limo tires screeching (SFX), then total silence as the train is suddenly gone. And that first launch going right into a corkscrew is pretty intense. Nice G-forces but not too many inversions. I really dislike the overhead restraint though. I'm a pretty tall guy and there was not much room for my shoulders. Thankfully I was in my own row and I had room to slouch down and take up extra leg space. But because of that the ride is not totally comfortable for me. Also, as you may expect with an older coaster, there's rattling throughout, but not as bad as some others in the area (looking at you, Rip Ride Rockit)

  • TheVersionEins

    Théma Fun Longueur

    I mean what bad things can you say about Taron? Sure, some like to title it "forceless" because some people can't hanle thrill rides which are not about (sustained) forces. The fact is that Taron is a ton of fun and while it doesn't feature too many sustained forces, it has endless pops that are just as rewarding or even more.

  • Producer Land

    Vitesse Fluidité Ejectors

    Overall very well done ride. I was amazed at it's smoothness and the amount of elements they pack into a small amount of time! There are 0 dull moments on this ride! Pops of ejector airtime all over the place make it feel like a bucking bronco. I need to ride it more to give it a proper rating and analyze each individual element, but from my first ride I can already tell it will be in my top 3 favorite coasters at hersheypark! Come out and ride this thing, you will not be disappointed!!

  • Wyatt Flynn

    Airtimes First Drop Fun Intensité

    Intimidator is a fun ride great airtime a little rough.

  • MapleFlakes

    Inversions Intensité Layout

    A phenomenal invert. It's beautifully forceful - I greyed out after the first loop and during the batwing. The inversions, especially the zero-g roll, are fantastic. It utilizes the terrain super well, and the elements that dive underground are some of my favorites. Relentless from start to finish, this is a truly great ride. 8.5/10 - this ride offers the best views of a parking lot across all of Carowinds' lineup.

  • MapleFlakes

    First Drop Théma Fun Temps mort Layout Intensité

    This is a hard one to rate. The coaster sections are alright but it's really a dark ride, although a great one. The tilt track is phenomenal and the screens are surprisingly used quite well, though they are relied on a bit too much. If you go into it expecting it to be like Forbidden Journey you will be disappointed with the lack of physical sets, but if you accept it for what it is then it's a lot of fun. 7/10 - five of these points are from the theming and two are from the tilt track

  • Turner Z.

    Launch Fun Inconfort

    Got stuck for fifteen minutes after the ride for a break down. Very uncomfortable. Killer morning rides.

  • Kellen Grady

    Fun Inconfort Temps mort

    This is a wild mouse with a rotating car - sounds like a fun enough gimmick, but it doesn't provide enough force or spinning to stand out. I was pretty disappointed, and even the two young kids who happened to be in the same car as me were underwhelmed. Worth a shot for the credit but not worth the hour-long wait it sometimes gets - I used the single rider line and basically walked on.

  • Kellen Grady

    Vibrations Baffes Inconfort

    Jesus, I honestly was expecting worse but this is still so bad. The rattle is worse than anything I've experienced. It's less of a rattle and more of a full shake - it feels as though the coaster isn't even bolted into the ground. The layout isn't particularly awful but it is on the longer side which makes it even worse to sit through. Still better than Green Lantern: First Flight though.