• 100DollarHeadache

    Airtimes Vitesse Hangtime Théma Débit Fiabilité

    After Verbolten's stop-and-go pacing disappointed, Pantheon shows us how it's done. Probably my favorite moment is either the airtime hill on the launch on the backwards pass, or the inverted stall. The theming is completely unacceptable considering the park it is in. An empty field and a barely themed station. This is something Six Flags would do, not Busch Gardens. If they would work on presentation (possibly developing the inside of the layout), this would earn the full five stars. Also, the ride is very sensitive to the wind.

  • 100DollarHeadache

    Vitesse Fun Vibrations Théma Débit

    An underrated family-friendly coaster, just enough going on. Too bad the Lost World / Volcano structure is no longer there, though at least the trains got a new look.

  • Gavin Sikon

    Situation Launch Fluidité Trop court Déception ! Temps mort

    Sky Rocket at Kennywood is no doubt the launch coaster of all time. The train launches up a top hat, it goes through inversions, and it twists and turns. The coolest parts are the launch, the inversions, the ability to view McDonald’s from the top hat, and the part where the ride operator said, “It’s SkyRocketing time!” and skyrocketed all around the park. There is no surprise why the park gained one SkyRocketillion in the year of its debut. All jokes aside, Sky Rocket is a solid ride and is great until the mid course break run, which afterwards is just at best good and at worst very meh. It flips through a banked turn and an inversion, and does a zigzag similar to that of Busch Garden Tampa’s Cheetah Hunt. After all was said and done, I felt like it was decent. Not bad or good, just decent. I don’t know if I’m used to Maverick regarding launch coasters, but Sky Rocket felt a bit short and at times pretty boring in the second half, considering how kickass the first half was. It is a solid addition, don’t get me wrong, but it feels like it was missing some substance in the end, and that weakness makes existing the second thing it is best at, only to being a launch coaster for Kennywood. Number Score: 6.5/10 Letter Grade: C+ Pros: Good launch, good location, very smooth, fun top hat and inversions. Cons: Boring second half. Weird placement of entrance. Only seems to exist to be a launch coaster for Kennywood.

  • Gavin Sikon

    Inversions Situation Fluidité Trop court Théma

    This is a really smooth ride that felt more like a B&M at a Cedar Fair park more than anything. It felt smooth but pretty forceful, each inversion is better than the less, and nothing can beat the hang time from the zero g stall over the lake! It could just be a few seconds longer and the Pittsburgh Steelers aren’t really the first thing that comes to mind when it comes to what this one of a kind experience is similar to. Number Score: 8.5/10 Letter Grade: B Pros: Smooth, Great Location, Great Inversions, Forceful. Cons: A tad short, rather unusual theming.

  • Gavin Sikon

    Fun Intensité Ejectors Vibrations Inconfort Fiabilité

    Oh boy. This ride is definitely something. I heard about this being a rare credit that was a real tossup on whether you would be able to get on it at all or not. But when I did, I had no idea how brutal this ride was. On each hairpin turn, you are shaken from one side to the other like you’re a Rottweiler’s favorite toy, and there is a specific drop that goes so close to the track above, that I had to duck my head each time so it wouldn’t get knocked off clean. After another round of getting shaken and beat around in another set of hairpins, you are greeted with a long turn and some small bunny hills which feel like rewards for surviving the roller coaster embodiment of the Salty Spitoon. It is no surprise that two people need to be in each row of the cart and it has since become a game to see how much it would mess up each load of riders in the bulky cyborg mouse(?) themed cars. It has also become a personal infamous ride / inside joke for me where I also call it by, “Lord Have Mercy: The Ride.” As rough and cruel it is, I don’t want it torn down due to the secretive yet violent nature of it that makes the Rollo Coaster across from it look like the coaster for the supposed “snowflakes” that can’t handle this enigma of a ride. LONG LIVE THE GUILLOTINE DROP! Number Score: 5/10 Letter Grade: C Pros: Fun experience, smooth finale, bunny hops, Rich history, joke status / meme potential. Cons: Rough, borderline dangerous, not too reliable (from what I’ve heard), drab color scheme, hard brakes.

  • Gavin Sikon

    Bonne suprise ! Situation Confort Vibrations Temps mort

    For years, I heard a lot of slander and slack directed towards the Big Apple as it was considered a giant, rough, and pointless TOGO hyper up until it got the new Premier Rides trains in 2021. When my family said we were going to Las Vegas for spring break, this was one of the first things I wanted to try. I wanted to see how good or bad this was, to see if Premier Rides saved the experience, and alas, they absolutely freaking did. The location around the coaster, themed to New York City itself, was always great and anyone like me could easily fall in love with it. For the most part, the ride was incredibly smooth with the new trains except for some rough patches at the hill after the second drop and the two inversions, the vertical loop and the dive loop. Said trains were incredibly comfortable and eliminated any possible headbanging from the previous trains, albeit the lap bar may sometimes get too tight. My main and only other con aside from the rough patches is that not much really happens after the break run and it feels like a slightly sluggish victory lap more than anything. However, the helix is admittedly a nice and simple finish to this experience. Overall, I feel like Premier Rides did a good job in saving this ride and basically did a reverse-RMC to this formerly infamous ride to improve it and with great success too. The ride was so smooth that I forgot it was built by TOGO in the 1990’s and it was just a solid, fun ride that was a highlight of my trip. Number Score: 8/10 Letter Grade: B Pros: Smooth, Good Location, Comfortable Trains, Fast paced and intense at some points. Cons: Rough patches, relatively boring second half.

  • Koen

    First Drop Vitesse Chef d'oeuvre

    RMC (with Vekoma in EU) I love you. The sheer looks of this coaster is a dragon, period. Fine engineering at its peak. Beside the insanely long queue with loudspeakers that play so loud you might be deaf on both sides, it hypes you up for what's coming. And before we get to the ride experience some crucial information: ride it at the end of the day in the rear. Its a difference between day and night. The climb together with the chain and clicking sound from the anti-rollback security already makes you nervous as hell. Once you get pulled over to the first drop followed by head choppers it is just non stop relentless ride that tosses you around as a ragdoll. Every single angle, tilt and torsion in the track is there to never let you rest and honestly I can't tell any dead spot. It made me yell of joy throughout the ride. As with RMC its as smooth as butter and you can tell that with the speed it hits the brake run. This is my number one coaster.

  • Koen

    Vibrations Inconfort

    Can confirm what the review say. Its not just the discomfort, there are elements in the ride that I could not even think of how unlogical it is. The spinning part was a nice suprise though...

  • Koen

    That elevator is something else. I was scared as it tilts the boat slightly left anf right while ascending. Though it was not so warm we decided to ride it and the first drop despite being a low angle it build up the speed well. Depending on the weight distribution and which row you sit, you get soaked.

  • Koen

    Airtimes First Drop Ejectors Vibrations

    Oh yeah, what-a-beast! The lay out is truly impressive when you arrive at the park. The queue is long as in barely any shortcut for off peak days but at least well themed compared to the rest of the park. Great train with restraints. I highly recommend the middle two seats where your feet are off the ground. And here comes the only downside, do not take the outer seats especially in the rear. It takes most of the joy away from the ride and the sway is very noticable there, It gave me headaches big time. The first drop is the best I have every experienced. It drags you down like a freefall. WOW. The speed is beyond insane and with the second hill being much lower, the high speed will give you big airtime. The middle part of the coaster, before you enter the ejector and helix is kind of forceless. After that it stays low to the ground and oh boy those ejectors are something. Careful not to hit your neighbour on the right side when it does ;) Before the brake run there are good airtime moments before slamming into the brake run. This coaster is absolutely worth the visit to the park.