• Ruoning L.

    Inversions Fluidité

    Very Underrated

  • Brian Sheldon

    We rode this as soon as the park opened. I knew of the incredibly low capacity and slow moving lines, so we went there first thing. We were the first ones on it for the day. There was still no one at in the queue when we returned back that the station and we wanted to ride it again immediately. The attendants made us do the walk. We rode it twice and never went back. It was decent enough. The off camber / opposite banked turn wasn't as thrilling as I envisioned. Beyond that it just provided a decent little ride experience. Think of it a wild mouse on a mild steriod binge. Decent overall coaster. Excellent addition to the park.

  • Brian Sheldon

    I was super excited when this coaster was announced. I love GCI's. My favorite is/was Ozark Wildcat at the now defunct Celebration City. So at the time this would have been the 3rd GCI in the state of Missouri. The third being American Thunder (It was Evel Knievel back then) at Six Flags St Louis. Prowler, I am sad to say is a very, very distant third to those other two. I don't quite know know what to say other than it just didn't deliver. I rode it first in the back and it was a bit rough without the usual sweeping and comfortable transitions that GCI is know for. I then immediately rode it again in the front. Unfortunately it wasn't much better there either. It just didn't deliver forces and stay smooth like other GCI's. There was very little air and absolutely none of the famous "sideway" air that Ozark Wildcat was the absolute best at. It could be the park--they have a way of building coasters that should be great on paper, but just end up being duds--both Mamba and Patriot fit that bill as well. I'm not sure what is wrong with this version, but it simply doesn't deliver.

  • Isaiah White

    Airtimes Situation Layout Vibrations Inconfort

    Amazing ride the layout and airtime is amazing and to top it off it takes place in the woods. It is best rode at night and the lines can get long. It has not been named best wooden roller coaster 5 times for no reason. I would change nothing about the ride except about how much rattle there is. After you ride it a couple of times in a row you will be in a little of pain. But once again overall an amazing roller coaster.

  • Karèl Ancqueur

    First Drop Inversions Fun Baffes Trop court Harnais

    This Gerstlauer Eurofighter is a fun ride. I had more than 20 rides during my last visit, and it offers a good package of elements considering the length of the ride. This ride is extremely short. The first drop is amazing, the loop isn't taken with much speed but I didn't feel like I got much hangtime either. The barrel roll is a really good inversion tho. The most negative thing about Falcon is the harness. It's an over the shoulder restraint, so for shorter people it's quite uncomfortable because of the headbanging, but for a taller person it's uncomfortable because the restraint really pushes your shoulders down. For a park like Duinrell it's a good ride tho!

  • Karèl Ancqueur

    Inconfort Temps mort

    This ride is just a standard Zierer double 8 kiddie coaster. The trains are a nightmare for taller people, and the train barely gets over the smaller hills. There are so many better kiddie coasters nowadays, and I would give this ride 1 star if it wasn't a classic, but it is.

  • Karèl Ancqueur

    Fun Fluidité Trop court Débit

    This is a great smooth family coaster, with a nice pacing and quick transitions. (Smoothness): Unlike the Eurofighter/Infinity Coaster model that Gerstlauer offers, almost all their family coasters are really smooth. The brake section is quite short tho, which makes the braking quite uncomfortable. (Capacity): The roller coaster has only 1 train, which does not benefit the capacity.

  • LEKKERKOUD YT

    A raser !

    Rough rough rough.

  • John Doe

    Airtimes Chef d'oeuvre Ejectors

    This ride is flawless. Everyone hates on SteVe and tries to find arguments for rides that could potentially knock it off, because it is nearly perfect. The first drop is insane, but feels somewhat short as it hits a 90 degree angle. At the bottom on the three previous rides I got, it was absolutely flying. The outerbanked first hill gave me more airtime than any element I've ever been on, save for L-Rod's quad down. The pacing of this ride is superb, from the large floater elements at the beginning to the short, choppy ejector moments of airtime at the end. Getting off a ride speechless is an event that's only happened twice in my life and this was one of those two times. This is the epitome of RMC's designing prowess. Airtime, inversions, an amazing drop, and an out of control ride that feels like it never ends. I cannot imagine a kinetic experience being much better than this. A solid #1, and nothing I've been on could even come close.

  • John Doe

    Airtimes Intensité Ejectors Trop court Fiabilité

    Lightning Rod is certainly in my top 5. If it was longer, it'd certainly knock SteVe off. However, the lack of length and lack of reliability seriously impact this. Because I wasn't able to get a ride in the 2016 Era, the launch felt somewhat weak and noticeably slowed down at the top. Millie's cable felt faster, especially at the very top. The length was also another major issue. These issues, however, do not change the fact that the entirety of the ride was possibly the best minute or so I've ever experienced on a ride. I don't think an element has left me as stunned as the quad down at the end of the ride. People love to trash this ride, and while it is certainly not perfect, when it's hauling through the course the sensation of flying through the Tennessee hills feeling completely out of control is unmatched by anything, even SteVe's best moments.