Detailed user ratings
Fury features
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Also in Bobbejaanland 13
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Reviews 696
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Comfort Launch Smoothness Too short
It's really short but so good the first launch is really powerful and at a moment the line splits and you can choose to go guaranteed forward or you can vote to go backwards or forwards the line is short but we'll themed
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Inversions Launch Ejectors Rattle Too short Capacity
Fury is a bizzare but fun coaster. Riding forwards and backwards delivers different ride experiences with different airtime. It's comfortable but quite forceful. It's one of the best rides at Bobbejaanland.
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Lap Bar Launch Hangtime Capacity
Only got to ride it once, but it was a very fun experience! The launches weren't the most intense but definitely a nice way to start the ride. The inclined spike is great as well, followed by a nice burst of ejector airtime at the top hat! The middle of the layout is alright but not that special, it kinda felt how you'd expect. The final half loop spike at the end did however deliver a surprising moment of hangtime, cool element! The trains are also great, being very spacious and comfortable, this definitely added to the ride. There are however some rough spots on the ride, but as long as you don't expect it to be butter smooth you won't be disappointed. The capacity is hindered by the backwards facing trains but this wasn't a big deal during my visit. Overall, a fitting thrill coaster for this park!
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Lap Bar Launch Intensity Too short
One of the best triple launch coasters I have ridden. Especially the backwards launch (if you ride forwards) is very good. I also was quite surprised by how intense it was, especially backwards. The chose of your direction is also very unique and is something I have never seen before. It is maybe a bit too short. It feels like you still have all the speed when you are going into the breaks and I find the theming a bit lazy.
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Launch Layout
Very intense, but relatively smooth. Nice launches and layout and the gimmick of being able to choose to go backwards is super fun!
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Pace Intensity Ejectors Too short
First things first this ride is INTENSE, the launches are quite tame and aren’t too punchy, the two half pipes deliver INSANE ejector airtimes the most powerful I’ve felt, the airtime hill after the third launch delivers a nice pop of ejector too! After that the ride keeps its speed and pace with some great inversions which are actually quite disorienting due to the speed and how close apart they are taken. My biggest downside as it’s a bit too short, it’s over in seconds, just as you’re starting to make the most of it.
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Inversions Location Intensity Rattle Capacity Reliability
Fury is along with Speedy Bob the coaster I rode the most, with last season a ride count of 153. Now I know this ride really well and I can safely say it's overrated. The launches are not that strong and the coaster has multiple downtimes (almost) everyday the park is open. Becides that the ride sometimes gives me a headache in the middle row on the left side when going forwards and on the right side when going backwards. The best places to sit for hangtime are the backrow when forwards and the front row when backwards. For airtime (for that 1 pop it has) and a smooth ride experience you should go for front when forwards and back when backwards. Conclusion, the middle row is good for nothing at all. I also advise you to go for a forwards ride the 1st time, and then take backwards, because if you go backwards the best part is already over.
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Lap Bar Launch Smoothness Too short
Fun little coaster with a nice thing about it. That being the riders can choose to go either forwards or backwards. Triple launch and rides quite smooth.
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Lap Bar Inversions Launch Rattle Too short Capacity
I wish it was a little more out of control and was longer and smoother, but it's a great little ride. Gets queues that are far too long though. When this is on an hour and Revolution is 5 minutes, I know what decision I'm making.
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Inversions Launch Hangtime Capacity
It had a mentionable rattle on the outer seats, but it wasn't too bad. The second launch was really powerful and those inversions had some good hangtime. The system of voting ist extremly annoying with a bad capacity. But it was still very good and the best ride in bobbejaanland
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Airtimes Launch Fun Capacity
Loved the floater (or weak ejector) airtime on the hills. Very smooth ride.
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Launch Intensity Layout
Fury is a pretty solid coaster. It has three great launces and pulls some pretty strong positives during the loop. Airtime and hangtime are present as well, but they are not very strong unfortunately. I prefer riding Fury backwards, especially the tophat is great backwards! The layout isn't the best though. It really feels like a bunch of random turns and inversions thrown together, not very thought out. Especially compared to Karacho and Gold Rush, Fury just falls short in my opinion.
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Lap Bar Comfort Disappointing! Dead spots Layout
After the awesome infinity coasters like Gold Rush, Karacho and Junker this one left me pretty disappointed. It just doesnt do that much with its layout. It feels like it meanders the whole way around. Best part of the ride is actually the 2nd launch but only if you're traveling the course forwards, which I'd do anyways.
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Fun Hangtime Too short Capacity
More or less as expected. The trains are some of the best, very comfortable, but they have a low capacity. For a park like Bobbejaanland, this might be okay, but on my visit it was quite busy, so I waited over an hour and the line barely moved. Besides, there is a huge need for a single rider queue, as there were plenty of empty seats. The operations were appalling, by the way, and the few fast pass riders led to chaos in the station. The theming is pretty nice (for the park). I got two rides: one fwd. and one bwd. Riding backwards wasn't as crazy as I expected, and it overall felt better forwards, but it was fun to try. The voting system, although a nice new thing, was quite useless due to the separate only-fwd-queue and random-voting-queue. The launch was fun, and the spikes, both at the beginning and the end, were a great surprise, providing some weird hangtime; way better than Star Trek's spike (only thing that Fury does better than Star Trek). The top hat gave some good floater airtime, and the following inversion, some weightlessness hangtime. There was a hill with some weak floater and the loop was quite pointless, no hangtime at all, as expected. It felt quite short. Overall, a nice ride and a perfect addition to the park, with some floater and hangtime and a very enjoyable multi-pass launch; however, not as good as the older and less complex Anubis.
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Launch Masterpiece Hangtime Too short
While yes, I'd agree that Fury is a short ride, but this didn't dissappoint me at all! Fury is a genious ride that features a great launch, incredible hangtime and B&M like transitions. This is probably in the top 3 best Gerstlauer coasters in the world. I'd defenitely say that the backwards experience is more powerful and, personally, more fun. Forwards is fine, but you really need to experience both to make a good verdict. My personal favourite element on Fury is the spike in the back row going forwards, but every other element is better going backwards. The drops give very decent airtime and the inversions, especially the looping, give some of the best hangtime I've ever experienced. I'd recommend you to ride Fury as one of your first attractions, because lines can get quite long, but thats also a problem with other rides in the park, like Dreamcatcher and Naga Bay. Fury is defenitely a must-ride when visiting Bobbejaanland. I'd strongly advise you to ride it multiple times, but at least 1 time forwards and 1 time backwards. Also the restraints are amazing, I love the Gerstlauer infinty trains. Good luck fighting the dragon on Fury!
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Inversions Launch Layout Too short
Short but very nice ride with cool inversions and a nice compact layout. The ride is not too rough. Best feature is the forward/backward vote and the dive loop in the beginning
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Lap Bar Comfort Smoothness Disappointing! Dead spots Intensity
Compared to the park itself its an outstanding addition. The colour theme is well done and the theming around the coaster is fine. The choice of having the first launch front or backwards is awesome. At the time of my visit the front or back launch was not random anymore. Front gives the view and sensation of height, while backwards gives more of a thrill. The coaster is clearly built to go forwards, though I prefer going backwards as fanatic. That being said, the coaster does not give the 'wow' feeling at any given point. The so called dead spots. It was disappointing.
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Theming Comfort Hangtime
My expectations for this coaster were very high. I came for the first ride of the day and pressed the backwards ride. I expected it to be the biggest maddness I would ever feel but it was not that intense. Since it was not a bussy day, I had plenty rerides and in the end of the day I felt little dizzy (no bad meaning)
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Lap Bar Fun Hangtime Theming
My first ride on this beast was backwards - when doing this, you can't realize the layout because it's impossible to see what's coming next. I personally prefer the forwards ride - it is still a really enjoyable and fun coaster with many banked drops and some inversion cramped into a really compact layout. Capacity was not a big deal, because it was never more than 20 minutes waiting time while other rides had longer lines (Dreamcatcher, I'm looking at you!) The seats and lap bars of Gerstlauer Infinity Coasters are always nice and comfortable, so some inversions had really great hangtime moments. Another highlight is the top hat, which has a suprisingly strong airtime moment, especially when warmed up. The theming has some good approaches (some rockwork in the queue and some medieval weapons in the station house) - but there could have been done more... It's the best coaster in this park and definitely worth some rides - both forwards and backwards!
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Airtimes Comfort Layout Too short
A promising ride but also a too short one. Good elements and (at last) good Gerstlauer restraints. Good pace.
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Fun Disappointing!
As much as I like the forwards backwards concept and its execution. This ride just did not deliver as much as I was hoping it to. It looks perfect on paper and the G force measurement I did was happy too but for some reason it just didn't really get me. All my rides (forwards and backwards) I found it to be a ride that just kind of passes by without being memorable at all. Not too sure why that is but I would assume it has to do with the lack of whippy transitions, the repetitive-ish layout and the fact that theres only little airtime.
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Lap Bar Nice surprise! Intensity Rattle Too short Capacity
This ride is good. Airtime on the 2 spikes is as you would expect. Launches are good for a Gerstlauer. The gimic of riding forwards and or backwards is great but sadly this coaster already has some rougher spots on it and rides less smooth then a Coaster 10 years older by the same manifacturer. Aside of that backwards ride on the front seat is probably the best thing you can get on this coaster. Nice new edition for BBJ
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Capacity Launch Fun Rattle Launch Intensity
2 pretty much useless launches (1&3) with a forceless and short layout afterwards, forceless inversions and valleys combined with a useless voting system because of the seperate queue's . still more then the dirty and badly managed park deserves
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Lap Bar Comfort Fun
This rides is pretty good. The launch is pretty forceless but yeah, you can't expect more from a triple launch. There's a little bit of airtime on the top hat. The rest of the ride is really suprising when going backwards. A really good addition to the park!
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Launch Rattle Too short Intensity
It's somewhat better backwards and the launch is pretty powerful but all-in-all I find it very forceless and too short. It is however a nice addition to this park and I like the voting system.
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Lap Bar Comfort Fun Too short
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Airtimes Lap Bar Intensity Rattle Too short Capacity
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Airtimes Nice surprise! Intensity Too short Capacity Inversions
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Launch Layout Rattle
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Launch Rattle Disappointing! Layout
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Launch Pace Fun Rattle Capacity Reliability
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Launch Smoothness Capacity
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Nice surprise! Masterpiece Intensity Theming
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Nice surprise! Launch Fun Rattle Capacity
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Nice surprise! Masterpiece Intensity
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First Drop Launch Intensity Too short Capacity Reliability
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