• BonkersCoasters

    Inversions Layout Hangtime Headbanging Harness Discomfort

    This ride is hated for a reason, those absolutely cramped trains! Although it is one of the most uncomfortable rides, I do enjoy the layout a lot. The first drop (pretty shallow) is a good way of starting the ride before traversing an intense loop. The speed hill following is quite weak in terms of airtime because of those overly bulky restraints, but the sense of speed makes up for it. The cobra roll is a bit rough, but if you brace for it it's a nice element and the double corkscrews are probably the roughest part of the ride because of how quickly you whip through them even though they provide good positives. Here comes the sequence of hangtime filled quadruple heartline rolls which are very disorienting and fairly smooth. After you whip through a final heartline roll in the opposite direction to the previous you come to a halt on the brakes. This pause can be extremely unpleasant because of the awful operations and the awkward foot platforms on the train, however it was worth it because it is an action packed ride from start to finish! The theming is looking very outdated and tired. Overall, it is the weakest coaster at the park due to those disgusting trains, but up north, Flamingo Land have built Sik which is a near identical layout which is taller and faster with a steeper first drop, smoother profiling and best of all, lapbar trains which all make it a solid top 10 ride in the country!

  • Wiktor F.

    Airtimes Fun Masterpiece Theming Lap Bar

    This was my first RMC, and I absolutely love how ruthless its layout is. There are no boring sections. The never ending bunny hills, the unique elements that throw you out of your seat. It was just an incredible ride! However, the lap bar has a section for your legs which was very uncomfortable. I didn't have time to notice it during the ride. But in the tilting turn following the station, it forced my legs into a position where I ended up having cramps throughout the entire lift hill. It also took forever for the station to load the guests on my visit, and the queue has practically zero shade. But the ride itself should definitely be on your bucketlist!

  • BonkersCoasters

    Airtimes Launch Intensity Harness Discomfort

    What is there to say about this coaster? The launch is absolutely incredible as you accelerate from 0-80 mph in 1.9 seconds which is very impressive because it is one of the quickest on any coaster out there (my favourite launch ever)! The top hat provides some great positive forces going up before getting ejected into the restraint which creates the best airtime moment in the park as you are over 200 feet in the air! The first drop in the back row is probably the most sustained ejector in the park or the whole UK. The rapid fire airtime hill into the brakes is painful in a good way as your thighs are crushed from the negative g forces. Overall, Stealth is the best ride at Thorpe Park because the hydraulic launch acceleration is one of the best in the world and the airtime on the top hat and hill is some of the greatest in the country (Exodus could change that)! It is glass smooth with no rattle (unlike Rita), but the restraints can be uncomfortable on the shoulders and legs. The front row is a must do for the wind blowing against your face!

  • BonkersCoasters

    Theming Intensity Ejectors Rattle Headbanging Discomfort

    Although it may be a very painful roller coaster, it has some great elements such as the heartline roll and the 100° drop! The theming in the indoor section is the best on park as you are greeted with the saw doll before dropping and getting blasted with air cannons and water. The inside drop grants some good ejector airtime and the heartline roll has great hangtime. Once you go outside you pause before climbing up a steep 90° lift, facing towards the sky, and then you get ejected on the main beyond vertical drop into an immelmann which can be very rough. You then traverse an overbank before cresting a sharp airtime hill which gives amazing ejector into the mid course that doesn't trim at all which causes the tight dive loop to be very intense, however not in a good way because this is by far the roughest part of the ride! Apart from all the discomfort it is a good coaster with a nice layout packed with the most airtime on park (until exodus opens next door).

  • Ella Korhonen

    Headbanging Disappointing! Discomfort

    Not my type of ride.

  • Ella Korhonen

    Fun Too short Dead spots

    Well its fun if ur scared of bigger rides.

  • Ella Korhonen

    Location Headbanging Disappointing! Discomfort

    I had looked really forward to ride this but it was so disappointing! Uncomfortable.

  • Ella Korhonen

    Comfort Fun Masterpiece Too short

    I LOVE THIS RIDE!!!!! ITS SO GOOD AND FUN!

  • Ella Korhonen

    Headbanging Intensity

    This is unsafe the trains are old. The coaster just overall looks unsafe ecpesially the trains.

  • Max S.

    Theming Location Headbanging

    I feel like the theming on this one is fantastic. They introduced their own song when it first opened and continue to play it in the queue line today. It also contains great rock structures and lighting through tunnels showing they put a lot of effort into making it an overall great experience. The first half is way better than the second half. After the lift hill, you turn into an actually decent drop with airtime in the back. You are then hit with a couple of loops that aren't exactly back to back but still give you great sensation. After you crest the hill you get to the part where it's essential to keep your head back. Even if you're very careful I still felt a lot of headbanging with the double corkscrew. I don't believe Arrow ever got the corkscrew correct without discomfort but later models don't hurt as much as this one. The location right in the middle of the park is fantastic too and gives you plenty of options for the next ride. 3/5 stars