• Solar Winds

    Airtimes Smoothness Ejectors

    What an awesome addition to the park. The collection of elements is great. The airtime is fantastic. It was one of the smoothest coasters I have ever ridden. While I may prefer individual elements on other RMCs, WCR offers a great package of them. I can't wait to get more rides on it because I was only able to get one from the preview. Right now it is #2 in the park for me only behind Skyrush. But it's damn close.

  • Kellen Grady

    Airtimes Fun Capacity Reliability

    This is a great RMC, really fun, but definitely, the worst I've ridden. I see why people call it the worst, I don't like it as much as any of the raptor prototypes, but I love this one regardless. Definitely the best ride in the park and has a ton of great moments and 3 killer inversions.

  • Kellen Grady

    Launch Hangtime Capacity

    Yet another shuttle coaster at SFDK - why so many??? Regardless, this is probably my favorite shuttle coaster at the park. The launch is really great and that hangtime you get is absolutely insane.Going backwards and then into that launch is also amazing. Kind of a one-trick pony, but a really fun one.

  • Kellen Grady

    Too short Dead spots

    This one is just a really boring kiddie coaster that's a little more intense than the average one, but still without any real kick. Got some laterals on the first helix and that's it

  • Kellen Grady

    Intensity Pointless Dead spots

    This is a fun little ride - actually, the first ever Boomerang I've ridden. It's short, low capacity and has some dead spots, but it has its spot in history. I'm assuming this will go away soon so I'm glad I got on it.

  • NorCal C.

    Masterpiece Layout Ejectors

    Best coaster I have ever ridden. I like that Maverick's layout is so diverse, as it includes a powerful mid-course launch, a quick lift hill that leads to a punchy 95 degree drop, two stengel dives that provide out-of-this-world laterals (I have not felt these particular lateral forces on any other coaster), explosive ejector airtime with the camelback airtime hill, nice sustained airtime with the speed hill, positive forces on the drop pullout and following turns, and satisfying inversions. The inversions typically receive criticism from others for being too bland, but I think they fit the ride perfectly well as it makes the layout more diverse, plus the turns going in and out of the inversions are similar to the turns after the first drop.

  • Alex M.

    Theming Capacity Discomfort

    Boring ride that is very uncomfortable, it does have some decent theming though.

  • Alex M.

    Nice surprise! Intensity Discomfort

    Surprisingly fun when ridden in the right seat. (Front, middle two seats, every other seat is terrible)

  • Alex M.

    Duration Rattle Discomfort Tear it down!

    Very rough and boring coaster, it should hopefully get an RMC or GCI re-tracking soon.

  • Alex M.

    Harness Intensity Rattle

    Flying Cobras is a surprisingly intense boomerang and is overall very underrated.