• Karst

    Fun Intensity Layout

    This coaster is stupid in all kinds of ways. Who thought of this and why do I love it so friggin much? Definitely one of my favs of the park! This unique ride is a must ride. If you don't get the chance to go to Japan (which I haven't yet) but do go by LA. You really need to go to Magic Mountain, if not for the amazing lineup of coasters they already have, then go for this unique experience.

  • Karst

    Airtimes Comfort Smoothness

    It has been a while since I rode this. Nearly 6 years now, but I remember this coaster as being buttersmooth. The mini bunny hops at the beginning were a pleasant surprise for sure. I loved that it were two coasters in one, but would have loved to have exchanged that for a longer ride in general without having that secondary lifthill. The topgun stall was definitely a highlight and I have a picture of that hanging above my bed as I love it so much. Just good memories!

  • Karst

    Fun

    I remember this ride being very unpopular on the day I visited. I had Bronze flash pass, and I was able to get on this ride three or four times before my queue for the flash pass (for X2) finished. I honestly don't remember this ride much, but it's definitely a great filler coaster and was super fun. I am used to my rattly vekoma's here in the Netherlands so I don't quite think of rattles when thinking of this coaster. It was just fun in it's own perspective and I would definitely recommend to ride it if you have a bronze flash pass and need some time to kill.

  • Jack Jack J.

    Masterpiece Intensity Layout

    What a twisted masterpiece this is. Absolutely unreal that this ride exists. The first drop is nuts. Being dropped face down from 200 feet is an amazing experience. The Immelmann is ridiculous. At the top you get insane airtime the whole way down. The little hill where you flip gives good positives and the turn around is a janky fun moment. The next inversion flips you so you get laterals and positives and then the Raven turn gives amazing positives the whole way. The ride is fantastic. Such a different ride from anything else I’ve ever done and I love it. Is it super comfortable? No. Is it the smoothest? No. But I still love it. It’s janky arrow fun turned up to 100. Amazing coaster and I’m glad I made it my 300.

  • Jack Jack J.

    Launch Fun Layout Lap Bar

    I hate these restraints but other then that the ride is pretty good. The first launch(es) aren’t very forceful but are cool to have the other train racing along side you. The first interaction is cool and has some whip and airtime to both sides. The next launch has some more force but is shorter. The helix is a very forceful moment but it’s hard to see the other trains as they jockey back and forth for the lead and there is so many large supports. Then up into the brake run with some whip. It’s a good ride but not perfect. My two critiques are the restraints and how the trains can be hard to follow when your racing. On twisted Colossus the dueling is perfect when you get to duel, on this they kinda get drawn apart and are more difficult to see.

  • Jack Jack J.

    Layout Duration

    Very big looper with a solid selection of elements and a good length. Overall was smooth but had a few moments that were definitely janky. Good ride overall but still had some discomfort.

  • Jack Jack J.

    Airtimes Masterpiece Layout

    A HUGE surprise. I was thinking this would be a mid tier RMC but wow was I wrong. I went expecting it to not duel and just be a decent airtime ride but man did it destroy my expectations. I went on 2 days where they were consistently dueling and that adds a whole new level to this ride imo. The first drop on both sides was a much better drop then I expected. The turn around gave fantastic airtime on both sides and provides great interaction between the trains. The bunny hill after on the blue side is an element I hadn’t heard anything about but was maybe my favorite moment of the ride. It felt like a magnum triangle hill but faster. The next moment gives fantastic sustained ejector similar to the camelbacks on twisted Timbers on the blue side, and good hang on the green side. If dueling this moment is amazing. The next element is similar just not quite as strong and then some good air into the breaks. I was not expecting the intensity and ejector this ride gave and the dueling added to it. It went from a ride I thought be ranked similarly to Iron Rattler to a ride that is ranked with Steel Vengeance for me and honestly I think is better. My new favorite RMC for now and it 100% deserves that title imo.

  • Jack Jack J.

    Launch Fun

    Even if it isn’t the most forceful ride in the world going 100 mph and 400 feet above the ground is fun. Not an intense launch or anything but still good fun.

  • Jack Jack J.

    Intensity Layout

    Better then I expected. Smooth and forceful. Good layout but is missing some things. Doesn’t have the near misses that bizarro has and also just isn’t appealing since it sits on a plot of asphalt.

  • Jack Jack J.

    Intensity Layout Discomfort

    One of the better B&M layouts out there imo. Very good use of space and choice of elements. The ride is very forceful but sadly it’s too big to be a stand-up. I enjoyed the ride but at a certain point these big intense elements start to push on your legs. I think if this was a sit down it’d be up there with Kumba but the trains hold it back.