Coaster reviews
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Airtimes Theming Layout
It's the only operating stand up coaster in Europe and Im proud that It Is located in my home country; the coaster It self Is not that bad, even tho It lacks smoothness and the track banking near the end Is Just pointless.
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Inversions Layout Rattle
Even if a lot of people hate on this coaster, i kinda like this One, It feature and awesome layout packed with inversions and a good drop. I also had the feeling that this was smoother than some SLCs with the same Age; it's not the best coaster out there but i kinda enjoy It 🥰
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Theming Nice surprise! Fun
This has to be the perfect family coaster! a true masterpiece from Gerstlaurer which match thrilling elements, such as launches and backward sections, with a family friendly layout.
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Airtimes Intensity Duration Capacity
This Snake is easily a top ride from GCI. Visually, the ride is already starting to show its age – the entrance has started to be consumed by foliage, the exit shop is dark and vacant, and the paint is peeling from the station walls. Most alarmingly, the front row was shut all day on both of my visits; I suspect that this is correlated with the fact that they have decapitated the titular snake by removing the themed zero car shell from both trains, but it may simply be China being China. On my first day, the mediocre weather had evidently emptied the place, as I boarded the train alone and got ready for dispatch. I will confess – my first ride was underwhelming, and it felt like I was on the first train of the day despite it being 4pm. But once this Snake warms up, BOY does it warm up. Python offers a twist on the standard out-and-back wooden coaster concept, going back and forth multiple times and using the hillside location to its advantage. After a lift hill that feels unnervingly long for a GCI, the ride starts with a twisting first drop. It’s good, but not in the same league as the likes of Wodan. Luckily, this is simply a means to acquire some kinetic energy and really get things going. The train blisters through the subsequent airtime double down with ruthless enthusiasm, before pulling up to give you pause on a high turnaround. The first return lap begins with a respectably sized drop, followed by a sequence of airtime hills which offer respectable floater airtime and some laterals. I found the subsequent outwards run the weakest on the ride, with the turnaround feeling slightly sluggish and the straight hills offering only weak floater. Luckily, the final turnaround begins to build the momentum back up, as the ride dives down the hill and into a fantastic finale. The finale is exactly the kind of thing where GCI most excels, offering violent laterals, sudden airtime pops, and breakneck pacing. After a seriously substantial ride time, the Snake slams into the brakes, leaving me breathless nearly every time. Despite its flaws, I have no problem calling Python In Bamboo Forest the greatest wooden coaster I’ve ridden so far. The beginning and the finale are both peak GCI, the terrain is expertly used, and the ride feels like it is never going to end. It does unfortunately lose a few points for the poor upkeep (again – why was the front row shut?) and having a few moments where the tracking goes beyond tasteful roughness. For now, I consider it my 3rd favourite ride in China after Dinoconda and Flash; the massive bruises on my hips were more than worth it. Come ride this thing ASAP.
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Airtimes First Drop Layout
Diamondback is far and away the best B&M hyper I've had the privilege of riding. This layout is an absolute floater buffet that doesn't have a single dull moment. The first drop feels more like a giga than most other B&Ms under 300ft, and the 5-second hill that follows is immaculate. Even the turnaround manages to be far more interesting than its contemporaries featuring a hammerhead turn, floater hill, AND a helix. The splashdown also has to be mentioned, of course, as it's one of the most cinematic finales of any coaster out there. My first ride on this coaster in 2023 was rather disappointing, but my back row and night rides really redeemed this one. 9.5/10 - this is easily the third best coaster themed to a reptile I've ridden
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Airtimes First Drop Layout
Orion is a wonderful coaster with incredible forces and a varied layout that is doomed to live in the shadow of its older sister. Though the ride may lack an element or two, the ones it has are incredible and possess some of the strongest airtime of any giga coaster. As with every coaster of this scale the drop is incredible, and arguably the best on any giga. I just wish that there were a few more moments that let you feel the sheer speed. Other than the speed hill and the pull-out from the floater hill, the train is often too busy slowing down to let you feel the 91mph wind in your face. I also appreciate the attempts at theming here, but I wish the park was willing to honor it as much as they do with Mystic Timbers; it's pretty immersion-breaking when Dasani ads are blaring in your ear while you are trying to learn about Project X. 10/10 - this ride went down so many goddamn times on my last trip SPECIFICALLY while I was in line; I'm convinced it's personal
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Airtimes Pace Smoothness
It is genuinely baffling both how well this ride keeps its speed and how smooth it's managed to stay. This coaster has the best pacing of any woodie I've ridden and some solid airtime pops early on. The shed is also a very cute little way to end the ride—bopping your head along to "Can't Take My Eyes Off You" with a friend is just silly fun. This might be a controversial opinion, but I think Thunderhead at Dollywood actually has much stronger ejectors, so that ride remains my favorite GCI. Also, weirdly enough, it seems like the airtime on this one actually hits harder in the middle of the train, which is something I haven't seen before. 9.5/10 - why did the ride op on Racer tell me not to go in the shed did he know where he was
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Fun Layout Duration Rattle Discomfort
This coaster is tough for me to rank as my experience varied quite a bit with each ride. First ride was a 5 star experience, really fun smooth (ish) long ride with floater airtime and a long out and back layout which I love on a coaster! 2nd time I got tummy ache from the ride which might have just been from the food I had eaten but it was uncomfortable, 3rd time there was quite a rattle on the train so I think experiences vary a bit by which train/seat you have on this coaster
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Location Fun Duration Capacity Dead spots
4 lift hills, 9 minute experience. The downhill sections could be a bit longer and more dynamic. Supposedly the best mountain coaster in Tennessee. Amazing ride at night, especially with scare actors.
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Launch Masterpiece Intensity
Easily one of the best coasters in the world for me. Universal level theming combined with a ridiculously intense coaster make for an amazing experience. Both launches are great, but the 2nd one made me feel like I was being launched into another dimension. The inversions over the lake are really unique too.