• Chase W.

    Inversions Fun Intensity Headbanging Theming

    My dumb ass decided it would be a good idea to ride this coaster for the first time with an ear infection. Somewhere before the cobra roll I whacked my bad ear against the restraint and spent the rest of the ride sticking my head way out and wincing from pain. It also didnt help that a train full of Jerseys finest GP were incessantly clicking the metallic seat belt latches to the point of pissing off the ride ops. Also I personally hate the theme and wish it was still Medusa. Despite all of that its still the best floorless b&m ive ridden.

  • Chase W.

    Location Rattle Tear it down!

    It's pretty bad. They only keep this coaster as some sort of gotcha style prank on the guests or as a tax write off. I get that Arrow coasters are rare but its not worth keeping them if the park lets it go to crap, it only makes people hate Arrow. This coaster stands as a monument to Six Flags' lazyness.

  • Chase W.

    Intensity Discomfort

    The inversions you get are pretty disorienting and make for a truly unique experience. Other than that its kinda wonky with weak forces. Its a glorified flat ride that gets the coaster badge on technicality. I would'nt try it again unless it was a walk on.

  • Chase W.

    Airtimes Nice surprise! Harness

    If one more person rates this coaster with just 1 star i'm going to kill myself on live t.v.

  • Chase W.

    Airtimes Pace Intensity Lap Bar

    This is a real deal god tier coaster. The bastard love child of Intamin and Rocky Mountain Construction is known as "El Toro". Werner Stengal really blew his load when he came up with this beauty. The first round of hills are all lovely. The second round of hills after the turns lulls you into a false sense of security then slams you over that 7th "Rolling Thunder" hill like some sort of sick joke. My only complaint is if your a big 'un you kinda have to be stapled in, but even then the ride still slaps.

  • Chase W.

    First Drop Capacity Smoothness Theming

    This B&M beauty is a great night ender at BGW. Super smooth, big fat Immelmann's. The two drops are the sweetest in the park. This thing gives Apollos Chariot a run for its money in the marathoning department. Seems to get better every year too. That little pop of air into the splash down is super cute. I get wet during that part in more ways than one.

  • Chase W.

    Nice surprise! Too short

    Had to grease my sides to fit into this lil monster but was well worth the effort. This thing slaps.

  • Chase W.

    Airtimes Lap Bar Ejectors Discomfort

    I'm what is known in the industry as a "Big Boy." Just a warning, if you are as tall as me (6'3"), brace yourself accordingly. On my second ride I decided to go hands up whole time since I felt like I got the layout down the first time. Seemed easy enough, just a bunch or airtime hills. Well somewhere during the beautiful flying machines run I jackhammered my knee into that old PTC front wall pretty aggressively. Had to rub some dirt on it and walk it off. That being said this thing is loads of fun for an old well loved woodie. Knoebels rules.

  • Chase W.

    Pace Fun Layout

    Came for the Phoenix, stayed for the Twister.

  • Chase W.

    Inversions Pace Layout

    Had to ride the official coaster of r/coasterbros. This beast is great in the sack. Long thick rails whip you around like a ragdoll. But this coaster is also a gentleman in its smoothness. I like to be well restrained while I ride and was tucked in nicely by the ride op. Im an otter but I imagine if a bear were to ride it would suit him just fine. Wish I bought the on ride pic of me doing my "O" face. 4.5 out of five, would bang again.

  • Chase W.

    Comfort Intensity Smoothness Too short

    Looks like all the PUSSIES have a hard time with this masterpiece. Yeah, she's a little rough, but thats how I like it. And if you cant handle the pot holes and rattles then FUCK YOU. ITS CALLED WILDCAT NOT MILDCAT. So sick of all these GP talking trash about GCI's perfect first born son. If Hersheypark ever RMC's this thing ill kill myself because ill die never having to ride a PC watered down version of a man coaster. This thing takes a dump on Skyrush's chest.

  • Chase W.

    Airtimes Capacity Comfort Theming

    Its a solid BM. Theming is a little corny but not bad. The negative g's are great and the posi's really compact ya. Thought it was gonna stink but it didnt. The hammerhead element is awesome too, worth dropping the kids off at the pool first. The restraints were perfect also, didnt feel like I had to strain too much to get the job done. I think a more appropriate name for this would be the Hershey Squirts.

  • Chase W.

    Nice surprise! Intensity Ejectors Discomfort

    This is an angry ride. On my first ride I challenged myself to try and keep my hands up the entire time. I failed bad. Somehwhere after the first drop the ride tried to whip me out of my seat into the midway among the disgusting GP waiting for a pound of chocolate ice cream in 90 degree weather. But I had to hold on for dear life as the laterals tried to end my life. The restraints have no side shoulder support so I spent the ride trying to figure out how to anticipate the whips. This is both a pro and a con as it makes the ride feel crazy intense but a little too intense for the non initiated.

  • Chase W.

    Location Layout Duration

    This was my first alpine coaster so it's hard to compare to a conventional park coaster, but its really fun and different. It is not intense but instead was kinda peaceful and thrilling in a mystical way. The climb up the mountain took a long time but was still enjoyable due to the wooded surroundings. At one point a groundhog was mere feet away from me foraging for food and didnt seem to mind my presence. It was like I was one with nature. At the crest a sign will instruct the rider to push the brake bar forward. It might tempt you to pull that lever up to slow down a bit but I recomend letting your cart fly as fast as you can. It feels a lot faster than it actually is due to the low profile to the ground and the trees whizzing by at close range. Try it out y'all.

  • Chase W.

    I kinda consider myself a wild mouse specialist so my review should kind of count as the gospel on this ride. This ride was adequate for a wild mouse. I was extreamly whelmed.

  • Chase W.

    Headbanging Harness Discomfort

    I walked in to the queue for this little coaster unawares of what was about to happen. As I wedged myself into the tight seat and harness the ride Op came over to me and gave the restraint a hearty tug and push. He was unable to adequately close the restraint enough for me to ride. I am a big man standing at 6'2" and 260 lbs so some stapling was to be expected, but I didn't expect to ever be given' the big boy walk of shame. Another ride Op had to help the first guy super staple me into the harness enough to let me ride. It was a tight squeeze but I managed. The ride took off and ended what felt like an eternity after. My entire ride was spent trying to keep my head from pin-balling in between the shoulder restraints. I had to literally put my hands over my ears to soften the blows. If I was John Carowind I would rename this ride "Shiddy Hawk".

  • Chase W.

    Airtimes Airtimes

    The airtime have so much potential for greatness if they dialed down the trim breaks on the hills. Not sure if it can or will ever be done. I still really liked this ride but only if the restraints are as loose as possible. If there is any hint of being stapled be prepared to sit through 2 minutes of boredom. Also the name "Intimidator" really should have been saved just for the 305 foot version at Kings Dominion. This Charlotte version is great but isn't really living up to the name. I will say this is probably really good for marathoning but is also living under the shadow of a superior B&M within walking distance called Fury325. This is a solid 4 star coaster for me.

  • Chase W.

    Pointless

    This ride makes me feel kind of funny, like when we use to climb the rope in gym class. If this ride were a president, it'd be Baberham Lincoln. This ride really was not EXCELLENT. Schwing! The restraints were like a new pair of underwear, at first they're restrictive but then after a while they become a part of you. But for real, it's time to get the boys over at RMC over here to turn this thing into something that I can bow down to and say, "We're not worthy!"

  • Chase W.

    Airtimes Pace Fun Reliability

    Dolly has really outdone herself with this magnificent roller coaster. If her coaster's were like her songs, this one would be her "Jolene". What a number one hit this is. The epic uphill launch was a nice touch. The entire coaster makes use of the hill terrain found in the region of the Smoky Mountains. The speed is intense and just doesn't let up, it only gets faster as it comes down the hill. The wave turn is gigantic and lovely. The old woodie feel is just right. Alan Schilke deserves the highest award for how this thing came out.

  • Chase W.

    On October 18, 2009, Carolina Cobra's second lift hill failed to catch, resulting in a rollback that couldn't make it back through the second set of inversions. The passengers were able to exit the ride onto a nearby platform. All of the passengers were taken to first aid. Seven of the riders were released back into the park; the eighth was taken to a local hospital and examined. No serious injuries were reported.

  • Chase W.

    Duration

    A nice little mine train ride by Arrow. Great for the kids. Better than you'd think it would be. No gold though.

  • Chase W.

    Theming Fun Hangtime

    This coaster is a nice surprise. It starts out with a "JoJo" roll which is a heart-line roll that comes before a lift or launch. It's really slow and if you're not stapled it can feel like you're about to fall out of the restraints. Then it has a little pre-launch show of a bunch of hillbilly's getting their panties in a twist about some snakes dun got loose. It slithers into a slow loop and corkscrew that have some killer hang time. Another launch sends you into a nice girthy cutback and hangtime loop. The ride continues to serpentine around until it returns to the station. I recommend riding this one like a rag-doll and letting your limbs flail about all loose, it adds another element to the ride experience.

  • Chase W.

    Inversions

    I love a good B&M invert and this one did not disappoint. The intense positive G's on this bad boy are real. I feel the need, the need for speed, and that need was satisfied. As my body was flung around like a rag doll I was giddy enough to scream "Great balls of fire!" You don't have time to think up there, If you think, you're dead. The whippy and heaviness of the ride had me screaming "Let's turn and burn!" to my fellow co-riders. By the end of the ride all of my blood was in my feet. Also the station soundtrack was great.

  • Chase W.

    Tear it down!

    As I approached this coaster for the first time I was greeted by a long empty queue with a massive rain puddle from a storm long forgotten. After traversing the large water feature my party arrived at the walk-on station platform with a skeleton crew. We headed for the back car and climbed into the awkward purple plastic shells. We were sent off toward the lift hill already weary of this ride. The announcing ride Op locked eyes with mine and stared deeply into me as if to say, "I'm sorry for this." As the train climbed the hill the anti-rollback device seemed to clank out the Morse code for "S.O.S' over and over again. The blue track swerved left into orange track and sent us into some yellow tracked double loops. The loops were sluggish and heavy like a set of grandmothers bourbon soaked breasts. The next element was an uninspired pair of corkscrews that were installed by Arrow as if to say, "I dunno, put some corkscrews there I guess." The ride finished shorty after and my party exited the platform back to a world of beauty and excitement. This roller coaster exists as a monument to Arrow's demise. The entire coaster needs to be removed and the ground salted so that nothing can ever grow again in it's place.

  • Chase W.

    First Drop Fun Intensity

    I queued up for this masterpiece at 10 a.m. on a Sunday just before the church crowd invaded the park. After watching a few ghost trains warm up the rail we were hearded on like cattle for the slaughter. I'm a back row boy so I decided to pop my Fury cherry with the rest of the usuals. As the perky ride Ops sent up the train of unsuspecting first timers my belly was a flutter. It was a crisp 50 degrees outside and my face was flush with excited frost. The train climbed the 325 foot ascent and crested the top with ease. What a B&M beauty. We were off! The first drop was a gift from the coaster gods and I was but a mere mortal basking in its almighty presence. WHOOSH! The ride was already my new number 1 before we even hit the legendary treble clef element. After the treble clef turned us downward to an under bridge lit with green lights we were treated with all sorts of sweet succulent air time. The ride did not let up. Not even the pre-ejector trim kicked in. We were treated with a nice hand chopper support and whisked into more airtime before finishing. As we pulled back into the station I knew I had found my happy place. A trip through the gift shop and a glance at my on ride photo was a drunken experiece as I came down from my brains recent adrenaline bath. I hit this train a dozen times throughout the day and was even a front row rider for the last train of the night. If anybody asks what my favorite coaster is I bleed teal and gush about Fury 325. NUMBER ONE.

  • Chase W.

    Airtimes First Drop Ejectors Too short

    I grew up riding the Hurler as a small boy. I loved it. The theming, the great whippy turns, the rattling wood creaking from the stress of the powder blue trains rolling like a rock through a forest. When I heard that my beloved Hurler was due for an RMC treatment my nostalgia gut started to twist and churn. How could they mutilate my favorite woodie? As I took the old familar queue to ride Twisted Timbets for the first time my old memories flooded back of the old Hurler theming. Plastic baby doll arms, legs, and torsos hung from the rafters as some sick joke which made my dark heart flutter with delight. I missed it. I stepped through the metal detector, cell phone in hand, and got in the back. As the Russian doll faced Op stapled me into the restraint I felt my heart beat rise. A thumbs up from the steady but slow Ops sent me off into the lift hill with an air of unearned confidence. As I crested the top I could see the first drop and I was giddy with delight. Wow. An inversion drop. I was in coaster heaven. The rails whipped me around the station house for some camel backs and mighty overbaked whips. It was all over in a matter of seconds but it lasted an eternity of bliss that I still replay in my mind when Im restless in bed and need to kickstart my dreams. These days when im asked what my favorite coaster is I have the words Twisted Timbers loaded on the tip of my tongue waiting to convert another soul by drinking the sweet RMC kool aid nectar. Hurler is not dead, it is alive in my heart next to my undying love for its improved Final form. Party on Wayne, party on Garth.