Reviews
  • Blake S. 3 years ago

    It’s a Zamperla mouse, not as good as the Mack mice. It runs a tad slower, so the turns aren’t anything wild. Not uncomfortable or forceless, though.

  • Blake S. 3 years ago

    Airtimes Pace Ejectors

    Some RMCs apparently need a little time to warm up. My first two rides, in row 2, were lots of fun, but not quite mind-blowing. My car 5 ride later in...

  • Blake S. 3 years ago

    Fun Layout

    Rode in row 3. I very much enjoyed the pacing of this ride, it doesn’t waste a foot of track. The zero-g roll stood out as the best inversion. The int...

  • Blake S. 3 years ago

    It's fine. It has no real forces, nor does it sustain speed. But that keeps it fun for families. Just a far cry from the other 20's woodie in the NYC ...

  • Blake S. 3 years ago

    First Drop Fun

    The first few elements are really good. It peters out over the course of the ride, and has a bit of a rattle. A good headlining attraction for the par...

  • Blake S. 3 years ago

    Fun

    After getting around to a few more GCIs I get why some people talk down on this one. But I still have fun every time, and the first half of the layout...

  • Blake S. 3 years ago

    From a park perspective, this fills a nice gap as a fun coaster for families to enjoy. From a thrillseeker's perspective, there isn't much to write ho...

  • Blake S. 3 years ago

    Nice surprise! Fun

    Basically an Arrow megalite, and a good one at that. I usually cringe at Arrow transitions, but these weren't painful, and were perhaps even enjoyable...

  • Blake S. 3 years ago

    Pace Fun

    I was worried about roughness, but that wasn't a problem. I prefer the back on this one for the airtime pops. The laterals on the drop were phenomenal...

  • Blake S. 3 years ago

    Fun Layout

    Solid layout, I really enjoyed the zero-g roll, and the cobra roll is pretty tolerable. I’m not really sure that the current theme is an improvement o...

  • Blake S. 3 years ago

    Incredibly, this coaster is at its worst when detaching from the chain lift, when there's a painful lurch. Otherwise, about what you would expect from...

  • Blake S. 3 years ago

    Launch Hangtime

    Wow, Intamin knows how to make powerful launches. It's quite the shock to only need one launch to get through the elements having been on Sky Rocket I...

  • Blake S. 3 years ago

    Fun Harness Intensity

    This was very good every time. The backwards loop into the boomerang is an outstanding moment of sustained intensity. This is pretty smooth, and the t...

  • Blake S. 3 years ago

    Airtimes First Drop Intensity

    Perhaps the most intense ride in the world. I'm not sure any ride tries to kill you like this one, and that feeling is even greater in a wing seat. Th...

  • Blake S. 3 years ago

    Capacity Discomfort

    My neck was not a fan of this one. The forces aren't enjoyable.

  • Blake S. 3 years ago

    Fun Harness Intensity

    Like boomerangs, there are good, intense moments entering/exiting the inversions and valleys, the sensations depend on which end of the train you sit ...

  • Blake S. 3 years ago

    Airtimes Pace Layout

    Rode all over, including front and back. I think it’s better than Mystic Timbers. It was that good. Fantastic pacing, good pops of airtime in many pla...

  • Blake S. 3 years ago

    Airtimes Masterpiece Ejectors

    Just unbelievable on every single ride. Rode four times in row 8, twice in row 9, once in row 3. It was absolutely incredible. Every element is perfec...

  • Blake S. 3 years ago

    Dead spots

    Rode once in the front row. I have "dead spots" as the con, and this whole ride is one giant dead spot. It's as if someone who had a little Rollercoas...

  • Blake S. 3 years ago

    Airtimes Too short

    Rode in row 1 twice, and row 4. In the front the airtime was very good, legit ejector. Then rode in row 4 and the airtime was even more powerful in th...

  • Blake S. 3 years ago

    Airtimes Nice surprise! Fun

    Rode in row 8. This has good forces all over. Laterals strong on the turnarounds, enough to throw you into your fellow rider, but not quite as nuts as...

  • Blake S. 3 years ago

    Airtimes Comfort Duration

    Rode in rows 3 and 7 on the staggered seats. I was surprised that the floater airtime was strong and sustained everywhere. Every hill delivers, and it...

  • Blake S. 4 years ago

    Discomfort

    Felt like the big baddie of the Ocean City boardwalk as a young kid...but once I actually got to ride it, it wasn't particularly scary. It was however...

  • Blake S. 4 years ago

    First Drop Comfort Intensity

    Rode in rows 3 and 7. It had a great drop, it feels like you're falling for a long time. The first turn is kind of weak, it should be way better. Ditt...

  • Blake S. 4 years ago

    This ride was nothing special, but it was paced better than Flitzer, and was far more comfortable than Python, the two other "major" coasters on the O...

  • Blake S. 4 years ago

    Location Pace Duration Disappointing! Discomfort

    This is one of the most difficult times I have had ranking a coaster. If I had stopped riding after my third ride I would have this higher. I had one ...

  • Blake S. 4 years ago

    Comfort Fun Too short

    This is a good ride for all ages, just too short for thrill-seekers. Rode in the second row and it was fun, but didn't feel the need to ride again.

  • Blake S. 4 years ago

    Inversions Fun

    Smooth, and provided good airtime. Also had cool and unique inversions, and whippy elements. The lap bar is a plus, and the shin guards weren't really...

  • Blake S. 4 years ago

    Airtimes Capacity Comfort

    Smooth, with excellent sustained floater airtime through the first three hills. Wish it took the bank out of the helix a little bit faster, and that t...

  • Blake S. 4 years ago

    Intensity

    Good intensity with six inversions, and the vest restraints prevent headbanging. There is a bit of jerkiness on the cobra roll transitions, but it is ...