Tous les avis
-
Théma Lap Bar Confort
Half coaster, half dark ride. Truly an original experience. If you're prone to motion sickness you may get a little queasy, but a really fun experience and worth a ride
-
Launch Temps mort Layout
To be honest, the ride was one singular defining moment, and a dull meandering roll around before diving into brakes. But that defining moment - LIM launch roaring away, and then flipping out the top of the mountain structure - alone made it a worthwhile ride. I will never forget front row at night. That said, I'm torn between whether Volcano's demolition, or its creation in the first place hacking up the Lost World mountain structure to begin with, was the bigger blow for Kings Dominion.
-
Chef d'oeuvre Layout Longueur
RMC set out to make this their best yet. Usually, RMC shortens the old wooden coaster layouts - a removal of a helix on Iron Rattler, the loss of a lap on Twisted Cyclone, reducing Gwazi from two tracks to one - but Steel Vengeance kept the full length. This is a heaping helping of RMC's signature elements - ejector hops, off-axis airtime, ripping rolls.
-
Vitesse Chef d'oeuvre Intensité
From the first drop beyond vertical ripping your head off, Maverick lets you know it takes no prisoners. Not a single wasted moment on this ride. It even covers up the normally annoying LSM whine/squeal in the second launch with a railroad crossing sound.
-
First Drop Layout Baffes Inconfort
I loved the first drop, and how cool the ride looked (I wish that was a "pro" you could choose, but I picked layout), but the drop from the MCBR into the corkscrews is the single most jarring jolt I ever experienced on a coaster. For that, good riddance.
-
Situation Chef d'oeuvre Longueur Temps mort
The Beast broke all the rules. It's meant to be a trek through the wilderness, not a traditional roller coaster delivering airtime and such. I made sure my first ride was during the night, and it was the intended experience.
-
Théma Fun Hangtime
This ride is the anti-Maverick. Maverick has relentless pacing, this is more laid-back, and that extends to the launches themselves. Maverick is focused on ejector, this delivers hangtime. Maverick is terraformed, this has some theming. Above all, this is more re-rideable. That said, the day I rode, it was especially hot, so I felt the intensity quite a bit.
-
Airtimes Débit Ejectors Inconfort
The original hyper coaster still lives up. The old-school Arrow triangular hills deliver airtime unlike that of today's meticulously calculated pops of airtime. The capacity is also a major advantage - if Cedar Point is packed, this and Rougarou usually don't have too bad a line. That said, the airtime hurts against the lap bars. It's almost as bad as Thighcrush - sorry, Skyrush - in this regard.
-
Vibrations Inconfort A raser !
I rode this thing once in the front and once in the fourth row. It was Terrible in both rows, but in the fourth it was at its worst. The jackhammering at the bottom of the first drop was unbearable and hurt my neck for the week after I visited the park. The rest of the ride I tried to enjoy, but it was impossible due to the roughness of the track. One of the worst coasters ever.
-
Situation Fun Chef d'oeuvre Vibrations
Suspended swinging coasters have a flow like no other, and Vortex is the best of the ones I have ridden. Climbing the Wonder Mountain structure, going down the hillside, and the wild swinging over the water evocative of the Big Bad Wolf I never got to ride. Though it's short, it's well paced. I rode before Yukon Striker was built, so imagining it dropping through the helix only makes it better. That said, it is pretty rough, and the OTSRs on Arrow Suspended coasters exacerbate this.