• Evangelion Martini

    Inversions Fluidité Ejectors

    Your standard Arrow looper but with lots of interaction with the fake mountain in the center of the dome. The ride is also smooth, wicked smooth for an Arrow; like, I didn't know Arrows could get this smooth. This one is definitely worth a ride or two, preferably in the back so you can get some nice ejector on the first drop.

  • Evangelion Martini

    Airtimes First Drop Chef d'oeuvre

    My expectations for Fury were very high after riding Leviathan at Canada's Wonderland, and good lord were my expectations exceeded. Just everything about this ride blew me away, and I ended up spending the last couple hours of my time at Carowinds just marathoning it. The first drop, the speed, the layout, and the ludicrous airtime you get in the back have all just been on my mind ever since I got off of it last; I can confidently say that my cross-country trip to ride Fury 325 was 100% worth it, and I can't wait for my next chance to get on it again.

  • Evangelion Martini

    Airtimes First Drop Lap Bar

    Fun B&M Hyper themed after Dale Earnhardt that has a good drop, great airtime, and somewhat of a lack of purpose. While "Intrimidator's" much maligned trim brakes don't ruin the ride as some say, they do slow the train down a bit too much for my taste on the airtime hills. Additionally, while this ride would certainly be one of, if not the, headline attraction/s at 9/10 parks, it happens to reside at the same park that Fury 325 does. While the two have much different layouts, Fury's is just insane; which leaves you with a bit of a lessened reason to ride this when you could be riding Fury.

  • Evangelion Martini

    Fun Harnais Débit Temps mort

    What may seem like your bog standard Vekoma Boomerang on the surface is actually something a bit more rare; this is a Boomerang that the park decided to actually put money into and buy the new trains with the new vest restraints! Do the vests make the Boomerang into the best ride in the world? No, but they certainly make the ride experience a lot better, allowing you to better enjoy the simple shuttle coaster as it goes backwards and forwards through its compact layout.

  • Evangelion Martini

    Inversions Trop court

    An Arrow looper that's got the standard 2 vertical loops and corkscrew plus a helix. This one's rides about the same as other Arrow loopers out there; it's enjoyable enough for a ride, and there never really seems to be a wait for it.

  • Evangelion Martini

    Intensité Trop court Layout

    A rare B&M Stand-Up that has yet to be converted to a Floorless. While the layout is decently intense while standing, it's just entirely too short to really offer much to riders. Standing coasters don't bother me (in fact I quite like them), but these early layouts with just a few elements just kinda suck; converting this one to a Floorless wouldn't fix the layout issues at all, and would just make a mediocre standing ride into a mediocre sitting ride.

  • Evangelion Martini

    Inconfort Temps mort

    Boring Wild Mouse that's also pretty uncomfortable.

  • Evangelion Martini

    Airtimes Lap Bar Fun Trop court

    Kiddie woodie that's actually the best woodie in the park because it actually gives airtime. It is about as short as you would expect from a kiddie coaster unfortunately.

  • Evangelion Martini

    Situation Inconfort Lap Bar

    This would have been a cute little Arrow Mine Train were it not for the awful lap bar that just crushes your lap. One of the worst staplings I've had in my life, and I don't even have a overzealous ride-op to blame, just the ride. It's kinda hard to enjoy the cute layout and scenery that Mine Trains have when you're fighting with a crushing lapbar the entire time.

  • Evangelion Martini

    Baffes

    I was under the impression that the family SLCs were supposed to be pretty smooth and pleasant, but I didn't get much out of this thing other than some headbanging.