• Filipolis

    Theming Fun Masterpiece Intensity

    Certified banger! Always loved this ride and was very pleased to see the updated theming, and with the park embracing this coaster's cult status more. Especially the atmosphere in the station got a major improvement because of that. The ride itself is definitely better experienced in the back, since it lacks some speed in the front. It is not that intense, but the cool central and low seating position in the trains combined with the darkness and music really elevate the sense of speed! It really proves that forces aren't everything and that a great atmosphere can create something memorable out of a family coaster. Can't wait to ride it again!

  • Filipolis

    Smoothness Theming Dead spots

    Spinning coasters are not my thing, and this ride didn't change that. The swooping drop after the first brakes was fun, as well as the drop into the final helix which was quite surprising on my ride. Apart from that tho this is a rather pointless layout which is more nauseating than Fury, which is enough for me to skip this in the future. The "updated" theming is also rather lackluster. People hated the graffiti theme it originally had as Dizz, but at least the cars themselves looked quite cool back then.

  • Filipolis

    First Drop Fun Dead spots

    I never understood the hate against Wild Mouse coasters. They're not a particularly great coaster type, but I've found all of the ones I've ridden quite fun. To me this ride is similarly fun to Tiki Waka at Walibi despite being way simpler and older. The hairpin turns are always wild and the "first" drop halfway through is definitely the highlight. A bit of a shame the following trim brakes slow the final hills down a bit too much.

  • Filipolis

    Location Fun Rattle Capacity

    I remembered liking this ride so I was surprised to read so many complaints about roughness. And well yes, this isn't a smooth ride and you can expect a few jolts, the restraints never really bothered me and I found it quite funny overall. People are a bit too harsh with their reviews. The layout may not be that interesting but coming in with no expectations I found the helices even a bit more forceful than I thought. Ride in the morning to avoid longer queues and I'd say it's definitely worth a ride!

  • Filipolis

    First Drop Fun Dead spots Lap Bar

    Not to say that the first drop is something crazy, but it has a very nice flow to it in the back of the train! The rest of the ride however doesn't follow it up that well. Every hill is taken very slowly, and even though the double helix halfway pulls some forces, it doesn't have a lot to offer. Also they must've added those extra leg guards to the restraints a few years ago since I didn't remember them. They don't annoy that much during the ride but especially for taller people they're not a welcome addition. Overall a pretty alright family coaster.

  • Filipolis

    Location Duration Discomfort

    I'm not a fan of powered coasters, but this is a nice ride to start the day with. Long ride, not that intense but with a very cool location being built almost entirely above the water. Few fun transitions but the speed on those rides is often quite jerky, making it a bit uncomfortable.

  • Antti V.

    Airtimes Masterpiece Ejectors

    I rode it during a hot day and it was absolutely hauling! No dead spots in the layout, even the cobra gave decent floater, not to mention the ejector throughout the rest of the layout! Pacing was just off the wall and I think it was overshooting the final brake run every now and then.

  • Henry Schmidt

    Headbanging Inversions Tear it down!

    The worst coaster I have ever ridden by far. I couldn't enjoy the drop because of the headbanging and the loud nouses made ne feel unsafe. The cobra roll is weird and boring, the second lifthill kills the pacing and riding through the looping backwards feels absolutely disgusting. The last point is very subjective however, so I can understand people enjoing this part.

  • Tobias L.

    Airtimes First Drop Smoothness Too short Capacity Reliability

    Hyperia is a wonderful new addition to Thorpe Park's fabulous roster. It has the best first drop in the UK by some distance and has unmatched smoothness and pacing throughout with not a single rattle or dead spot. The restraints are perfection and allow for all the airtime to be fully experienced. However, its poor reliability and capacity really let it down on the day with queues not dropping below two and a half hours. Additionally, it just feels like a missed opportunity to really build an undisputed best roller coaster in the UK. With all that height and space something world-class could have been built. Furthermore Hyperia just feels short, in stark contrast to The Smiler, the best in the UK in my opinion, and makes me feel like maybe a B and M hypercoaster would've been a better fit as something with good floater airtime is really needed in the UK. Nonetheless it is still a brilliant ride

  • Hamish Booton

    Capacity Nice surprise! Layout Rattle

    inferno is a fun ride but not as good as its counterpart at alton.