• coaster land

    Fun Discomfort

    Go bananas is a very appropriate name for this roller coaster. Although it may look like a typical wild mouse, for me it was a lot more. The seating is very different then the mack and zamperla versions im used to, you are literally sitting on the floor lol. This ride has some excellent lateral forces but i will say that they are uncomfortable at times. My other reason for discomfort was a couple of the brake runs hit really hard. Overall this is one of the better wild mouse coasters ive ridden and i find it to be enjoyable despite the discomfort.

  • coaster land

    Fun Dead spots Layout

    This was my first and currently only zamperla mini mouse coaster, it now goes by the name swampwater snake and is a fun little kiddie coaster. What i found fun was the 2 moments of actual lateral force that i did not expect from a little kiddie version of a wild mouse. Overall the ride may be flawed with its short and kid friendly layout but it has a couple of fun moments and the families will get a kick out of this one.

  • coaster land

    Headbanging Discomfort Tear it down!

    this ride is unfortunately one of the worst roller coasters I've ever been on. I don't like boomerangs that much to begin with, but i can tolerate some of them and actually understand the appeal for them. This boomerang is the worst of its kind that i have ridden and literally a new kiddie coaster would be better than this. Tear it down and build something cool, heck even a new animal exhibit would be nicer. The ride smashes your head around really bad in the cobra roll when going forward and backwards. The only positive i can think of is the high intensity of the loop when traveling backwards. Overall this is a terrible one and done roller coaster that i can not see many people, even the general public enjoying.

  • Semina S.

    First Drop Fun Intensity Headbanging Dead spots

    Very Good slc, restraints weren’t a problem and are much better than el condor’s first drop is one of the best on an invert, pretty intense as I greyed out on the drop and the Immelmann. The ride has a bit of head banging but it is bearable and there is one dead spot on the turnaround of the ride

  • Erik C.

    First Drop Inversions

    This is a solid floorless coaster, but it did not stand out above the others I have ridden as of now (Scream/Bizarro). The straight first drop surprisingly provided some floater airtime which was a good start. The majority of the elements are typical for this model, and the sea serpent roll, although rare, did not provide any unique forces. This is a solid #2 and supporting coaster at the park.

  • Semina S.

    First Drop Capacity Disappointing! Dead spots

    A bit disappointing tbh, it just doesn’t do anything. It’s not even super smooth. The inversions aren’t exciting and the only credible thing is that first drop.

  • Joel Simon

    Inversions Intensity Layout

    Very cool ride. The queue had nice aquariums to look at. The coaster itself is amazing and had one nice ejector airtime spot, its fast paced, no rattle, not too short and has a good layout. Thrill: 4/5

  • Joel Simon

    First Drop Fun Intensity Layout

    The first drop is the best of the ride, its amazing and very long. The first half of the coaster focusses more on drops while the second half more on intense curves. The mid course break slows you down a bit too abruptly and is a bit of a buzz kill. Then follow some curves and an intense helix which gave me a short grey out. The layout is not the ride's strongest feature, its is very smooth though. Thrill: 4/5

  • Erik C.

    Airtimes Layout Dead spots

    Many people say this is the worst RMC, and while I have not ridden enough of them to make that judgement, it is the weakest RMC I've ridden to date. The layout is unique in that they had a relatively small space to work with, and the elements are very compact. There is airtime, but it is honestly weak for RMC standards. This is a result of the ride's biggest flaw, which is its poor pacing. Even the first few elements felt noticeably slow, and it kept its mediocre pace constant throughout the layout. That being said, it's still a fantastic ride and #1 at the park. It is unique in the lineup, and is much better than the GCI that it was converted from. (p.s. This was my 100th credit!)

  • Erik C.

    Lap Bar Launch Capacity Disappointing! Discomfort

    This was the first Premier Sky Rocket ll I've ridden and, as of now, I am somewhat disappointed. The triple launch was a good start, but then starting with the twist to the top, it got very uncomfortable. All of the transitions were painful as they whip you quite hard to the side. The hangtime at the top was good, and the non-inverting loop was also fun, but the discomfort stopped me from enjoying the ride. Admittedly, I only got one ride, so I hope my opinion will change as I ride more of these. One other thing to note is that this installment, being the original, one only has two cars which makes the capacity pretty bad.