Reviews
  • Slovis Celery 3 years ago

    Inversions Intensity Layout

    Smiler will always be my favourite coaster, no matter how good the rides I go on to ride in the future will be, Smiler was my objective n1 for 4 years...

  • Slovis Celery 3 years ago

    Location Intensity Layout Dead spots

    Nemesis deserves every bit of acclaim it has ever recieved. The ride is fast, intense, and has the best near misses on any coaster, with every turn tr...

  • Slovis Celery 3 years ago

    Airtimes Inversions Theming Dead spots

    The ride features a great drop and airtime hills, with an intense helix finale, but features turns and moments that really feel like they're filling i...

  • Slovis Celery 3 years ago

    Intensity Ejectors Headbanging Capacity

    Great theming, and a layout that - while having lots of jank and roughness - features great forces and quick pacing

  • Slovis Celery 3 years ago

    Inversions Harness Intensity Too short

    While not a long ride, every inversion hits well, with an intense loop, incredible zero g roll, and corkscrews that mix hangtime and whip in the best ...

  • Slovis Celery 3 years ago

    Theming Pace Intensity Too short

    The ride is really fun, with intense positives, great spinning, and great theming - the coaster makes the most of its family coaster scale, with a sho...

  • Slovis Celery 3 years ago

    Inversions Fun Discomfort Dead spots

    Manta has some really fun moments, a visually impressive ride with suprisingly whippy corkscrews, and a great - while overrated - pretzel loop. Even t...

  • Slovis Celery 3 years ago

    Airtimes Harness Smoothness Capacity Dead spots

    For what this ride lacks in dynamic elements and pacing, it makes up for in endless charm, and suprise moments of great ejector airtime, which is pair...

  • Slovis Celery 3 years ago

    Theming Fun Dead spots

    Wickerman has incredible theming, which elavates the ride in the minds of a lot of people, the ride experience feels fast, with light laterals and som...

  • Slovis Celery 3 years ago

    Airtimes Pace Capacity

    White Lightning offers a well paced flurry of forces, lots of small pops of airtime and laterals being crammed into the punchy little layout, that whi...

  • Slovis Celery 3 years ago

    Inversions Intensity Rattle Theming

    Kraken is a great B&M looper. Good pace through the elements, fun amounts of forces, a nice sprinkling of whip, all coming together to create a great ...

  • Slovis Celery 3 years ago

    First Drop Inversions Intensity Dead spots

    The ride features an impressive drop, and 5 brilliant vertical loops, all incredibly powerful and very intense - however, whenever you aren't being h...

  • Slovis Celery 3 years ago

    Launch Intensity Too short

    The ride packs a punch with an incredible launch, great positives in the valley, and great airtime cresting both hills. The rapid sucession of all the...

  • Slovis Celery 3 years ago

    Launch Fun Dead spots

    Launching into darkness is super fun, the Sea Serpent Roll aswell is another highlight. I got a trimless ride - or atleast a ride with very little tri...

  • Slovis Celery 3 years ago

    Airtimes Theming Fun

    This ride is honestly a delight. Such a stunning location, along with it being a super long ride, filled with fun, janky turns, and some really great ...

  • Slovis Celery 3 years ago

    Inversions Pace Intensity

    Fast, Fun, Whippy and Intense. What more could you want from an invert.

  • Slovis Celery 3 years ago

    Fun Duration Dead spots

    Cheetah Hunt is undeniably fun, but it just lacks enough substance for me to really think more of it. The ride has the illusion of a layout more dynam...

  • Slovis Celery 3 years ago

    Theming Nice surprise! Launch

    While I waited over 2 hours and only got 1 ride, even my row 3 motorbike ride was enough to show me how fun this ride was. The theming is detailed, th...

  • Slovis Celery 3 years ago

    Airtimes First Drop Harness Theming Intensity

    Great Drop, great airtime, relativley smooth. I had lots of room, so I was fully able to appreciate this coaster's wonderful airtime and speed. Howeve...

  • Slovis Celery 3 years ago

    Airtimes Smoothness Theming Intensity

    Shambhala really does one thing very well, and that's it. If you want anything from this layout other than airtime you're riding the wrong ride, outsi...

  • Slovis Celery 3 years ago

    Inversions Location Intensity Rattle Dead spots

    Kumba is a true classic - the first half of the layout is immaculate, intense greyout valley after intense greyout valley, the whip on the cobra roll ...

  • Slovis Celery 3 years ago

    Location Launch Fun Layout

    The launch is surprisingly fun, despite not being too forceful, the sensation of speed at the end of the launch was amazing, and climbing up that high...

  • Slovis Celery 3 years ago

    Airtimes Pace Layout

    Iron Gwazi's layout is masterful in how it paces elements, with sustained forces slowly melding into intense pops of airtime throughout the duration o...

  • Slovis Celery 3 years ago

    Pace Fun Intensity Rattle Discomfort

    Mine Blower is stupidly rough. I had a headache after my first ride. But holy crap thisride speeds round the layout like a bullet, offering one of the...

  • Slovis Celery 3 years ago

    Airtimes Theming Capacity Launch Dead spots Intensity

    Velocicoaster is a fun ride, with incredible theming and airtime - it keeps a great speed through it's dynamic layout, however the first half has larg...

  • Slovis Celery 3 years ago

    Airtimes First Drop Fun Harness

    The ride itself is a masterful CCI Duelling Layout, with a lot of strong floater/weak ejector and brutal laterals, which I'm a big fan of. The first d...

  • Slovis Celery 3 years ago

    Airtimes First Drop Fun Harness

    The ride itself is a masterful CCI Duelling Layout, with a lot of strong floater/weak ejector and brutal laterals, which I'm a big fan of. The first d...

  • Slovis Celery 3 years ago

    Inversions Location Layout

    Montu was my most anticipated coaster going into my Florida trip, and it lived up to my expectations. The ride features powerful forces, a wonderful s...

  • Slovis Celery 3 years ago

    Airtimes First Drop Masterpiece Capacity Dead spots

    Can Megafobia be rough? Yes. Can it be inconsistent? Yes. Is it seemingly falling apart at the seems? Yes. Do I care? No. Megafobia is brutal fun, wit...

  • Slovis Celery 4 years ago

    First Drop Rattle Headbanging Discomfort

    Ok so like it's really really rough. Roughest coaster I've ridden by miles. But hear me out, that first drop in the back is the greatest airtime momen...