• Coaster Person

    Inversions Fun Intensity

    Nothing gets me quite a powerful hydraulic launch, but unlike the other accelerators, the rest of the ride is great. The inversions are snappy and Storm Runner features a few strong moments of airtime. It also tends to be more reliable than other Intamin Accelerators. I LOVE the audio right before the first launch as well. S Storm runner is incredible

  • Coaster Person

    Airtimes First Drop Layout

    In 2024, Hersheypark made the best modification to a roller coaster in the entire history of the amusement industry. With the new lap bars, it is finally possible to appreciate Skyrush's intensity, laterals, airtime and speed in perfect comfort. Skyrush went from the middle of my rankings to my top 10 overnight. After 12 years of wasted potential, Skyrush is finally great. Bravo to Hersheypark for actually listening to their guests and making much-needed modifications to their rides.

  • Coaster Person

    First Drop Fun Ejectors Rattle

    This coaster is weeeeeird - and I honestly love it. The first drop is very powerful, and there are a surprising amount of airtime moments featured during this layout. The first camelback has some weak floater airtime, as does the entrance into the first helix, but from there, it's all ejector. The INSANE second camelback, the exit out of the second helix, and the final three airtime hills all provide some very strong ejector airtime. The low-to-the-ground turns provide a great sense of speed, as does the much maligned straight track, which is still very fun. The only issue I have with this hypercoaster is that it's rough as HELL. Some moments are enhanced by the rattle, but the helices in particular are made far less bearable due to the constant jostling.

  • Coaster Person

    Fun Harness Ejectors

    In the back, this was one of my least favorite coasters ever. In the front... Just... Wow... I was expecting Iron Rattler to be the best ride in Texas. If not that, then New Texas Giant, Boardwalk Bullet, maybe Texas Stingray. After riding Steel Eel in the front, I can confidently say that this is my favorite in Texas. What a ride! I love Steel Force, especially in the front, so when I got a very rough ride in the back on Steel Eel, I figured I should ride up front, since not only is Steel Eel smoother in the front, it has better airtime up there, too. But when I went to go give it a reride, it broke. And it stayed broken for another 2 hours. I figured I should get one more ride before I left the park. And as I was going to leave, I noticed it running with riders. I grabbed a quick front row ride, and I was blown away. Smooth, sustained floater on every hill. I love Gemini, and this felt identical to that ride. The weird, old fashioned, steel coaster airtime with a lap bar that sits inches above your lap is my absolute favorite type of airtime. Steel Eel is incredible. Don't skip out on a front row ride.

  • Coaster Person

    Fun Intensity Ejectors

    So, SO GOOD. This ride is nonstop action with crazy ejector airtime. Imagine if RMC built a Sky Rocket 2, that's Galeforce. The launches are great, the airtime is great, the laterals are great, and the ride ops let you have the restraint as loose as you want! (I'm not kidding, the ride ops don't push down the restraint AT ALL, Skyrush method all you want here.) My only issue with the ride is that the laterals are a little much in the back left, but that's it. This ride is elite and noone can tell me otherwise.

  • Coaster Person

    Airtimes Comfort Fun

    I have never and will never care if an amazing ride is short. An elite ride that lasts for 20 seconds ranks the same as an elite ride that lasts for 50 seconds. Twisted Cyclone has an amazing first drop, three great inversions, and very strong airtime. The wave turn in particular is spectacular. It's so impressive to me how amazing this layout is with so little height and length. It's like a little Steel Vengeance.

  • Coaster Person

    Airtimes First Drop Ejectors

    I did not expect El Toro to live up to the hype. I expected 4 awesome ejector airtime moments surrounded by a bunch of filler. This was an incorrect assumption, way off. El Toro is unbelievable. The drop and 3 camelbacks are just as good as people say, if not better. I have never experienced airtime this strong and sustained before, and experiencing it with such minimal restraint makes it feel much stronger. There are several other weaker pops of airtime, but they keep the pace. The turnaround section subjects riders to some very sustained positive gs, which is made even crazier by the insane jackhammering you experience at the valley of the swooping turn. I love the wooden jank of El Toro, I honestly hope it never runs as smooth as a steel coaster. El Toro is paced like Maverick and as intense as Skyrush. This is one of the best coasters on Earth, without a doubt

  • Coaster Person

    Airtimes Masterpiece Intensity

    I have ridden Wildcat's Revenge about 100 times over the past two summers. This is a perfect ride. There isn't a single element or transition on this ride that I would change. The sequencing, the pacing, the shaping, it is all FLAWLESS. This unassuming, mid-sized RMC that I thought would be about as good as Twisted Cyclone upon announcement, ended up being better than Steel Vengeance. It is as relentless as I305, it has airtime like Skyrush, it's smooth like every other RMC, it has ridiculous laterals and whip, it's perfect. Joe Draves remains my favorite coaster designer. Steel Curtain, Galeforce, Maxx Force, and Wildcat's Revenge all rank in my top 15. Joe Draves is an artist. This is better than Steel Vengeance and it is not close for me.

  • Coaster Person

    Pointless Layout Intensity

    What a waste of a coaster of this scale. The size of its trains stunts Griffon, forcing the shaping of the track to be as gradual as possible. The drops pales in comparison to the others in the park, the Immelmanns do absolutely nothing. I genuinely hate this ride, even more so now that I know how awesome a high-intensity, fast-paced dive coaster can be. Iron Menace shits ALL OVER this coaster in every way. The only good thing about Griffon is the view.

  • Coaster Person

    Launch Intensity

    I got my first and last 2 rides on Kingda Ka less than a month before it closed permanently. I remember watching videos of this ride as a kid with thoughts running through my head about how petrifying this coaster looked. I can't believe its going to be gone, but I am honored I was able to get two incredible rides on the king of coasters. If I had known about the rumors at the time, I would have ridden Ka over and over again, but my experience with this beast was fleeting. Kingda Ka's 120mph launch was the best launch I've ever experienced, and flying up and over the tophat was unreal. Kingda Ka was a once in a lifetime experience. Long live the King

  • Coaster Person

    Location Intensity Layout Rattle

    I'm a sucker for absurdly intense inverted coasters, and Great Nor'Easter is exactly that. I was blown away by just how much I enjoyed this unique Vekoma SLC. First of all, it HAULS through it's layout. I assume that the track and train tolerances were tightened during the retrack, which helps this ride from bleeding momentum. The first drop and the rollover are the standout moments to me. The first drop provides a great gut punch, while the rollover has some absurdly strong Gs. The rest of the ride is just as solid, with breakneck pacing and consistent intensity. I will say however, Great Nor'Easter is still very rough. Even after the retrack, there are many jolts and bad transitions. But they didn't bother me at all due to the fact that the ride runs with vest restraints.

  • Coaster Person

    Airtimes Comfort Harness

    This was the first major coaster I ever rode, and although my opinion of it has fluctuated, I've come to adore the unhinged airtime. I am SHOCKED that noone has ever fallen out of the train with how minimal the restraints are. The valleys are glass smooth, every turn has fantastic laterals, and the multiple airtime hills throughout the ride provide some of the scariest airtime you'll find on any coaster. Knoebels has taken great care of this 77 year old relic, let's hope it never changes.

  • Coaster Person

    Airtimes First Drop Duration Rattle

    WOW. Raging Bull is a powerful hypercoaster. Even though lots of people seem to dislike the twister layout, I thought it was one of the best hyper layouts I have ever experienced. The drop is no joke, and every moment of airtime is very powerful. Raging Bull has a lot of turns that the train hauls through, some allow you to soar high above the park, while others hug the terrain. The twister section at the end of the ride was EXTREMELY entertaining. There is not a dead spot the entire ride. I should add that I got three rides on Raging Bull, and every single one was in the back row. I can't speak for the experience anywhere else in the train, but I imagine it would be just as stellar. My only complaint was the very strong rattle throughout the entire ride, but it didn't bother me too much. B&M hyper trains are nothing if not comfortable. On top of the quality of the ride, the crew that was working Raging Bull on the day I went was one of the best crews I've ever seen at a park. There was great communication among the members of the team, and each crew member was giving it their all. They had trains ready to go before the previous train had even hit the mid course. Bravo guys, thanks for making my experience even better!

  • Coaster Person

    Airtimes Comfort Intensity

    Goliath is an incredible B&M hyper! This is my second favorite B&M hyper as of now. For a B&M hyper, the airtime is surprisingly strong, as are the positive Gs! Goliath even has some whippy moments! As with all B&M hypers, the trains are amazing and the ride is smooth outside of the first few valleys. It's ranks above Candymonium and Apollo's Chariot for me, it just has so much raw intensity. I'd compare it to Superman Ride of Steel before I'd compare it to Candymonium honestly.

  • Coaster Person

    Pace Intensity Ejectors Rattle Harness

    We will never again get a coaster like the original two raptors. These are the best paced coasters on earth. Wonder Woman Golden Lasso Coaster hauls through it's layout at an unnatural pace, yanking you through the absurdly strong airtime moments and whippy inversions. It's almost perfect, but the terrible restraints really make a couple moments on this coaster painful. Shockingly, it's also a rather rattly ride, which is odd considering RMCs track record. Overall though, the positives aspects of this coaster far outway the minor complaints I have of it. I can't wait to ride this again someday.

  • Coaster Person

    Lap Bar Pace Fun Airtimes

    Millennium Force is perfect... in the front row, when it's dark out, and the ride is hauling. Morning rides on Millennium Force don't compare to night rides, but no matter what time of day or row you're in, Millennium Force will still provide a great ride experience. My main complaint with the original giga coaster lie with the two large camelbacks. They just don't give airtime when the ride is running slower. The final airtime hill however, is always incredible. The over-banked turns and low-to-the-ground turns provide a great sense of speed. Overall, Millennium Force is a very important piece of roller coaster history that still hold up today. There's no aspect of the ride that I would describe as "bad", there are just a couple of mid moments sandwiched between the amazing parts. I'm really looking forward to the day that Millennium Force receives a new cable motor.

  • Coaster Person

    Airtimes First Drop Comfort

    Iron Rattler was a little disappointing, mostly because I didn't find the cliff dive to have airtime as strong as I was expecting. However, every aspect of Iron Rattler is still amazing. The fantastic open air Gerstlauer trains give you an amazing sense of freedom as you fly through the graceful layout. The cliff section, especially the banked turns, felt a little awkward, but it was still fantastic. I need to get back to Fiesta Texas so I can get more rides on Iron Rattler

  • Coaster Person

    Comfort Launch Smoothness Capacity

    Steel Curtain is one of my favorite coasters, so you can imagine how excited I was to ride it's sister coaster. I only got two rides on Maxx Force due to the hour long line (the capacity is extremely low) but WOW those two rides were amazing. It reminded me a lot of Storm Runner honestly, except with a better launch. Beyond the world's fastest accelerating launch, Maxx Force offers 5 amazing inversions. The Dog Tongue (which is just a weird cobra roll) has amazing hangtime. That is followed by the barrel roll, which has amazing whip and laterals. The roll into the dive loop has whip that is just as strong, if not stronger. The dive itself is killed by the final breaks, just like it is on El Loco. Outside of the layout, Maxx Force has everything I like about Steel Curtain. Steel Curtain and Maxx Force feature the best trains and lapbars on any coaster, in my opinion. Maxx Force is glass smooth and has a great sense of speed, just like it's sister coaster. I don't prefer Maxx Force to Steel Curtain, but I do prefer it to Storm Runner, which is extremely similar.

  • Coaster Person

    Airtimes Capacity Fun Discomfort

    I LOVE janky old airtime. Magnum has a couple of moments of sustained airtime, and some incredible ejector pops. Surprisingly, it still runs relatively smooth. My only issue with Magnum is the painful, unpadded lap bar. I really hope this classic sticks around.

  • Coaster Person

    Airtimes Fun

    I do not remember what my ride on this coaster, I'm rating it based on how much I want to reride it.

  • Coaster Person

    Airtimes Fun Smoothness

    Wild One is a smooth, airtime packed, classic wooden roller coaster. It's simple, but it does everything right. Shout out to Six Flags America's carpenters for keeping this 107 year old coaster elite. I happily rank it within my top ten.

  • Coaster Person

    Discomfort

    There's something about the way the hills transition from curving up to curving down that just hurts so bad. Easily one of the worst major coasters I've ever ridden. I did ride in the back, so it might be better in the front.

  • Coaster Person

    Location Comfort Duration

    Fun, scenic little mine train that isn't too painful. I prefer Trailblazer, but this ride is still really good.

  • Coaster Person

    Airtimes Discomfort Dead spots

    This isn't the worst ride in the world, but it isn't anywhere close to the best. The drop had some wacky airtime in the back and the loop was rather intense. Everything else is too poorly profiled to enjoy.

  • Coaster Person

    Airtimes Comfort Duration

    WOW! I went in expecting nothing from this ride and I was absolutely blown away! The drops have fantastic airtime, the entire ride is glass smooth, the slow turns are a great opportunity to high-five people in the other train, the hills all have this heavenly flojector, the trains are really well padded actually, and the helix at the end is VERY intense! This is one of the best rides in the park and I prefer it over Magnum and Top Thrill Dragster.

  • Coaster Person

    Airtimes Comfort Fun

    WOW! I went in expecting nothing from this ride and I was absolutely blown away! The drops have fantastic airtime, the entire ride is glass smooth, the slow turns are a great opportunity to high-five people in the other train, the hills all have this heavenly flojector, the trains are really well padded actually, and the helix at the end is VERY intense! This is one of the best rides in the park and I prefer it over Magnum and Top Thrill Dragster. This is the better of the two sides.

  • Coaster Person

    Fun

    I was told that this ride was "boring", and I got off wondering how a ride like that could possibly be considered boring by anyone. The first drop had some great airtime, and the twister second half is deceivingly intense. It's also one of the more scenic rides in the park, and I much prefer it to Dragster.

  • Coaster Person

    Capacity Comfort Fun

    This ride is a staple of the Cedar Point midway, but it's a lot more than a pretty structure. This thing seriously intense. The drop, loop, zero-g-roll, and cobra roll are all very intense and thrilling, the drop off the midcourse is way more fun that it has any right being, the two corkscrews have some serious whip, and the last helix is a great out moment. My only issue with the ride is that the transition out of the first corkscrew and the one into the final brake run are kindof painful. I got 5 rides on this during my two days there, including one front row rain ride that hurt like you couldn't imagine.

  • Coaster Person

    Fun

    Very underrated floorless. I love the helix and S bend. I was very surprised with how much I enjoyed this, because everyone trashes this thing, but there's absolutely nothing wrong with it.

  • Coaster Person

    First Drop Comfort Fun

    This ride is crazy! I loved the drop, the first Immelmann and the sideways airtime you get on the zero-g-winder. Y'all need to stop hating on this thing, the vest restraints are a lot better than the original OTSR restraints and make the ride a lot more enjoyable. I think I prefer this to Griffon.