• Coaster Nut

    First Drop Inversions Rattle Discomfort

    Fun layout, but four brake runs really disrupt the flow. The main issue, though, is a persistent rattle. One ride was enough for me. The best part was getting to choose your music, so I went with KC & the Sunshine Band. "That's The Way (uh huh, uh huh) I Like It (uh huh, uh huh)."

  • Coaster Nut

    Fun Intensity Discomfort

    I enjoy the flipping feeling. Most of the ride was pretty fun, but some flips near the end put uncomfortable stress on the groin area.

  • Coaster Nut

    Masterpiece Intensity Ejectors

    Simply phenomenal! Close call between this and SteVe for my #1 coaster. All seats are great for incredible speed, ejectors, airtimes, laterals, smoothness, everything! Front seat -- wow. The barrel roll is a masterpiece and my favorite part. Non-stop intensity from start to finish. Worthy of the praise it receives. Got 17 rides on a light attendance day, and rode on every part of the train. Every seat delivers. I'm glad I wasn't there on a busy day because the ride ops can be frustratingly slow.

  • Coaster Nut

    First Drop Dead spots

    Dive coasters are a fun diversion, but they always feel like one-trick ponies. I remember the drops, but nothing else from the ride makes much of an impact on me. I did enjoy Sheikra this time more than I did several years ago.

  • Coaster Nut

    First Drop Layout Rattle

    A good, solid B&M hyper with a unique layout, particularly the helix. The train has developed a bit of a rattle, though. It's not horrible, but it's definitely noticeable and detracts a bit from the overall fun experience. It was smoother when I rode it five years ago.

  • Coaster Nut

    Launch Layout Too short Discomfort Lap Bar

    One and done. Terrible lap bar. This layout should deliver a fun ride, but I spent most of the time focused on thigh pain. I put "too short" as a con, but it's also a plus because I was happy the ride didn't last any longer. Surely they can come up with better trains and restraints for this.

  • Coaster Nut

    Airtimes Fun Ejectors Capacity

    Very good RMC that races through its tight layout with great ejectors and fun inversions. There's not a single dead spot. Overall, it's in the bottom half of the 13 RMCs I've ridden, but it's still in the top 10% of all coasters I've ridden. RMCs are just that good! My only complaint is that the ride ops were really, really slow.

  • Coaster Nut

    Comfort Launch Ejectors Disappointing!

    Finally got back to Dollywood, and I guess I’ll be forever in the minority on LR. Still find the layout to be good but not great. The only parts that do anything for me are the launch and the quad-down, which is really fun. But there’s now a pretty rough section of track after the wave turn, a roughness I’ve never felt on an RMC. The ejectors are the best part, but I prefer the better variety of elements on other RMCs. Still a top 30 coaster for me, though.

  • Coaster Nut

    First Drop Location Layout

    My favorite wing coaster. It's very smooth. The thrills are mid-level, but I really enjoy the layout and the trip through the woods.

  • Coaster Nut

    Airtimes Fun Smoothness Too short

    If you're at Universal Orlando, pop across the road and ride this. It's literally 5 minutes away. Very underrated coaster. For a small woodie, it's super smooth and lots of fun. It has some surprising airtimes and laterals that made it a very enjoyable ride. I was disappointed when it ended. Really intense? No. Really fun? Yes!

  • Coaster Nut

    Inversions Launch Intensity Dead spots

    Night rides in front -- solid top 10 with intense speed, ejectors and airtimes. It really whips through all of the elements. That 2nd launch is soooo good at night! However, if I'd ridden this only in the day, I'd rank it a lot lower. Day rides didn't have nearly the same intensity, especially in the first half where it felt sluggish. At night, though, the train hauls throughout! And that mosasaurus roll at the end? It's easily the best coaster finale I've experienced but, again, only at night. Excellent ride ops, by the way. Rode this 12 times over two days, 7 day, 5 night.

  • Coaster Nut

    Theming Launch Intensity Headbanging

    It starts off great with an uphill launch out of the tunnel. The first half layout is good with some surprising intense elements, but the second half is pretty lackluster. Moderate headbanging throughout most of the ride detracted from an otherwise fun time.

  • Coaster Nut

    Launch Fun Duration

    I had so much fun on this. A couple of the launches are pretty forceful, and there are good Gs on some of the turns. Excellent theming, great variety, and just a good time!

  • Coaster Nut

    Fun Harness Duration

    This is one of the best inverts around. It is smooth, and it delivers good intensity on all of its elements. It's a coaster I enjoy riding over and over.

  • Coaster Nut

    Inversions Nice surprise! Fun Headbanging

    I really enjoy this ride. The layout leads naturally into the inversions, which were smooth and fun. There was headbanging, though, which I didn't experience several years ago.

  • Coaster Nut

    Pace Intensity Layout Rattle Too short

    Yeah, it rattles, but not enough to ruin the ride for me (except for what felt like a pothole near the end). Overall, this is a fun and intense little coaster. The tight layout makes it feel faster than it is. It's just a 20-minute drive from SeaWorld, and I'm glad I stopped by to check out this wild woodie.

  • Coaster Nut

    Comfort Harness Smoothness

    The first flying coaster I genuinely enjoyed! The harness is very comfortable, and the layout is fun and scenic. The only thing I didn't like was the dive into the pretzel loop, which provided uncomfortable positive Gs. The pretzel loop itself was great. Definitely my favorite flying coaster.

  • Coaster Nut

    Airtimes Fun Smoothness Lap Bar

    Good family ride with some fun mild launches and nice airtimes. I would have enjoyed it more but I got stapled in, and the lap bar was really digging into my thighs by the end.

  • Coaster Nut

    Airtimes Lap Bar Smoothness Dead spots

    B&M hypers usually don't thrill me a lot, but this ranks among the better ones. It's a nice, pleasant ride with some long floater airtimes and some decent intensity.

  • Coaster Nut

    Duration Theming Disappointing! Pointless

    Granted, it's a family ride, but this is slow and boring. Let's see, there are spotlights shining on statues of cowboys/miners, and the most high-tech part was a cartoon image of a skeleton projected on the wall. As a young boy behind me said, "That's NOT scary!" It all felt very amateurish. I wasn't expecting Disney-level animatronics, but this ride could use some creative upgrades to make it really fun.

  • Coaster Nut

    First Drop Intensity Duration Capacity

    The difference between a night ride and a day ride on this thing is like, well, night and day. At night, the train ripped through the layout. The intensity left me breathless with awesome laterals, airtime, drops and speed. A nice long ride, too. The next morning, it was a different coaster, slower and not nearly as fun. Also, they were running only one train in the morning, which made their slow load times even more tedious. I'm ranking this based on my night rides, which were outstanding.

  • Coaster Nut

    First Drop Inversions Fun Dead spots

    Great first drop, although I think it would be even better without the "hang time" before the drop. Layout is fun with some good inversions and some airtime, but there really isn't any hang time after the first drop. Don't be like me and leave your cell phone in your front pants pocket. The lap bar was not forgiving. The final picture from that crushed phone is posted here.

  • Coaster Nut

    Fun Intensity Layout Rattle

    A great ride with a terrific layout. This is a an awesome wooden coaster. Unfortunately, it is starting to get shaky with age. The straightaways and airtimes are smooth and intense, but the banked curves have gotten pretty rough.

  • Coaster Nut

    Inversions Fun Intensity Discomfort

    Very underrated invert. It really whips you around, and the layout is nicely done. It's also very smooth. Its intensity reminds me of Afterburn. I'm surprised this ride doesn't get more love. The only negative was that the intensity on the inversions made my feet really numb.

  • Coaster Nut

    Fun Layout Duration Capacity

    By far the best racing coaster I've been on, and my favorite moderate-thrill coaster. The layout is great and allows for cool interactions between the trains. Four fun launches, creative inversions and nice airtimes. Highly re-rideable. The seats and restraints are pretty snug. I'm a skinny guy, and it was a tight squeeze for me getting in and out of the cars. The restraints didn't bother me, though. A fun, fun, fun ride!!

  • Coaster Nut

    Fun Intensity Ejectors Too short

    This is much better later in the day after it's warmed up -- more intense airtime and ejectors. It whips you around with non-stop intensity. The only negative was the train clanking loudly on the rail seams in the second half. It was a noticeable difference from the smoothness of the first half.

  • Coaster Nut

    Nice surprise! Fun Layout Capacity

    One of my favorite spinners. It's very smooth, and it delivers some good moderate thrills.

  • Coaster Nut

    First Drop Inversions Intensity Headbanging

    I tend to rank coasters by how much I say "Woah!" I said it a lot on X2. My first ride (inside back) was flawless with perfect spins and smoothness. I was blown away. But my next three rides (front inside, back outside, middle inside) delivered annoying headbangs. There were also leg bangs, which I lessened by having my legs slightly curled up. The layout is awesome with just the right amount of spinning in just the right places. And that first drop? It's absolutely incredible and is my all-time favorite first drop. Top 20 coaster for me. Top 5 if they could fix the headbangs.

  • Coaster Nut

    First Drop Layout Discomfort

    I rode RR for the credit, filled with dread as the train climbed the lift hill. Maybe this will be the first stand-up that does NOT torture my legs. No such luck. The first drop was great, and then the leg aches and calf cramps began during the first loop. The rest of the ride was an endurance test. I had to walk around for about 15 minutes afterward to get my calf muscles to loosen up.

  • Coaster Nut

    Nice surprise! Fun Smoothness Dead spots

    For a wooden coaster that opened 100 years ago, I was expecting a pretty shaky experience. Instead, I had a very pleasant ride on a classic woodie that didn't rattle my brain. It also had some half-way decent drops. It's in great shape for its age.