• Koen

    Airtimes Masterpiece Ejectors

    Unique ride and I did not expect this at all. Actually, the first second you leave the station is already this insane roll that is so slowly paced it drives you nuts. The launch is decent and then this first drop....if you are going backwards it is like you are being sucked into the abyss. Excellent feeling! After that this coaster just messes with you non-stop and really has no dead spots. What a suprise!

  • Koen

    Theming Masterpiece Layout

    What-a-masterpeice. By far the most beautiful coaster that exists. The built a whole steampunk style area with eateries, hotel, stores and this incredible coaster just passes through, in and out everything. The queue system is very much airport like. So efficient and well thought off. The launch and ride is just so smooth as if you are flying. Well done with this new track type Vekoma! The launch, speed, inversions and height are all just fine. It makes it accesible to all kinds of target groups. Highly recommended to take the front seat at night. Unreal. WOAH.

  • Koen

    Theming Inversions Pace

    Where Phantasialand always has the restriction in height and noise due to the (complaining) neighbourhood, they have built with B&M an excellent coaster. Smooth as butter, awesome theming, good forces in all elements and the feeling you are a mamba by flying through those tunnels with some near misses really makes this a coaster that fits its name and theme.

  • Koen

    First Drop Inversions Rattle

    Glad to haven ridden this Schwarzkopf back in the days. I'll do my best to write this from my memory. Suprisingly the train only utilised buzz bars which felt a bit like 'yolo'. At that time I didnt know better....The first curved drop was a friendly and slowly building up to the top speed and after that directly throws you in what it was named after, the looping. It felt somewhat cool that while you were in the drop facing that looping. Other than directly going at it like a straightforward drop. And honestly that was what it was all about! After the looping there is not much going on and is slow and flat.

  • Koen

    Theming Capacity Masterpiece

    Unique coaster with interesting theming. It has one hell of a long train. The first half of the coaster is circling around a big hall with some fx, music and visuals, which adds up to the atmosphere and experience. After that the train disappears in a tunnel and keeps circling all around the hall but with a faster pace. I do find the Vekoma Illusion model interesting. This coaster offers a good atmosphere and a decent experience as a whole. For me its a classic and part of my nostalgic coaster experience.

  • Koen

    Theming Disappointing!

    Compared to other mine coasters, this one is mediocre at best. For example, the one in Phantasialand is much more exciting and still fits well in the pcture of a mine coaster.

  • Koen

    Nice surprise! Fun

    Well hey, for its built date and age it actually a very advanced coaster at that time. I find it still does well and I am certain for many people this is part of their nostalgic youth times. The thing that suprised me was the disorientation it caused which I kind of liked. The launch or actually flywheel pull is something I have never experienced before. Surprising coaster for its age!

  • Koen

    Fun Pointless Dead spots Intensity

    Despite its look and height, it does not manage to let you experience any kind of force.

  • Koen

    Duration Rattle Discomfort Tear it down!

    How does this coaster stay together. The rattle is beyond anything. Even a flat curve the train just slides through it, almost drifting. Convert to RMC like our sister park in The Netherlands perhaps (Walibi Holland)?

  • Koen

    Theming Layout Headbanging Discomfort Tear it down!

    Yeah...the coasters that gave Vekoma the infamous headache reputation. This time in the form of a boomerang. In Walibi Holland is a copy, or vice versa, named Speed of Sound (Via Volta during Six Flags I believe). The layout looks impressive, the theming suits it very well. And that's it. I had a headache for the rest of the day. Maybe it wipes my short term memory to not go again. Time to replace it with their new track design.

  • Koen

    Smoothness Layout Ejectors

    In contrast with the rest of the parc, this is an incredible fresh and new rollercoaster. Interesting for an Intamin coaster it contains some RMC style elements too. To kick off, this lifthill is fast. I love it picks up the pace suddenly and pulls your over the hill. The first drop though, is not my favourite. Any drop with a twist, curve and so on really reduces the intensity. But after that its madness. The different kind of elements want you throw you out of the train in different ways. The first half of the track is just these different kind of ejectors passing by one by one and at the second half it stays rather low to the ground and briging those curves and bunny hops in for the g-forces.

  • Koen

    Fun Too short

    Its hard to rate this coaster for me. It was the first coaster I went as a kid back in the days (maybve July 2000-2001) and the first time I've ridden such a fast, high coaster let alone inversions. It was a dark ride for me anyway, because I clearly remember I closed my eyes throughout the ride. Honestly, for its build date I find the lay out and elements actually quite good. Arrow/Verkoma did fine on this one. Especially if you compare this coaster and its track/rail design to its newer ones. I'd recommend this for people who want to experience just that little more, like a step up from family coasters.

  • Koen

    Airtimes Intensity Ejectors

    WOAH. First RMC I've rode. I am in love with them. This was a next level and a feeling of a new era of roller coasters. RMC, what magic did you do! The coasters keeps you so busy all the time you have no idea what's going on. It just wants to eject you all the time, disorient you or chop your head of with these excellent placed head choppers. Lastly what just adds so much to the overall experience is the smoothness. Incredible. The theming suits it. It is this wild plant and flower area and theming and it fits this coaster and especially the times we live in to give nature space as it should be. Well done RMC. Well done Walibi. This is by far the no. 1 coaster in The Netherlands.

  • Koen

    First Drop Harness Intensity

    At the time it was built it was an insane coaster for a place in The Netherlands and nearby coaster. And still after all those years its a very up to date coaster. The paint job worked out well from green to blue. The height is above average and does give the sensation of fearsome heights. The helix really gives me grey outs and the laste few hills or hops before the station are great. No boring part till the end. Very much Intamin like.

  • Koen

    First Drop Rattle Headbanging Discomfort

    Rating the coaster overall, the first dive drop is always an intense moment. After that I remember nothing. I suppose it must've been the headbanging and those old school shoulder restraints did not help with that at all. You can take a ride. But I suggest you do it once somewhere at the end of the day to save the headache.

  • Koen

    Pace Intensity Duration

    I am not really into wooden (except RMC) coasters, due to the rattling and shaking. However, this one is exceptional. The sight of the rollercoaster is impressive. Especially the first drop with the curve to the left looks awesome. The theme music really gives this coaster a one of a kind feeling. Well done to that. Small detail is I adore that the train passes through the loading station right above the stationary train. The rumbling and shaking is monstrous and gives me goosebumps. After the initial drop it stays quite low to the ground and therefore has this fantastic pace with all the banking left and right, making it a intensen ride too.

  • Koen

    Launch Masterpiece Ejectors

    What-a-beast. This proves a rollercoaster does not have to be high or whatsoever. The theming is outstanding first of all! The ride, suprises, launches, just everything is so well done. The music really warms you up for what is coming. And then the (first) launch. Great views, excellent power and the following upwards hill never bores me. Neither does the rest of the ride. You just rush in and around this Scandianvian style village and the track is rarely flat out. The ride wants to keep ejecting you. And then came the second launch. Lurking around the corner and oh my, this just gets me smiling every time I get on it. After this insane launch and sound effect (magnets vibrating?) it reaches its highest point on top of the basalt looking mountain. And it just goes and goes and goes. No moment of rest throughout the ride. I love it and it is worth travelling for together with all the other things this parc has to offer.

  • Koen

    Airtimes Comfort Smoothness Too short

    It has the smoothness of a typical B&M coaster, yet does give some substantial forces in the hills and helix. It did suprise me. Especially the first hill after the first drop gives there nice g-forces when you duck under the bridge. Same for the helix, superb. Yes it is kind of short, but what do you expect from a parc that started out as a indoor playground not so long ago. There is a great potential here.

  • Koen

    Lap Bar Comfort Smoothness Disappointing! Dead spots Intensity

    Compared to the park itself its an outstanding addition. The colour theme is well done and the theming around the coaster is fine. The choice of having the first launch front or backwards is awesome. At the time of my visit the front or back launch was not random anymore. Front gives the view and sensation of height, while backwards gives more of a thrill. The coaster is clearly built to go forwards, though I prefer going backwards as fanatic. That being said, the coaster does not give the 'wow' feeling at any given point. The so called dead spots. It was disappointing.