• Jack Jack J.

    Airtimes First Drop Intensity

    One of the most intense roller coasters there is. The entire ride tries to rip your face off. The first drop is one of if not the best drop RMC has ever made in my opinion. The massive outer banked turn is a moment of incredibly sustained airtime and then you get flung sideways on the way back down. You ride up into the death roll which is one of the best inversions on earth. I can only wonder what this element would feel like with more open seating than what is allowed on these RMC trains. The wave turn is also one of the best elements you will experience. The entire second half is full of quick pops of airtime and also an awesome stall that looks so cool from on ride as you pass through. I do wonder what this ride would be like if it was a little bit longer but it might not be worth the trade-off of flying into those breaks at such high speed. I also wish the operations were a little more consistent but that's a nitpick. This is absolutely one of my favorite RMCs, but not my overall favorite as it does feel similar to a lot of other RMCs I have ridden just bigger, and I prefer something more unique.

  • Michael Y.

    Location Fun Too short Capacity

    Rated 4 stars: - 5 stars for the novelty of a coaster on a cruise ship and how much fun it is if you get to ride it. - 3 stars for reliability, duration, capacity, and susceptibility to weather/everything else that can go wrong on a ship. I recommend booking early and more than once. If you end up getting an early ride you can always cancel follow on bookings in the app for a full refund. Or you can ride it again! It is really fun and if you get to ride on a clear day the views from the 18/19th deck are unbeatable. The initial launch makes you feel like you're going to fly off the back of the ship. The rest of the ride is vanilla but really fun! Definitely recommend if you're on Mardi Gras or any of the other clones.

  • Brendan L.

    Lap Bar Intensity Hangtime Rattle Reliability

    I generally really enjoyed this ride. The launch is fun and even better backward and it includes some very solid positives and hangtime. However, the ride had some very noticeable bumps and it was only open about an hour before breaking down for the rest of the day, only allowing one ride for me. Still, definitely a great number 2 even with Shellraiser closed.

  • Leonardo S.

    Lap Bar Comfort Capacity Reliability

    Cool ride but I waited in a small (actually tiny) queue yet it still took OVER 2 hours to get on!

  • Carrie C.

    Inversions Nice surprise! Intensity

    It was good!

  • Carrie C.

    Location Pace Intensity

    wow

  • Bubble Gaming

    Fun Duration Dead spots

    Shredder was surprising yet disappointing simultaneously. The ride starts out with a turn into the lift hill. Just like Pandemonium at Six Flags New England, the lift hill is decently steep and is fun going backwards. It goes up the lift hill for a decent amount of time, keeping you facing down. After the lift, there are a few decently banked moments that are the best part of the ride. There are so many mid-course brakes on this. I still had to wait 40 minutes, but it made the capacity better compared to rides like the aforementioned Pandemonium at SFNE and Slime Streak in the same park. Sadly, the ride just spins a bit during these, and there are plenty of dead spots. The only good thing about the second half is the feeling of the ride never ending. You go to see if the ride is over, and there's still a few more elements. It doesn't feel under 2500 feet long. I just wished that they did more with the elements in the second half, and I wished that the ride would feel faster. The pacing really slows down by the end.

  • Vt2

    Theming Launch Fun

    My favourite of the family & kiddie coasters at Canada's Wonderland. Sits at #8 on my Wonderland coasters list. Has a good launch and goes smoothly through the course of its layout. A bit of a shame you can only go on with a child, would otherwise try to ride on all of my visits.

  • Sarah Rafaèl

    Pace Intensity Layout Rattle Harness

    Good old Goudurix, although it's rough, it's intense and a classical feature of the park. I guess that if the trains were changed, and there was a lapbar instead of those shoulder restraints, it would be great. It's been here since the beginning, so, it really deserves new trains. I like it anyway...

  • Sarah Rafaèl

    Inversions Intensity Layout Headbanging Harness

    This ride has a monster of a launch, I didn't expect it to be so intense, and it's followed by a steep climbing and an interesting layout. It rattles a bit, but this is not what I dislike the most. The restraints are not adapted to the layout, and if you are not aware of where to brace in order to save your head from the slaps, your head will bang. You can hardly avoid them unless you are 2 meters tall. I rode it three times, once at the front, twice at the back, and it doesn't make a noticeable difference. I liked it though, and the dispatch was efficient. I liked the design of the trains, and the pace was really good. Overall, I liked it.