Reviews
  • Maddux 1 day ago

    Fun

    You can unlock the restraints if you're tall.

  • Maddux 1 day ago

    Tear it down!

    Good for an SLC which is about like saying your favorite flavor of paint.

  • Maddux 3 days ago

    Inversions Too short Discomfort

    This is in the awkward spot where it needs more layout but I don't want to put up with it for longer.

  • Maddux 3 days ago

    Rattle

    Points for having a steel coaster that runs rougher than the woodie in the park?

  • Maddux 3 days ago

    Dead spots

    Kinda just doesn't give a crap.

  • Maddux 3 days ago

    Layout Discomfort

    This has a couple potholes, and a random death hill that gives the train airtime but not you.

  • Maddux 3 days ago

    Capacity

    They filled half the rows and just ignored the line building up.

  • Maddux 3 days ago

    Airtimes First Drop Duration Discomfort Lap Bar

    Unloved Millennium Force.

  • Maddux 3 days ago

    Pace Capacity Dead spots

    Wasn't crazy by any means, but did something.

  • Maddux 3 days ago

    Hangtime Capacity Discomfort

    I somehow never flipped. I rode the same conditions on Tumbili and it was bonkers, but the best I got on this was ~2 seconds mostly upside down.

  • Maddux 3 days ago

    Lap Bar Ejectors Dead spots

    This ride nails the airtime. Everything else about it is mediocre at best. If only the layout wasn't 40% highly banked turns, it might be higher on my RMC list. None of the inversions hit, and theming...

  • Maddux 4 days ago

    Fun Too short

    What it has is the perfect mine train. What it doesn't have is 30 seconds of run time.

  • Maddux 4 days ago

    Fun

    6' and had to duck under a stray tree branch. Learned that on lap 2 of 3.

  • Maddux 5 days ago

    Capacity Pace

    NO trims. This thing never stops. Just rolls right through the station and blows right past its trims without missing a beat. Best Mack mouse.

  • Maddux 5 days ago

    Pace Intensity Smoothness Intensity

    This might just be the most dangerous coaster still operating in the US. If you've ridden it you'll know why. Laterals are a huge plus, and I say this would make a top 5 RMC if it wasn't perfect the w...

  • Maddux 5 days ago

    Theming Smoothness Disappointing!

    I had this ride hyped up in my head as forceful. When that didn't happen, I was disappointed but still came off satisfied by the fast-paced finale.

  • Maddux 5 days ago

    Perfect ride to frighten a 7 year old. From a coaster standpoint, this does nothing. Still, props for the theming starting out interesting before devolving into a bunch of bare skeletons.

  • Maddux 5 days ago

    Pace Intensity Ejectors

    Perfect amount of airtime to be scary yet somehow safe. #1 wooden coaster, though I haven't ridden either of the other big contenders. Tied with Skyrush for the most amount of laughing I've done on a ...

  • Maddux 6 days ago

    Inversions Launch Duration Rattle

    My most ridden at KD due to the various forces across the train. Front inside seats are awesome, no rattle and good hang time. Back outside is kinda brutal, but still not a bad ride. It's hilarious to...

  • Maddux 6 days ago

    Theming Intensity

    Rougher Flying Cobras.

  • Maddux 6 days ago

    Fun Capacity Disappointing!

    Did it once, don't need a reride. Train span, but not like crazy. Theming is a tad over-hyped.

  • Maddux 6 days ago

    Inversions Fun Intensity

    Reminds me of Mindbender at SFOG before they ruined it. Awesome loop and those transitions are better than you'd think.

  • Maddux 6 days ago

    Airtimes Fun Rattle

    Bunny hills + pain = old woodies. What more can I say? 😁

  • Maddux 6 days ago

    First Drop Ejectors Duration Discomfort

    Top 5 first drop leading into some of the most powerful ejector in the world. At hill 2 or 3 you are hopelessly stapled and in pain but the ride is still elite. This is the only ride that makes me que...

  • Maddux 6 days ago

    Airtimes Capacity Rattle

    A good duel, and thunder does come in before lightning. It's smoother than lightning, but has a weaker finale.

  • Maddux 6 days ago

    Airtimes Discomfort Dead spots

    This has an outer bank??? I'm sorry GCI, but I didn't know you did that. This is significantly rougher than its counterpart, but has the better layout thanks to its finale.

  • Maddux 6 days ago

    Pace Duration

    Interesting... I have not seen an invert behave this way before. I like the way it keeps it's speed, but a fairly dull layout outside of the two rampages keeps it from being better.

  • Maddux 6 days ago

    Inversions

    This didn't do much for me outside of the corkscrews. I was unimpressed and just waiting for the corkscrews to take my neck off, and they blew me away. Honestly the other inversions were good but the ...

  • Maddux 6 days ago

    Inversions Masterpiece Layout

    I keep hearing "this RMC is a mini Steel Vengeance" about all the middle-tier RMC's but Twisted Timbers didn't do what this does. All 4 inversions are reminiscent of SteVe's and I felt that same power...

  • Maddux 6 days ago

    First Drop Capacity Too short

    This, sadly, has to take the title as the worst hyper coaster I've been on. Not for lack of effort, but kinda for lack of effort. The first drop is awesome, same with the 4 second camelback afterwards...