• Karst

    First Drop Fun Too short

    Definitely a fun little Eurofighter. I haven't done one before, though it rides pretty similar to other gerstlauer coasters, and that's definitely not a bad thing. It's very much on the short side, which is a bit of a shame. I wish it went on for a little longer. But I understand it for such a small park, and I find it great they have an extreme coaster like this in the first place.

  • Karst

    Fun

    Fun family coaster, does definitely do a bit more than your usual junior coaster (the way the Kikkerachtbaan looked for example, but that was closed this day).

  • Karst

    Nice surprise! Intensity Layout

    For how old of a Vekoma this is, I was genuinely surprised how smooth this ride was. I can definitely put this up there with Viper (SFMM) on it being a good ride. The ride is quite intense and is one of the few rides that actually made me grey out a little. The trains are quite nice although I don't really like the over the shoulder restraints that much. I expected severe headbanging, because I am used to the old Python and Big Loop, but it's not the case.

  • Karst

    Masterpiece Smoothness Layout Reliability

    OR 08/16/2023: What an absolute mad ride. Sadly the ride broke down just before we got on, but it was nice to watch the trains getting exchanged. Staff told me this happens about bi-daily. Took about 30 mins for the ride to be back online, overall queue time was not great, but it's expected for such a wonderful ride. The spike back and the triple launches are top tier. Update 12/24/2023: Man the ejector on this ride is so aggressive, really tries to kill me, love it! I agree with other reviewers on the trims at the top hat. I think it could have done with two less trims (the first two, of the 8, yes i counted the fins) and the effect would have been much better than it is right now. Still incredible layout.

  • Karst

    Pace Rattle

    This is a speed devil, great twisting. Love the interaction with Toutatis, too.

  • Karst

    Intensity

    THOSE STARTING TURNS ARE SO INCREDIBLY AGGRESSIVE ON LAP 2 AND 3 MY GAWD xDDDD

  • Karst

    Disappointing!

    Probably fun for the kids. I didn't quite enjoy it though. It was nice hugging my friend though xD

  • Karst

    Layout Rattle

    Gravity Group is super daring with their coasters, also fantastic what they added to this CCI. I loved the waveturn here. Sadly an issue with Gravity Group is a rattle, luckily not uncomfortable, but it's a standard from them it feels like, somewhat sloppy tracking. GCI is always a lot smoother, even when I think their layouts are less interesting than Gravity Group. I very much like the part after the waveturn, it very much reminded of The Voyage's part in the back of the forest. Super hype. This was my first time in Timberliner trains, they are comfortable! They make a horrible sound throughout the layout of the coaster though, the chainlift is nice and clacky but throughout the layout they are painfully screechy.

  • Karst

    Theming Fun

    Great parking lot coaster, such nice visuals, great theming. The reverser is super cool. Medusa angy.

  • Karst

    Inversions Nice surprise! Smoothness

    Holy wowzers... I did absolutely not expect how good of a ride this would be. Definitely my favourite B&M Invert I have done (Sadly I wasn't able to do Banshee when I was there but if it's anything like this I can understand the hype). Absolute 0 discomfort, 0 nausea, great inversions, fantastic smoothness, great rush. And man that sound of the wheels on this rails throughout the area is menacing.

  • Karst

    Fun Capacity

    Rider behind me summed up the ride quite well: "It feels like a MTB trail". It's a pretty cool sensation. But the ride feels like it has a identity crisis being a wild mouse or something else.

  • Karst

    Theming

    Pretty neat ride. The first chainlift sounds like a hardstyle tune, nice headbanger right there.

  • Karst

    Just yelling as hard as I can to make it more fun. Very similar to the new ride at Walibi Holland.

  • Karst

    Just another boomerang. Nothing special. Cool to see it in between those buildings, though. Smells like chloride from the pool xD

  • Karst

    Fun Layout

    Definitely reminds me of Robin Hood, but the layout is kinda boring. I had one single ejector pop. It wasn't uncomfortable, unlike what I heard, perhaps because it's a lot colder in December. I think that Gravity Group or RMC could really make this ride so much better. It has the layout for something mental, especially since it's so much in its own structure.

  • Karst

    Launch Too short

    Classic coaster, powerful LIM launch. Sound effects are very reminiscent of Xpress: Platform 13. I definitely enjoyed the ride, but it really seems I am starting to dislike shuttle rides, especially the backwards part.

  • Karst

    Lap Bar Layout Ejectors

    What an incredible coaster for Belgium! Fantastic first drop and an amazing layout. No real dead spots, perhaps in the non-inverting cobra roll. Coaster cred no. 100!

  • Karst

    This coaster made me realize I am no longer capable of riding backwards coasters without losing my stomach. Overall a nice coaster and a good supporter.

  • Karst

    Theming Fun Discomfort

    I love wild mice, yoink yoink, barely fit in the car though hahaha

  • Karst

    CHOO CHOO!! Twice through Nessie's loop! Shame those weren't timed haha good interaction with the other coaster though.

  • Karst

    I HAVE SLAIN THE SERPENT!!!! Thanks for that ride operator who made my day, I loved the interaction <3

  • Karst

    Fun

    It's been so long since I have last done a Schwarzkopf looper. Thisone is so jank I am in absolute love with it. Get me one of these in my backyard 😂

  • Karst

    Theming Launch Hangtime

    I didn't do any research going into this, and it's an awesome first launch, hits just as hard as Huis van Anubis at Plopsaland, which definitely pushes you back in your seat. The layout is pretty good, though a little forgettable compared to the great theming. The exit is a maze, but I was through it real quickly haha! This is the first time I have been on a vertical lift and I absolutely love the somewhat hangtime you get on it, almost feels like you are slowly sliding out on your back! Also super interesting for a ride to have both a chainlift and a LSM launch.

  • Karst

    Theming Nice surprise! Masterpiece

    Man this ride is so well themed. Such a fun experience. There is two surprises on this ride I will not spoil, and I highly recommend to not watch POVs of this ride before you get on it. This ride is definitely up there with some of the best rides I have done.

  • Karst

    Theming

    Great family ride, but doesn't do much special. Fun for the kids tho!

  • Karst

    Theming

    Great family ride, but doesn't do much special. Fun for the kids tho!

  • Karst

    Smoothness

    A classic layout that's way too smooth for what you would think it'd be, nothing special but definitely a classic :)

  • Karst

    Theming Fun Smoothness Too short

    What a beautiful looking ride, nice pre-show. It's a tad short, but definitely a lot better than something like Krake. It's a dive, so it's aight.

  • Karst

    Pace Masterpiece Layout

    This coaster might just be as crazy as X2 at Magic Mountain, but with its own twist (?). From the jojo roll, up to the launch, the spinning launch into a thigh crushing ejector top hat, to amazing inversion that you don't even realize are there. An absolute masterpiece from start to end. It is definitely a front row ride, I would take the second from most front row, as it usually is a bit shorter wait and from the two times I was in there it was almost not nauseating at all. The back on the other hand definitely did put a knot in my stomach. I was genuinely surprised how I was not nauseous at all after a front row ride on this machine. This is different from most spinning rides for me where I do definitely risk losing the contents of my stomach. MACK, more of this please!

  • Karst

    Fun

    This makes me want to increase the length of the junior coaster in OpenRCT2. Nice capacity. Sadly this tuesday it was way more busy than expected so there was only one OP able to check all restrains, having to fire it off as well as manage the regular and the express queue (which is located at the exit). It took way to long to queue for this. They really need to have two people ready at this coaster, especially due to the length of the train. The name is awful and it made me more nauseous than any of the rides in this park tbh, that just had to be said. The theming is like a typical "middelbare school" or high school in Europe or America, it's aight, but the pop-up sequences with characters could really use some more variety rather than just one that loops every other minute orso, especially when there's a long queue.