Coaster reviews
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Inversions Layout Rattle Theming
Scream had a clear B&M rattle, but that didn't detract too much from an awesome floorless coaster. The low-to-the-ground turnaround is awesome, and the inversions are all spectacular. It's a great ride, but I will admit it is in an absolutely ugly location.
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Airtimes Smoothness Ejectors Dead spots
Twisted Colossus is amazing. It delivers a butt-kick first drop, and every element thereafter is quite enjoyable. Amazing airtime. They were doing pretty good about dueling the day I went, but my train unfortunately did not duel.
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First Drop Intensity Layout Discomfort
X2 is extremely aggressive. The inversions are aggressive. The train's spin is aggressive. The first drop is aggressive. It is an absolute beast. The spin is a little clunky and uncomfortable, but it's easy to overlook that because everything about this ride is absolutely outstanding!
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Theming Smoothness Duration Capacity Harness
West Coast Racers is very fun and very long. Both sides could function as their own coaster. The pit stop is better than nothing, but unimpressive. This ride is not mind-blowing, but it is good. Comfort collars though, which don’t detract here like they do on other rides.
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Smoothness
Speedy Gonzales is a generic Family Gravity coaster. No jank to it, which I think is a good thing.
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Intensity Rattle Dead spots
Wild One is very old, and you can definitely feel it throughout the ride. It's not such an intense rattle that it ruins the ride, but it's closer to that line than I'd like. However, the ride pulls crazy lateral forces and is fun the whole way through. The drops are amazingly done, and the way it interacts with the old water coaster is fun as well.
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Launch Hangtime Too short Capacity
Full Throttle is short, and that's easily the biggest knock on this. The loop delivers incredible hangtime. The launches are great. A night ride on this is amazing. You get a great upside down view of the Santa Clarita skyline.
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Inversions Intensity Duration Discomfort
Riddler's Revenge is an absolutely outstanding stand-up coaster. It lacks any headbanging. It's super long. All the inversions are fun. I found the restraints pressed down hard on my shoulders, but that was a pretty minor inconvenience for an incredible coaster.
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Inversions Nice surprise! Hangtime Dead spots
Viper is a fantastic coaster. Every single inversion is amazing. I had no headbanging whatsoever. I found it, while not perfectly smooth, to be running far smoother than most other Arrow coasters I've ridden. Viper was the surprise standout of my trip to Six Flags Magic Mountain. Absolutely criminally underrated ride.
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Inversions Masterpiece Intensity
Tatsu is an extraordinary coaster. The ride is intense from start to finish. Every inversion is spectacular. You really get the flying sensation. And then the pretzel loop. Wow! That pretzel loop takes an already intense ride and kicks it up a million notches. Fantastic ride. The one downside is that it is painfully obvious where people have vomited on the brake run over the years, as those sections are visibly more corroded than the rest of the metal platform.
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Theming Too short Layout Reliability
Superman: Escape From Krypton was a very generic ride. In a park with loads of stand out coasters, it failed to stand out. The launch was unimpressive. The drop was fun, but not special. The wind on the return trip is really unpleasant, and the layout fails to make that wind worth it. It's fun for sure, but not particularly great.
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Location Fun Capacity
Ninja was a very fun ride without doing any one thing great. It's not super intense, but it doesn't lack intensity. It's not buttery smooth, but it's not rough. It was running one train, and has a pretty good ride time, which unfortunately led to incredibly poor capacity.
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Inversions Location Discomfort Dead spots
New Revolution is a classic Schwarzkopf looper. It has some pacing issues. It speeds up and slows down constantly. It's not the smoothest ride ever, transitions-wise. However, it absolutely nails the vertical loop. It slows way down as you face the loop, then goes down very gradually towards the loop to slow the buildup of speed necessary to traverse the loop. Builds a lot of suspense for what was at the time an incredibly unique element.
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Intensity Smoothness Dead spots
I thought Goliath was fine. Not the worst hyper I've ever ridden, but not the best. The helices pull some amaing forces, but that requires the mid-course brake run to kick in pretty good. It wasn't kicking as hard as I've seen in some videos when I went though.
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Location Fun Dead spots
It's not a particularly large ride, but the first drop and helix were pretty fun. It's in a great location though, and it's just fun.
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Intensity
Pretty wild kiddy coaster at the end there, but a kiddy coaster nonetheless.
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Inversions Intensity
Batman is an extraordinarily intense ride. It is relentless from start to finish. This can cause some discomfort through the corkscrews, but it wasn't enough to cause headbanging. It's a little short, but not excessively so. Very good ride.
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Theming Inversions Intensity Rattle
Alpengeist is an extraordinary Invert. It's extremely inversion focused, and each one delivers well. Alpengeist is also decently themed throughout the ride, though not to the extent of say, Verbolten. Alpengeist does have a minor rattle, which is especially noticeable in the back row, but nothing too terrible. On occasion, the MCBR on Alpengeist slams the ride to a halt, ruining the pacing for the second half. Alpengeist has its flaws, but mostly it's an outstanding, intense inverted wonder.
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Lap Bar Intensity Rattle Discomfort
Desert Storm is extremely aggressive. Sometimes that’s a good thing. Sometimes that’s a bad thing. It has some incredibly janky moments, but it also is a lot of fun.
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Nice surprise! Pace
Patriot isn’t trying to be much, but it’s pretty fun. Some really great moments, particularly in the final helix. Also features the same Hopkins jank you can see on Desert Storm
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Inversions Rattle Disappointing!
Batwing was awful. The ride was excruciatingly uncomfortable. It's in an amazingly awful location. The capacity is terrible. The vertical loop was good and that's about it. Really disappointing after Nighthawk was so fun.
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Location Dead spots Layout
West Coaster is a mediocre coaster in a stunning location. It has some mild floater air, and it has a fun finish, but it isn’t a particularly large-scale ride. It’s just a pleasant little coaster.
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Location Smoothness Disappointing! Intensity
Wild Eagle is very large and very tame. There's some strong forces near the bottom of the first vertical loop, but it's largely pretty meandering. However, this ride is super smooth, it's super beautiful, and it's not so tame that it isn't fun. Wild Eagle is a pretty mediocre B&M.
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Discomfort Pointless
This is by far the worst Wild Mouse I've ever ridden. The restraints are incredibly uncomfortable. The ride fails to produce the laterals strongly associated with Wild mouses. The drops aren't exciting. It's smooth I guess. That's basically the only redeeming factor on this ride.
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Discomfort Tear it down!
This ride gave me motion sickness. This is the only roller coaster that has ever done this. It very nearly ruined my entire trip to Carowinds.
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I don't really remember it, but the picture I have of me riding it when I was little looks like I was insanely happy, so clearly they were doing something right,
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Dead spots
It's a wacky worm. It's slow and tiny. It's not special, but it was there.
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Intensity
This was a surprisingly violent kiddie coaster. It has some serious whip around that final turn.
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Cramped trains and a small layout? Sounds like a kiddy coaster to me. Not really special in any way, but not failing at being a satisfactory kiddy coaster either.
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Eh. It's a kiddie coaster. Not a good kiddie coaster. Not a bad kiddie coaster. Kinda on the small end.