Reviews
  • Carter Eckhart 2 years ago

    Airtimes Lap Bar Intensity

    Goliath is just a different breed compared to the rest of the B&M hypers. I’m not a fan of B&M hypers because they feel slow, have weak airtime and are just pretty tame overall, however Goliath is muc...

  • Carter Eckhart 2 years ago

    First Drop Smoothness Ejectors Too short Disappointing!

    By far the worst RMC I’ve ridden but still a great ride. At first it really disappointed me but then it warmed up and I came to appreciate the ride more. The restraints are harder to get room with com...

  • Carter Eckhart 2 years ago

    Pointless

    I didn’t find it rough at all, some of the transitions aren’t perfect but it definitely wasn’t an uncomfortable ride. However the ride is just slow and doesn’t pull any forces so I still don’t really ...

  • Carter Eckhart 2 years ago

    Location Smoothness Pointless

    It’s butter smooth and tucked back in the woods but it doesn’t really pull any forces. I still had some fun on it though and overall it’s a middle of the road mine train.

  • Carter Eckhart 2 years ago

    Location Smoothness Intensity

    It’s a terrain boomerang so that’s a nice change, plus it gives you a great view of the park looking downhill. This was the more comfortable than the other boomerangs i e ridden with the original OTSR...

  • Carter Eckhart 2 years ago

    Nice surprise! Fun

    The pre lift threw me forwards and caught me off guard which was noteworthy. As for the rest of the ride there’s some decent spinning, fun turns and fun airtime but it’s still just a family coaster.

  • Carter Eckhart 2 years ago

    Location Pace Ejectors Dead spots

    This coaster is a hidden gem. It’s tucked way in the back of the park in the woods, so night rides are pitch black and just overall insane. The pacing, which is definitely the best thing about this co...

  • Carter Eckhart 2 years ago

    Airtimes Lap Bar Pace Intensity

    American thunder definitely isn’t as aggressive and out of control as other GCI’s such as mystic timbers or thunderhead but it’s still able to hold its own. It probably has the best airtime on a GCI I...

  • Carter Eckhart 2 years ago

    Airtimes Capacity Ejectors Discomfort Dead spots Lap Bar

    The restraints and grinding roughness take away from the ride a bit but don’t entirely ruin it. Most of the ride does nothing but that speed hill and ending triangle hills, especially in the magic sea...

  • Carter Eckhart 2 years ago

    Inversions Pace Intensity Rattle

    The weakest Batman clone I’ve ridden but still an awesome ride. The drop was actually pretty good for an invert, the pullouts of the loop as well as the first helix was intense, although not quite as ...

  • Carter Eckhart 2 years ago

    Airtimes Lap Bar Layout Reliability

    I can see why many people don’t like this ride but I was able to ride boss under great condition and fully appreciate what it has to offer. I was able to get 6 clicks of room with the lap bar and keep...

  • Carter Eckhart 2 years ago

    Airtimes First Drop Location Dead spots

    Interesting ride for sure. On one hand the beginning of the ride is very fast and has some great sustained moments of strong floater airtime that I really enjoy, and that first drop is amazing in the ...

  • Carter Eckhart 2 years ago

    Nice surprise! Launch Intensity Too short

    Mr freeze is definitely not the longest ride out there but what it has is amazing. The backwards launch out of the station pulls you forward and it’s insane. All of the valleys and overbank gave short...

  • Carter Eckhart 2 years ago

    Theming Nice surprise! Location

    It’s not the longest alpine coaster out there but the surprising laterals at the end and fun layout make up for it. Plus where else can you see goats on a roof while riding a roller coaster.

  • Carter Eckhart 2 years ago

    Theming Duration Pointless

    I had more fun on this than the other SBF visa spinners I’ve ridden for some reason. It has some extra theming and it’s longer than the other SBF spinners I’ve ridden but it’s still a relatively lame ...

  • Carter Eckhart 2 years ago

    Pointless

    It’s a three loop SBF spinner so more interesting than the standard layout but it’s still just a credit count booster. Pointless and boring but at least its not uncomfortable.

  • Carter Eckhart 2 years ago

    Fun Layout Rattle Disappointing! Airtimes

    This was definitely a disappointment for me. I had always heard how these family gravity groups had such good airtime but this ride definitely didn’t for me. There was still a good amount of airtime m...

  • Carter Eckhart 2 years ago

    Inversions Fun Smoothness Disappointing! Dead spots Layout

    Definitely one of the weaker inverts for sure. Runs pretty slow and the first half of the ride do nothing. However the ride does redeem itself a bit with an awesome zero g roll and corkscrew towards t...

  • Carter Eckhart 2 years ago

    Location Pace Fun Too short Disappointing! Airtimes

    The 5th drop literally gives no airtime but the ride does have great pacing and some strong laterals at the end to make up.

  • Carter Eckhart 2 years ago

    Airtimes Lap Bar Fun Discomfort

    What an amazing ride. I thought it looked overrated and I wasn't going to like it that much before riding but I was totally wrong. The buzz bars make a huge difference, lots of hill give great floater...

  • Carter Eckhart 2 years ago

    Discomfort Pointless

    A pretty boring ride that also kind of hurts when your knees bang against the solid metal lap bar.

  • Carter Eckhart 2 years ago

    Pace Fun Duration

    Pretty solid woodie and really the only reason to go to this park. It definitely has that signature GCI layout with those unique GCI elements but it runs like a CCI between the excellent laterals and ...

  • Carter Eckhart 2 years ago

    Airtimes Nice surprise! Smoothness Dead spots

    Yes smoothness is actually a pro, this ride is butter smooth and doesn’t hurt one bit which is especially surprising because it is built by Dinn. Thunder Run also has some amazing sustained floater ai...

  • Carter Eckhart 2 years ago

    Pointless

    Its just another credit. Doesn't really do anything good or bad, but it will always have a place in my heart as my first ever SBF spinner.

  • Carter Eckhart 2 years ago

    Theming Pace Fun Too short Intensity

    This ride feels like a sample of what GCI has to offer. Its a little short and its a family coaster so the forces aren’t as strong as most of the larger GCI’s, but InvadR still has the blueprint and e...

  • Carter Eckhart 2 years ago

    Theming Discomfort Pointless

    This ride feels slower than a monorail, yet the transitions are so jerky and badly profiled that they still manage to deliver an absurd level of pain. Despite how the front of the ride looks, the ins...

  • Carter Eckhart 2 years ago

    Rattle Headbanging Discomfort

    It used to be a coin toss whether you would get a decent ride or a bad and painful ride on this. However in recent years, every ride on this is worse than either of those 2 previous scenarios. This co...

  • Carter Eckhart 2 years ago

    Rattle Discomfort Pointless

    An extremely boring and slow coaster, and every time you go more than 5 mph the ride feels like it’s going to fall apart and murders you with roughness. Plus the transitions feel like they were design...

  • Carter Eckhart 2 years ago

    Rattle Harness Discomfort

    You start with the backwards lift which is actually pretty fun as you are hanging there facing straight at the ground. Then you drop and traverse the layout forwards. This section is alright, nowhere ...

  • Carter Eckhart 2 years ago

    Rattle Harness Discomfort

    The new trains didn’t make this better at all, in fact they made it worse. The ride is still insanely rough, and instead of head banging you now get thigh crushing and horrible back pain from the awfu...