Coaster reviews
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Airtimes Fun Hangtime Discomfort
One word I would use to describe Lost Gravity is quirky. It’s a very unique ride, providing lots of hangtime on the inversions and airtime on the hills. Despite this, Lost Gravity is uncomfortable and shakes a lot towards the end, but ultimately results in a satisfying experience.
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Airtimes Intensity Layout Dead spots
Goliath is a really solid ride. It has a very traditional layout, containing lots of airtime hills and a few helixes towards the middle. Mostly all of the elements deliver, with the hills giving strong airtime and the turns providing lots of sustained positive gs. The twisted hills don’t do much, but overall Goliath is a great ride.
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Masterpiece Layout Ejectors
Untamed is a phenomenal ride and encapsulates everything that RMC is known for. It’s an airtime machine, with around 20 moments of straight ejector. Some fantastic inversions complement the airtime well, most notably the unique double inverting stall and the final roll. It may lack in positive gs, but overall Untamed is an incredible ride and a true masterpiece.
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Airtimes Inversions Smoothness Intensity
Fonix is an amazing ride that delivers in almost every way. It’s got a great first drop, lots of airtime moments, some fantastic inversions, and overall a great layout. However, I do have two small gripes about Fonix. First off, it focuses much more on airtime, and it hardly has any intense moments during the entire ride. Second, even though it’s the tallest in Denmark, a lot of the ride’s elements take place low to the ground with small pops of airtime that don’t really provide the punch I look for. But I can look past those two things and come to the realization that Fonix is an outstanding ride and one of the best in Denmark.
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First Drop Theming
Krake’s a pretty typical ride for the model, giving some great airtime on the drop and a fun, yet short layout. The mouth is a nice touch and overall, I felt like it was really good, albeit nothing special.
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Inversions Intensity Layout
Flug der Damonen is a really good ride. The layout is intense all the way through, never letting up, featuring some great inversions and moments of positive forces. The harness didn’t bother me as much as I expected, mostly due to the fact that the vest doesn’t lock against your body. Overall, it’s a good fit for the park and a great ride.
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Airtimes Launch Intensity
Desert Race really surprised me. I never even rode in the front, yet I still think this is the second best ride in the park. The launch is my favorite I’ve ever done, and the rest of the layout packs in some really good positives and airtime on the twisted hills. It gets overlooked a lot but in my opinion, it’s a great ride.
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Airtimes First Drop Smoothness Dead spots
Colossos feels especially unique for a woodie, almost like a wooden Shambhala or other ride of the same model. It’s packed with lots of floater airtime, smooth, and has some pretty intense moments. However, it did leave something to be desired. There are some dead spots, like the double helix, and most of the airtime is pretty mild. However, it’s still got some pretty strong floater and is overall a great ride.
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Theming Masterpiece Intensity
Der Schwur des Karnan is one of the only rides I’ve been on that I would classify as a masterpiece. Everything about it, from the incredible theming to the surprises, layout, and all the things in between work so well together to create a wonderful experience. It’s intense, got some great airtime moments and whippy elements, really everything I could want in a ride. I absolutely love Karnan and it’s rocketed to the top of my list as one of my favorite rides I’ve ever been on.
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Airtimes Intensity
Nessie’s a really fun classic looper with an intense loop and some surprising moments of ejector airtime, particularly on the drop off the midcourse in the back of the train. It’s overshadowed by Karnan and Fluch von Novgorod, but is still a great ride that most everyone can enjoy.
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Theming Launch Layout
Fluch von Novgorod works extremely well as a supporting ride to Karnan in the same park, but it’s still a great experience on its own. The launch is one of the best I’ve done, and the layout is great also, even if it struggles a bit in the middle. The indoor section adds a nice touch, and the result of all of these parts is an awesome ride that I really enjoy.
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First Drop Comfort Fun
With Time Traveler, my experience was different each time I rode, which is something special that this ride does in the way it incorporates its spinning. Sometimes it's a top-tier ride, other times it's weaker and doesn't deliver as much. Either way, the first drop is insane, and Time Traveler is guaranteed to give you a unique and fun experience.
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First Drop Location
Wildfire is a solid looper that is really fun, even if it isn't all that special. The first drop gives some really strong airtime especially towards the back, and the rest of the ride delivers some pretty intense inversions. And of course, the setting is incredible.
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Launch Intensity Smoothness Capacity
Powder Keg is a really unique ride with a very punchy launch and a one-of-a-kind layout with some fun airtime, intense moments, and some fun laterals. But make sure to ride early because the operations and capacity on this is atrocious.
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Airtimes Location Pace Rattle
During the day, Outlaw Run was a pretty rough ride that didn't deliver in basically any way I had hoped. But during my later rides, it flew through the woods with relentless pacing, giving ejector airtime through an aggressive ride experience. It definitely has a rattle towards the back of the train, amplified by a few potholes during the ride, but ride in the front at night and it's a truly special ride experience. However, I can't give it 5 stars because only under certain conditions is Outlaw Run an unbelievable ride.
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Theming Fun Discomfort
Fire in the Hole is a classic, fun ride with some pretty good theming and some nice pops of airtime, but it doesn't do a whole lot and is pretty uncomfortable when it picks up speed.
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First Drop Inversions Intensity
Really nice floorless coaster with some good inversions and a first drop with surprising ejector in the back row.
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Theming
When it slows down on the second lap, it’s tilted to one side so that you fall onto the person in the seat next to you.
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First Drop Fun Rattle Discomfort
This ride is fun, and it’s cool how it goes around once on each side dueling both times, but ultimately it’s uncomfortable, janky, and not super enjoyable.
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Inversions Intensity Layout
Katun is intense, powerful, and an amazing invert with a fantastic layout. It wastes no time meandering in its layout; there’s just one element after another. Each inversion is super intense, especially the cobra roll and second corkscrew. The valleys are intense and the first drop is almost straight and actually has airtime. Although it’s a bit on the shorter side, I still loved Katun and it’s my second favorite invert, barely behind Montu.
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Inversions Launch Intensity
iSpeed is an amazing ride with a sudden, punchy launch, lots of intense snaps and overbanks, and two great inversions. Since it focuses more on intensity and whippiness, iSpeed doesn’t have much airtime at all, which is fine. As for the restraints, I didn’t find that much of a problem with them. As long as you keep your neck sturdy and don’t allow it to get tossed around into the hard plastic bars, you’ll be fine. Overall, iSpeed is a fantastic ride that excels at positives and sharp transitions, and it’s the best ride in Italy.
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Fun Intensity Discomfort
Gold Digger is an above average wild mouse with some very aggressive hairpin turns and some unpleasantly agressive brakes.
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Fun Layout
Divertical does a good job of incorporating quirky elements into an otherwise basic model. The elevator lift is always a fun twist, and I appreciate how there manages to be both a big drop and twister section without sacrificing one of the two. And as always, the final drop soaks you.
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Fun Capacity Reliability
Desmo Race is a fun ride for all ages, but it doesn’t do anything worth noting. The capacity with 2 riders per vehicle is atrocious, and it’s down a lot of the time. When I visited, it only dueled about a quarter of the time, and there was no interactivity, despite the marketing.
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Inversions Nice surprise! Intensity
Shaman really surprised me. I thought it’d be a rough, janky looper, but it turned out suprisingly smooth with some great elements. I did only ride once in the front, so that may be what caused me to experience it this way. It’s really well paced, and the two vertical loops have some sustained positives. The corkscrews are good too, even though there’s a few janky moments during the ride. I’d say give Shaman a shot and you might come off pleasantly surprised.
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First Drop Inversions Harness
In my opinion, Raptor is the second best ride at Gardaland, overshadowed barely by Oblivion. It’s got a great first drop with surprisingly good airtime, and the inversions are all well-done, especially that final inline twist with great hangtime and headchoppers. However, the vest restraints are very restrictive, pushing down on your chest further and further down as the ride continues. Overall, Raptor isn’t amazing, but it’s a really fun and solid ride.
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First Drop Fun Too short
Oblivion is the park’s headlining ride and it does its job pretty well. The drop is fantastic as always, and the rest of the layout gives an enjoyable experience, particularly that final roll. However, like most other rides of the same model, it’s short and leaves something to be desired.
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Theming Fun Duration
Mammut’s a good mine train with some great rockwork and a long ride time, but it doesn’t do much in the way of forces. Ultimately, the ride offers a fun experience that’s not anything special.
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Theming Fun
Pretty fun water ride with some really impressive theming and two good drops, but it doesn’t do a whole lot throughout its layout other than that.
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Headbanging Harness Tear it down!
This ride is absolutely terrible and now I can see why everyone hates this model. It’s rough beyond belief, the restraints are awful, and overall it’s just a piece of garbage.