• Cooper Zimmerman

    Airtimes Inversions Intensity

    This is one of the most insane and relentless coasters on the planet. This has the strongest airtime of any coaster I’ve ridden and easily my favorite collection of inversions on any RMC. The way this moves sideways airtime with the wave turns as well as lateral ejector and lateral hangtime is absolutely insane. I also greyed out every time from the super surprising positives throughout. The layout and pacing are flawless and it just feels very different from other hybrids. You also get my favorite rmc prelift and a really solid first drop. This whole ride just tossed you around like a rag doll and throw in some great hand choppers and you have my #1 overall coaster.

  • Cooper Zimmerman

    Inversions Intensity

    Raptor is an awesome iconic invert with some great intensity, whip and a long well thought out layout. The drop gives some cool rare airtime for an invert and the loop, zero g roll, cobra roll and corkscrews are all really good. The ending helix is also a great moment of building intensity and speed. Overall a super smooth coaster and a ton of fun to marathon.

  • Cooper Zimmerman

    Airtimes Location Masterpiece Dead spots

    Beast doesn't look like it does too much but even after the retrack this whole ride is a long and out of control trek through the woods of Kings Island. Some awesome laterals throughout with some good airtime pops thrown in and a really solid first drop as well. The ending helix is by far the best part though as the laterals, ridiculous speed and sheer size make this element really stand out from other wooden coaster helices. The night ride is also a must do and feels incredibly and almost dangerously fast flying through those pitch black woods. Such a unique ride and was a massive surprise for me.

  • Cooper Zimmerman

    Theming Layout

    Brev I dont remember the ride

  • Cooper Zimmerman

    Theming Nice surprise! Intensity

    I actually like backlot as it has a really intense initial helix, some pretty good airtime moments as well as some cool and actually working theming elements as well as an indoor section and splashdown to finish.

  • Cooper Zimmerman

    Fun Intensity

    Honestly a pretty fun little coaster with some fairly intense spinning helices and decent pops of airtime. Simple but a good family coaster.

  • Cooper Zimmerman

    Launch Intensity Rattle

    These impulse coasters are simple but a lot of fun. The initial launch on this has a great punch and the subsequent forwards and backwards launches give some great power as well. Both the forward and backwards twisted spikes give some pretty cool forces and having those right next to the beautiful beach is an amazing visual. It did have a bit of a rattle but it wasn’t enough to kill the ride for me.

  • Cooper Zimmerman

    Fun Intensity

    Pretty decent coaster with a really intense ending helix. The bobsled concept is cool but it’s really nothing special.

  • Cooper Zimmerman

    Airtimes Inversions

    Pretty short but intense and smooth arrow looper with some decent airtime pops. Simple but fun.

  • Cooper Zimmerman

    Fun

    Fun little minetrain with a good helix but not much else.

  • Cooper Zimmerman

    Airtimes First Drop Launch Disappointing! Dead spots

    This has a lot of meandering but some fine moments. The launches are fun, the pop into the big tower is great as is the drop but besides the s turns over the water it’s pretty weak. The inversion is pretty pointless and everything else is kinda dumb.

  • Cooper Zimmerman

    Airtimes Theming

    Fun dark ride with some surprisingly strong coaster sections and drops.

  • Cooper Zimmerman

    Airtimes Theming Hangtime Discomfort Dead spots

    This is a weird ride with some fun hangtime filled inversions, great vertical drop and some cool dark ride sections. The first half is pretty uncomfortable and rough but I like the second half.

  • Cooper Zimmerman

    Inversions Fun Smoothness Dead spots

    Pretty fun looper with some time positives and hangtime but pretty short and basic.

  • Cooper Zimmerman

    Intensity

    Fun little forceful family suspended coaster with some nice turns

  • Cooper Zimmerman

    Airtimes

    Besides the insane hill at the end it’s a pretty typical and relaxed mine train but that kink on the ejectohhh hill is very strong

  • Cooper Zimmerman

    Theming Nice surprise! Fun

    This easily my favorite mine train with some fast and lateral filled downhill turns and cool terrain usage. The ending lift hill is weird but cool and the ride is overall fun.

  • Cooper Zimmerman

    Airtimes Nice surprise! Fun

    This is a great family multi launch with some good pops of airtime and decent turns as well as very solid theming and a pretty forceful backwards launch.

  • Cooper Zimmerman

    Inversions Nice surprise! Intensity

    This is a shockingly intense and surprisingly smooth coaster, I do prefer standard boomerangs but this ride is pretty good.

  • Cooper Zimmerman

    Inversions Fun Intensity

    This is a pretty smooth and intense boomerang that I really had no complaints with besides a bit of headbanging on the cobra roll.

  • Cooper Zimmerman

    Inversions Fun Intensity

    This a really smooth, intense and great boomerang and I didn't mind vests when I rode this.

  • Cooper Zimmerman

    First Drop Ejectors Too short

    This has two amazing ejector moments in the back with the drop and sustained hill but besides some good positives on the loop that is pretty much it.

  • Cooper Zimmerman

    Nice surprise! Fun Intensity

    This was a big surprise with some great intense swinging and fast turns through the trees. It isn’t the longest ride but packs a surprising punch.

  • Cooper Zimmerman

    Airtimes Duration

    This has a long and super rough layout over the water with some pretty good airtime.

  • Cooper Zimmerman

    Airtimes Nice surprise! Fun

    This is pretty much a rougher version of the red side of Racer, has some great airtime and is overall really fun.

  • Cooper Zimmerman

    Airtimes Nice surprise! Fun

    This a really fun and historic racing woodie with some great airtime and the roughness adds a ton of character to it.

  • Cooper Zimmerman

    Airtimes First Drop Fun Dead spots

    Gemini is a decent coaster with some fine airtime moments and drops and that really fun racing aspect. It’s nothing special but a solid borderline family coaster.

  • Cooper Zimmerman

    Airtimes Launch Intensity

    Possessed is a lot of fun with some solid intense launches that weren’t as good as on wicked twister but still not bad and the straight backwards spike was a lot better than I expected with some amazing sustained floater. The forwards twisted spike was also really cool and it’s just a fun launched coaster.

  • Cooper Zimmerman

    First Drop Inversions Intensity Dead spots

    This was a fair amount better than the Superman clone at Sfgadv but not really for the terrain. The terrain aspect is cool but because of the shorter train this just felt faster and more intense and whipped through the layout better. The drop is fun in the back, the pretzel loop is pretty insane, the overbank and final inversion are good but the helix is still kinda eh. Overall a fun flyer but I still prefer the Flying Dutchmans.

  • Cooper Zimmerman

    First Drop Inversions Dead spots

    Honestly this feels pretty similar to the Sfog clone but without the intensity in those overbanks. It’s got that great drop and pretzel loop but essentially dies after that.