• Micha Tirion

    Theming Launch Duration

    Wow. The theming is astounding. Every time I enter Klugheim I am speechless. The launches are punchy, the near misses are awesome. This is not a airtime filled ride, although it has a lot of airtime. The main focus seems to be the near misses and the twist and turns through the village. The 2 launch is where this coaster really gets going. I don't mind the few shower spots in the ride since it gives you a breather and you can enjoy the theming.

  • Micha Tirion

    Theming Discomfort

    New style Vekoma shuttle family coaster. Great theming. Not very comfortable for a six foot guy

  • Micha Tirion

    Capacity Launch Fun

    Nice, long, well themed Celina mine train with some very surprising and unexpected twists and turns. No seat devider so you will be tossed around. It has some nice laterals in some parts and the theming is outstanding as is expected of Phantasialand. Great family coaster, have been riding it for over 25 years now and I still like it.

  • Micha Tirion

    Theming Masterpiece Intensity

    Love this ride. Not a drawn out long and massive b&m invert, but a shorter, twisty, low to the ground, intense experience. Do it in the front and you will get a new definition of what a head chopper or a near miss is. Sit In the back and you will have no idea what is coming since the whole layout is obscured from vision. Some say it kind of meanders towards the end, but actually the last part is designed to have a lot of downwards positive g's so your legs feel wobbly when you come of. This is in sink with the theme of a black mamba biting you and you slowly lose control and also sight, since you end the coaster in the dark.

  • Micha Tirion

    Discomfort Tear it down! Dead spots

    Sorry I could add only 3 cons. This is a pointless coaster, with no redeeming attributes. It is rough, shaky, has abrupt brake stops and has terrible capacity.

  • Micha Tirion

    Airtimes Ejectors Duration Rattle Discomfort

    This is a weird mix of intensity, airtime, great layout, long coaster, good pacing, combined with a lot of rattle, roughness and slightly too small trains for a 6 foot tall guy with a backpack he needs to take on the train. Came off liking it but with a headache.

  • Micha Tirion

    Fun Duration Dead spots

    Ride alone if possible, don't lean against the back rest and you will have an enjoyable ride filled with some decent laterals and some fun experiences since it is a bobsled coaster. Ride with 2 and lean against the back rest and you will experience a lot of rattle and discomfort.

  • Micha Tirion

    Fun Discomfort

    Standard kids coaster with a surprise amount of laterals the second and third time you go around just after leaving the station.

  • Micha Tirion

    Intensity Smoothness Duration Theming

    Nice b&m invert. Smooth, intense and long, with a few surprise twists you don't see coming. Great capacity. I am not a fan of the theming.

  • Micha Tirion

    Airtimes Masterpiece Ejectors Capacity

    This is my favourite ride. The airtime is insane. The inversions are awesome especially the first one, the 270 degrees doub;le inverting stall. The floater airtime on this inversion is incredible. The succession of elements is relentless. Ride when fully warmed up for that out of control feeling. Rerides require a lot from your upper leg muscles, but it is worth it for the experience. Both front and back rows a great although I prefer the back, especially because of the first drop.

  • Micha Tirion

    Masterpiece Ejectors Hangtime Rattle

    This ride is awesome, and not for the faint of heart. Litteraly. I could do one reride before taking a brake, is is quite intense. But it is some much fun. The jojo-rol or heartline roll at the beginning is awesome, best experienced in the front if you like a lot of hangtime, since the back cars traverse this part of the ride a bit more quickly. Taking inversions while spinning is a cary feeling. Getting floater airtime while spinning is even better. But getting ejector airtime while spinning is the craziest part of the ride. The step-up underflip or inverted snake dive towards the end of the ride was my favourite element. Ride the back car for a fantastic out of control, ejector-airtime filled first drop. This ride leaves you wondering what just happened when you hit the break run, where you are glad you can take a breather while enjoying the relaxing part of the on board sound track. This is one of my favourite roller coasters. It is intense, crazy, has lot's of airtime and g-forces. The theming is also pretty good. It has a bit of a rattle in the valleys, but on my visit this was only audible and now annoyingly noticable otherwise. It did not influence reridebility for me. Did I already say it is an awesome ride?