Coaster reviews
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Fun Capacity
Fun little powered bobsled coaster. Unique ride, but the capacity is horrible and not suitable for a theme park. En joyed it for what is was
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Nice surprise! Fun Too short Harness
Unique coaster, launch is not forceful. The position on the motorbike seat is a bit uncomfortable. 2 pops of airtime. Not much else. This model is rare so that makes it unique.
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First Drop Pace Duration Rattle
Decently long ride, lost of laterals and some nice airtime. The rattle is distinct, but the seats absorb a lot of it. The roughness is doable, sine the ride does not jackhammer.
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Airtimes Pace Intensity Rattle Harness
Short, intense wing coaster. I greyed out in the Helix. The airtime is nice and the inversions are forcefully. This ride goes for short and intense.
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Rattle Headbanging Discomfort
Horrible. The new trains make you realize how horrible the tracking is on this ride. Avoid at all cost. Or get the credit and leave it afterwards
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Fun Intensity Headbanging Capacity
Good fun boomerang due to the onboard EDM audio and vest restraints. But it's a boomerang so.....
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Theming Launch Dead spots
Outdoors version of rock 'n Rollercoaster helps you realize how boring the 2nd part of the layout is. 1st part is great with the launch and the inversions, but then the ride is basically over. Good fun though
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Airtimes Pace Ejectors Rattle
Great coaster with surprising strong ejector and a fun layout. The rattle is there but does not bother me.
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Airtimes First Drop Pace Rattle Dead spots
Nice old school Intamin with great airtime hills but a bit repetitive on the helixes. Has a rattle in the wheel seats.
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Intensity Rattle Headbanging Discomfort
One and done! Horrible ride. This SLC is shaky, has the old style trains, and reaaly hurts you. Shame I can only add 3 Cons.
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Intensity Headbanging Capacity Pointless
One of the 5 million vekoma shuttle loops
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Airtimes Rattle Discomfort Tear it down!
Rare vekoma wooden coaster, with quite some airtime, but even more roughness. Vertical shaking and jackhammering in some spots, but the rest of the rattle is softened by the cushioning of the seats
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Theming Inversions Smoothness Too short Discomfort Dead spots
Indoor shuttle loop. I liked the very first iteration of this ride, the old style outdoors version best. The the ming is nice, but it is a shame the backward spike is partly not used due to heavy breaking. Unfortunately the stroboscopic lighting nauseated me.
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Launch Fun Too short Capacity
Looks spectacular offride, is nice to ride, the launches are surprising, the backward spike has a little curve in it to create the sensation the car is going over the top. Nice splash down.
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First Drop Pace Ejectors Rattle
Great pacing, fantastic airtime, the first drop is wicked. Shame it has the intamin rattle in the back car, which is by the way not bothersome.
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Theming Launch Duration
Wow. The theming is astounding. Every time I enter Klugheim I am speechless. The launches are punchy, the near misses are awesome. This is not a airtime filled ride, although it has a lot of airtime. The main focus seems to be the near misses and the twist and turns through the village. The 2 launch is where this coaster really gets going. I don't mind the few shower spots in the ride since it gives you a breather and you can enjoy the theming.
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Theming Discomfort
New style Vekoma shuttle family coaster. Great theming. Not very comfortable for a six foot guy
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Capacity Launch Fun
Nice, long, well themed Celina mine train with some very surprising and unexpected twists and turns. No seat devider so you will be tossed around. It has some nice laterals in some parts and the theming is outstanding as is expected of Phantasialand. Great family coaster, have been riding it for over 25 years now and I still like it.
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Theming Masterpiece Intensity
Love this ride. Not a drawn out long and massive b&m invert, but a shorter, twisty, low to the ground, intense experience. Do it in the front and you will get a new definition of what a head chopper or a near miss is. Sit In the back and you will have no idea what is coming since the whole layout is obscured from vision. Some say it kind of meanders towards the end, but actually the last part is designed to have a lot of downwards positive g's so your legs feel wobbly when you come of. This is in sink with the theme of a black mamba biting you and you slowly lose control and also sight, since you end the coaster in the dark.
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Discomfort Tear it down! Dead spots
Sorry I could add only 3 cons. This is a pointless coaster, with no redeeming attributes. It is rough, shaky, has abrupt brake stops and has terrible capacity.
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Airtimes Ejectors Duration Rattle Discomfort
This is a weird mix of intensity, airtime, great layout, long coaster, good pacing, combined with a lot of rattle, roughness and slightly too small trains for a 6 foot tall guy with a backpack he needs to take on the train. Came off liking it but with a headache.
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Fun Duration Dead spots
Ride alone if possible, don't lean against the back rest and you will have an enjoyable ride filled with some decent laterals and some fun experiences since it is a bobsled coaster. Ride with 2 and lean against the back rest and you will experience a lot of rattle and discomfort.
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Fun Discomfort
Standard kids coaster with a surprise amount of laterals the second and third time you go around just after leaving the station.
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Intensity Smoothness Duration Theming
Nice b&m invert. Smooth, intense and long, with a few surprise twists you don't see coming. Great capacity. I am not a fan of the theming.
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Airtimes Masterpiece Ejectors Capacity
This is my favourite ride. The airtime is insane. The inversions are awesome especially the first one, the 270 degrees doub;le inverting stall. The floater airtime on this inversion is incredible. The succession of elements is relentless. Ride when fully warmed up for that out of control feeling. Rerides require a lot from your upper leg muscles, but it is worth it for the experience. Both front and back rows a great although I prefer the back, especially because of the first drop.
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Masterpiece Ejectors Hangtime Rattle
This ride is awesome, and not for the faint of heart. Litteraly. I could do one reride before taking a brake, is is quite intense. But it is some much fun. The jojo-rol or heartline roll at the beginning is awesome, best experienced in the front if you like a lot of hangtime, since the back cars traverse this part of the ride a bit more quickly. Taking inversions while spinning is a cary feeling. Getting floater airtime while spinning is even better. But getting ejector airtime while spinning is the craziest part of the ride. The step-up underflip or inverted snake dive towards the end of the ride was my favourite element. Ride the back car for a fantastic out of control, ejector-airtime filled first drop. This ride leaves you wondering what just happened when you hit the break run, where you are glad you can take a breather while enjoying the relaxing part of the on board sound track. This is one of my favourite roller coasters. It is intense, crazy, has lot's of airtime and g-forces. The theming is also pretty good. It has a bit of a rattle in the valleys, but on my visit this was only audible and now annoyingly noticable otherwise. It did not influence reridebility for me. Did I already say it is an awesome ride?