• David Parrett

    Capacity Discomfort

    The capacity is very poor so if there's any line then just skip this one. You'll be waiting a long time for a carnival ride.

  • David Parrett

    Capacity

    Firebird is just a small (90 ft first drop) B&M floorless looper. It doesn't really do anything amazing. It's probably one of the most comfortable B&Ms I've ridden. After reading about it, I guess this coaster was B&M's very first coaster built in 1990 at Six Flags Great American near Chicago so it's historic. Others talked about head banging but I didn't experience that.

  • David Parrett

    Fun Intensity

    The launch is forceful and fun. After the launch, the layout is compact but given that limitation is works really well how the ride seems to have this increasing speed at the end. It fits well with the Joker insanity theme so it's a good but not great ride. Compare this launched coaster to the amazing 'Storm Runner' at Hershey Park.

  • David Parrett

    The launched motorbike coaster has a decently strong launch but the track is so short it’s really a waste of time with few redeeming qualities.

  • David Parrett

    Rattle

    It’s a rough family coaster, like an Arrow mine train where you have to ride defensively. The wait inside the building hallways I felt like I was going to suffocate.

  • David Parrett

    It’s a spinning family coaster with a compact layout. Unfortunately I was stuck facing in reverse for most of it.

  • David Parrett

    Kraken is another solid B&M looper with a ton of intensity and as usual it gives me a headache so its re-ride value is low.

  • David Parrett

    These flying coasters are trying to replicate Tatsu and the terrain is flat so it just doesn’t work very well. On top of that I always get sick to my stomach on these.

  • David Parrett

    Discomfort

    This ride is your normal spinning mouse in a dark building with some theming. There is a long outdoor queue and an even longer indoor queue. If there’s any line outdoors then skip it. They really should do a better job with the tunnel entrance and indoor queue area theming and tell a story throughout to help add interest. The ride is a wild spinning mouse so that’s also a negative. I would much prefer a smooth smaller indoor ride with well integrated story elements.

  • David Parrett

    This ride is very smooth and comfortable, unlike a similar B&M flyer at Great Adventure that I did not enjoy at all. This is like a mini Tatsu of sorts, and it’s a bit short but it is fun for a flying coaster.

  • David Parrett

    I’m an Arrow fan but ouch, this thing sucks. I love these old school mine train coasters in theory but the rough transitions make it unfit for kids to ride, defeating the purpose of a family coaster. It probably needs to go at this point and get replaced with something smooth like Big Bear Mountain, or maybe an RMC mine train.

  • David Parrett

    It’s not my favorite giga. I’ve ridden Millenium Force which is all about huge hills taken at high speed which I love, and I305 which is about one drop and then insane high speed whipping turns along the ground for the most part. Fury seems like B&M wasn’t going for airtime so they mostly stay near the ground at high speed but then the elements just don’t seem very interesting (I don’t even remember the ride other than the tunnel, it’s not memorable). I like the tunnel under the pathway and overall it’s a rush but Fury just doesn’t seem up to the level that Intamin set with its gigas.

  • David Parrett

    Discomfort

    Yet another B&M looper that is too forceful for me. It even has a pretty bad vibration or shimmy during the second half.

  • David Parrett

    Intensity Discomfort

    I love Arrow coasters, especially the custom loopers like this. They always look amazing and have a sort of quiet old school smoothness to them when they’re moving slowly. I have to mention I loved the train colors that were so 70s/80s with their yellow/orange/brown stripes. I rode it in the front and in the middle and probably recommend the front a bit more for a smoother ride. I hope these old Arrow coasters are preserved for a long time more just because they represent a cool era in the 70s and 80s when 4 inversions on a steel coaster was brand new technology. It’s kind of like getting a chance to drive an antique car once in a while.

  • David Parrett

    Fun

    This old Arrow mine train was actually not bad. It wasn’t nearly as painful to ride as most of the others I’ve been on, though I still had to ride defensively. I liked the way it stayed close to the ground and the helices were not too intense.

  • David Parrett

    Fun

    This was fun and the little kids with parents was cute.

  • David Parrett

    Too short

    This one is just pointless. It’s less interesting than the other kiddie wood coaster at the park.

  • David Parrett

    It didn’t make much impression on me. I was forced to ride it in the half-crouched position. These standup B&M’s are just dumb because why would standing on our feet make a ride better? How about a coaster where we pedal a bicycle? Maybe they could make a coaster where we run on a treadmill! Maybe they make a coaster where we try to give each other haircuts?

  • David Parrett

    Discomfort

    It’s just like every other boomerang, it gives me a headache.

  • David Parrett

    Tigris is a thrill but it’s so short that it’s difficult to rate it high. At least it didn’t have a wait on a busy day, and it’s smooth to ride.

  • David Parrett

    This was better than I thought except it gave me an upset stomach due to motion sickness when I wasn’t facing the direction of motion. The lift from station to top of the ride was really fun and different and I’m glad it wasn’t a free spin but it would be better with no spinning at all.

  • David Parrett

    Fun

    This ride is super buttery smooth for the kiddies. It doesn’t challenge anyone too much and it desperately needs some landscaping next to it.

  • David Parrett

    Fun Harness Discomfort

    The theming is great but its restraints are awful and the ride is sort of janky. That said, I do love it when rides actually tell a story and shoot jets of fire at me.

  • David Parrett

    Fun Disappointing!

    The theming is good and the idea of a fire truck chase is pretty well executed but I had zero interest in re-riding this. I’m not sure why. It just doesn’t offer me much to enjoy as a coaster.

  • David Parrett

    Fun

    It’s fun but sort of a transition ride between kid and adult coaster. It reminds me of those old Arrow coasters with the hanging cars that would swing sideways.

  • David Parrett

    The ‘4D’ free spin coaster might be my least favorite next to spinning wild mouse coasters in general, but this particular ride was much more smooth and comfortable for me than the one at Great Adventure. It’s not saying much, but at least I didn’t hate it.

  • David Parrett

    Fun

    It’s a fun small wooden coaster that surprises with how good it is for such a small size. Only issue I had were long lines and slow ride operators. I really had trouble fitting my long legs into the car so it’s not great for tall people.

  • David Parrett

    First Drop

    The re-tracked first half was buttery smooth and lots of fun and now in 2024 the second half is getting there. There's still a few spots later on that need retracking but overall I love this ride again. It's so fun to ride a restored wooden coaster. This specific one has tons of exciting drops, airtime, and that location in the forest going for it. Keep it up KD!

  • David Parrett

    Layout

    I love the history and the layout of these racers. The view as it rushes outward is so iconic. The retracking is really helping this ride and I hope the park keeps doing the retracking to keep it smooth and comfortable for everyone.

  • David Parrett

    Theming Launch Fun

    The theming on this is really good, I love the weird aliens in space suits like you’re entering their hangar and escaping on their ship. The ride is good, especially for an indoor, with a strong launch and fun spaghetti bowl that builds in speed until the end.